Beispiel #1
0
 private void HandlePartyUpdateMessage(IAccount account, PartyUpdateMessage message)
 {
     if (PartyMembers.ContainsKey(message.MemberInformations.Id))
     {
         PartyMembers[message.MemberInformations.Id] = message.MemberInformations;
     }
     else
     {
         Logger.Default.Log($"Player <{message.MemberInformations.Name}> can't be updated. Could not find player in your party.", LogMessageType.Error);
     }
 }
Beispiel #2
0
 private void HandlePartyNewMemberMessage(IAccount account, PartyNewMemberMessage message)
 {
     if (message.MemberInformations.Id == account.Character.Id)
     {
         return;
     }
     if (PartyMembers.ContainsKey(message.MemberInformations.Id))
     {
         Logger.Default.Log($"Player <{message.MemberInformations.Name}> is already listed in your party.", LogMessageType.Error);
         PartyNewMemberEvent?.Invoke(account, false);
     }
     else
     {
         PartyMembers.Add(message.MemberInformations.Id, message.MemberInformations);
         Logger.Default.Log($"Player <{message.MemberInformations.Name}> is a new member of your party.", LogMessageType.Party);
         PartyNewMemberEvent?.Invoke(account, true);
     }
 }
Beispiel #3
0
 private void HandlePartyJoinMessage(IAccount account, PartyJoinMessage message)
 {
     PartyId = message.PartyId;
     if (message.PartyLeaderId == account.Character.Id)
     {
         IsLeader = true;
     }
     else
     {
         IsLeader = false;
     }
     foreach (var member in message.Members)
     {
         if (!PartyMembers.ContainsKey(member.Id))
         {
             PartyMembers.Add(member.Id, member);
         }
     }
 }
Beispiel #4
0
 private void HandlePartyMemberRemoveMessage(IAccount account, PartyMemberRemoveMessage message)
 {
     if (PartyMembers.ContainsKey(message.LeavingPlayerId))
     {
         Logger.Default.Log($"Player <{PartyMembers[message.LeavingPlayerId].Name}> was removed from your party.", LogMessageType.Party);
         PartyMembers.Remove(message.LeavingPlayerId);
         if (PartyMembers.Count == 1)
         {
             Logger.Default.Log($"Your party has been disbanded.", LogMessageType.Party);
             PartyMembers.Clear();
         }
         else
         {
             Logger.Default.Log($"Your party has now {PartyMembers.Count} members", LogMessageType.Party);
         }
     }
     else
     {
         Logger.Default.Log($"Player <{message.LeavingPlayerId}> is not a member of your party. It can't be removed.", LogMessageType.Party);
     }
 }