public void LoadScene(IAppSceneLoading app, IAppLockingSystem lockingApp) { if (!_passwordController.CheckApp(lockingApp, _prefabListObject.PasswordPanelPrefab, _canvas)) { var operation = SceneManager.LoadSceneAsync(app.Scene.name, LoadSceneMode.Additive); operation.completed += _ => { SceneManager.SetActiveScene(SceneManager.GetSceneByName(app.Scene.name)); }; _mainScreenObjects.SetActive(false); } }