Beispiel #1
0
 internal static void Trash(MobileParty mobileParty)
 {
     Mod.Log("Trashing " + mobileParty.Name);
     PartyMilitiaMap.Remove(mobileParty);
     // added as workaround/fix for issue seen in 1.5.9 where TroopRoster.Count is wrong and TroopRoster.Clear() throws
     Traverse.Create(mobileParty.MemberRoster).Field <int>("_count").Value =
         mobileParty.MemberRoster.GetTroopRoster().Count(x => x.Character != null);
     mobileParty.MemberRoster.UpdateVersion();
     mobileParty.RemoveParty();
 }
Beispiel #2
0
        private static void OnMilitiaRemoved(PartyBase partyBase)
        {
            if (!IsBM(partyBase.MobileParty))
            {
                return;
            }

            Mod.Log($">>> OnMilitiaRemoved - {partyBase.Name}.");
            if (partyBase.MobileParty.LeaderHero?.CurrentSettlement != null)
            {
                Traverse.Create(HeroesWithoutParty(partyBase.MobileParty.LeaderHero?.CurrentSettlement)).Field <List <Hero> >("_list").Value.Remove(partyBase.MobileParty.LeaderHero);
                Mod.Log($">>> FLUSH OnMilitiaRemoved bandit hero without party - {partyBase.MobileParty.LeaderHero.Name} at {partyBase.MobileParty.LeaderHero?.CurrentSettlement}.");
            }

            PartyMilitiaMap.Remove(partyBase.MobileParty);
        }
Beispiel #3
0
 private static void OnPartyRemoved(PartyBase party)
 {
     PartyMilitiaMap.Remove(party.MobileParty);
 }