protected IEntity Eat(Point p, HashSet <Type> canEat)
        {
            IList <IEntity> entitiesHere = pasture.GetEntitiesAt(p);

            foreach (var entity in entitiesHere)
            {
                if (canEat.Contains(entity.GetType()))
                {
                    return(entity);
                }
            }
            return(null);
        }
Beispiel #2
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        void eat(Point p)
        {
            IList <IEntity> things = pasture.GetEntitiesAt(p);

            foreach (IEntity i in things)
            {
                if ('g'.Equals(i.GetSymbol()))
                {
                    pasture.RemoveEntity(i);
                    i.kill();
                    curr_ttl = ttl;
                    return;
                }
            }
            curr_ttl--;
        }