Beispiel #1
0
 static int ReGetCompenent(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         ParticleOrderAutoSorter obj = (ParticleOrderAutoSorter)ToLua.CheckObject <ParticleOrderAutoSorter>(L, 1);
         obj.ReGetCompenent();
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Beispiel #2
0
 static int RemoveConponent(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         ParticleOrderAutoSorter    obj  = (ParticleOrderAutoSorter)ToLua.CheckObject <ParticleOrderAutoSorter>(L, 1);
         UnityEngine.ParticleSystem arg0 = (UnityEngine.ParticleSystem)ToLua.CheckObject(L, 2, typeof(UnityEngine.ParticleSystem));
         obj.RemoveConponent(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }