Beispiel #1
0
        private IEnumerable <SimpleSegment> GetEffectiveSegments(PathFigure pathFigure)
        {
            var startPoint = pathFigure.StartPoint;

            foreach (var iteratorVariable1 in pathFigure.AllSegments())
            {
                foreach (var iteratorVariable2 in iteratorVariable1.PathSegment.GetSimpleSegments(
                             iteratorVariable1.StartPoint))
                {
                    yield return(iteratorVariable2);

                    startPoint = iteratorVariable2.Points.Last();
                }
            }

            if (pathFigure.IsClosed)
            {
                yield return(SimpleSegment.Create(startPoint, pathFigure.StartPoint));
            }
        }
        internal static void FlattenFigure(PathFigure figure, IList <Point> points, double tolerance,
                                           bool removeRepeat)
        {
            if (figure == null)
            {
                throw new ArgumentNullException(nameof(figure));
            }
            if (points == null)
            {
                throw new ArgumentNullException(nameof(points));
            }
            if (tolerance < 0.0)
            {
                throw new ArgumentOutOfRangeException(nameof(tolerance));
            }
            var list = removeRepeat ? new List <Point>() : points;

            list.Add(figure.StartPoint);
            foreach (var data in figure.AllSegments())
            {
                data.PathSegment.FlattenSegment(list, data.StartPoint, tolerance);
            }
            if (figure.IsClosed)
            {
                list.Add(figure.StartPoint);
            }
            if (removeRepeat && list.Count > 0)
            {
                points.Add(list[0]);
                for (var i = 1; i < list.Count; i++)
                {
                    if (!MathHelper.IsVerySmall(GeometryHelper.SquaredDistance(points.Last(), list[i])))
                    {
                        points.Add(list[i]);
                    }
                }
            }
        }