Beispiel #1
0
 private void OnMouseDown()
 {
     if (_enemySprite.color == _tilemap.color)
     {
         SoundManager.Instance.Play("EnemyDeath");
         CameraManager.Instance.CameraShake();
         GameManager.Instance.Point();
         _particleSpawner.SpawnParticle();
         Destroy(gameObject);
     }
 }