Beispiel #1
0
 private void OnTriggerEnter2D(Collider2D collision)
 {
     if (collision.gameObject.tag == "FlyPowerPickUp")
     {
         int    ran          = Random.Range(1, 4);
         string pickupString = "pickup" + ran;
         FindObjectOfType <AudioManager>().Play("pickup1");
         GameManager.flyPickupCount++;
         GameManager.flyFuel += GameManager.pickupToFuelFactor;
         Transform tr = collision.transform;
         particleEffects.ShowPickupEffect(tr);
         collision.gameObject.SetActive(false);
         //Debug.Log("Destroyed");
     }
 }