protected override void OnPaint(PaintEventArgs e)
        {
            LevelSettings settings = _editor?.Level?.Settings;

            if (settings == null)
            {
                return;
            }
            if (settings.ImportedGeometries.All(geo => geo.LoadException != null))
            {
                ImportedGeometry errorGeo = settings.ImportedGeometries.FirstOrDefault(geo => geo.LoadException != null);
                string           notifyMessage;
                if (errorGeo == null)
                {
                    notifyMessage = "Click here to load new imported geometry.";
                }
                else
                {
                    string filePath = settings.MakeAbsolute(errorGeo.Info.Path);
                    string fileName = PathC.GetFileNameWithoutExtensionTry(filePath) ?? "";
                    if (PathC.IsFileNotFoundException(errorGeo.LoadException))
                    {
                        notifyMessage = "Geometry file '" + fileName + "' was not found!\n";
                    }
                    else
                    {
                        notifyMessage = "Unable to load geometry from file '" + fileName + "'.\n";
                    }
                    notifyMessage += "Click here to choose a replacement.\n\n";
                    notifyMessage += "Path: " + (filePath ?? "");
                }

                e.Graphics.Clear(Parent.BackColor);
                using (var b = new SolidBrush(Colors.DisabledText))
                    e.Graphics.DrawString(notifyMessage, Font, b, ClientRectangle,
                                          new StringFormat {
                        Alignment = StringAlignment.Center, LineAlignment = StringAlignment.Center
                    });

                ControlPaint.DrawBorder(e.Graphics, ClientRectangle, Colors.GreySelection, ButtonBorderStyle.Solid);
            }
            else
            {
                base.OnPaint(e);
            }
        }
Beispiel #2
0
        protected override void OnPaint(PaintEventArgs e)
        {
            base.OnPaint(e);
            e.Graphics.IntersectClip(new RectangleF(new PointF(), ClientSize - new SizeF(_scrollSizeTotal, _scrollSizeTotal)));

            // Only proceed if texture is actually available
            if (VisibleTexture?.IsAvailable ?? false)
            {
                PointF     drawStart = ToVisualCoord(new Vector2(0.0f, 0.0f));
                PointF     drawEnd   = ToVisualCoord(new Vector2(VisibleTexture.Image.Width, VisibleTexture.Image.Height));
                RectangleF drawArea  = RectangleF.FromLTRB(drawStart.X, drawStart.Y, drawEnd.X, drawEnd.Y);

                // Draw background
                using (var textureBrush = new TextureBrush(Properties.Resources.misc_TransparentBackground))
                    e.Graphics.FillRectangle(textureBrush, drawArea);

                // Switch interpolation based on current view scale
                if (ViewScale >= 1.0)
                {
                    e.Graphics.InterpolationMode = InterpolationMode.NearestNeighbor;
                }
                else
                {
                    e.Graphics.InterpolationMode = InterpolationMode.Bicubic;
                }

                // Draw image
                VisibleTexture.Image.GetTempSystemDrawingBitmap(tempBitmap =>
                {
                    // System.Drawing being silly, it draws the first row of pixels only half, so everything would be shifted
                    // To work around it, we have to do some silly coodinate changes :/
                    e.Graphics.DrawImage(tempBitmap,
                                         new RectangleF(drawArea.X, drawArea.Y, drawArea.Width + 0.5f * ViewScale, drawArea.Height + 0.5f * ViewScale),
                                         new RectangleF(-0.5f, -0.5f, tempBitmap.Width + 0.5f, tempBitmap.Height + 0.5f),
                                         GraphicsUnit.Pixel);
                });

                OnPaintSelection(e);
            }
            else
            {
                string notifyMessage;

                if (string.IsNullOrEmpty(VisibleTexture?.Path))
                {
                    notifyMessage = "Click here to load new texture file.";
                }
                else
                {
                    string fileName = PathC.GetFileNameWithoutExtensionTry(VisibleTexture?.Path) ?? "";
                    if (PathC.IsFileNotFoundException(VisibleTexture?.LoadException))
                    {
                        notifyMessage = "Texture file '" + fileName + "' was not found!\n";
                    }
                    else
                    {
                        notifyMessage = "Unable to load texture from file '" + fileName + "'.\n";
                    }
                    notifyMessage += "Click here to choose a replacement.\n\n";
                    notifyMessage += "Path: " + (_editor.Level.Settings.MakeAbsolute(VisibleTexture?.Path) ?? "");
                }

                RectangleF textArea = ClientRectangle;
                textArea.Size -= new SizeF(_scrollSizeTotal, _scrollSizeTotal);

                using (var b = new SolidBrush(Colors.DisabledText))
                    e.Graphics.DrawString(notifyMessage, Font, b, textArea,
                                          new StringFormat {
                        Alignment = StringAlignment.Center, LineAlignment = StringAlignment.Center
                    });
            }

            // Draw borders
            using (Pen pen = new Pen(Colors.GreySelection, 1.0f))
                e.Graphics.DrawRectangle(pen, new RectangleF(0, 0, ClientSize.Width - _scrollSizeTotal - 1, ClientSize.Height - _scrollSizeTotal - 1));
        }
Beispiel #3
0
        public static void Launch(LevelSettings settings, IWin32Window owner)
        {
            string executablePath = settings.MakeAbsolute(settings.GameExecutableFilePath);
            string levelPath      = settings.MakeAbsolute(settings.GameLevelFilePath);

            // Try to launch the game
            try
            {
                var info = new ProcessStartInfo
                {
                    WorkingDirectory = Path.GetDirectoryName(executablePath),
                    FileName         = executablePath
                };

                // Start the game (i.e. "tomb4.exe")
                Process process = Process.Start(info);
                try
                {
                    // Seperate thread to wait for the options dialog to appear
                    // so it can be suppressed subsequently by sending WM_CLOSE.
                    if (settings.GameVersion.Legacy() == TRVersion.Game.TR4 &&
                        settings.GameEnableQuickStartFeature && IsWindows)
                    {
                        Process process2 = process;
                        Thread  thread   = new Thread(() =>
                        {
                            try
                            {
                                Tomb4ConvinienceImprovements.Do(process2, info.WorkingDirectory, levelPath);
                            }
                            catch (Exception exc)
                            {
                                logger.Error(exc, "The 'Tomb4ConvinienceImprovements' thread caused issues.");
                            }
                            finally
                            {
                                process2?.Dispose();
                            }
                        });

                        thread.IsBackground = true;
                        thread.Priority     = ThreadPriority.BelowNormal;
                        thread.Start();
                        process = null;
                    }
                }
                finally
                {
                    process?.Dispose();
                }
            }
            catch (Exception exc)
            {
                logger.Warn(exc, "Trying to launch the game  '" + executablePath + "'.");

                // Show message
                string message = "\nGo to Tools -> Level Settings -> Game Paths to set a valid executable path.";
                if (PathC.IsFileNotFoundException(exc) || !File.Exists(executablePath))
                {
                    message = "Unable to find '" + executablePath + "'. " + message;
                }
                else
                {
                    message = "Unable to start '" + executablePath + "' because a " + exc.GetType().Name + " occurred (" + exc.Message + "). " + message;
                }
                Editor.Instance.SendMessage(message, PopupType.Error);
            }
        }