Beispiel #1
0
        private void OnParticleAdded(Particle9 particle)
        {
            try
            {
                if (/*!particle.Released || */ particle.Name != "particles/generic_gameplay/rune_bounty_owner.vpcf")
                {
                    return;
                }

                var position  = particle.GetControlPoint(0);
                var runeSpawn = Array.Find(this.bountySpawns, x => x.Distance2D(position) < 500);
                if (runeSpawn.IsZero)
                {
                    return;
                }

                if (this.pickedRunes.Contains(runeSpawn))
                {
                    return;
                }

                if (this.pickedRunes.Count == 0)
                {
                    RendererManager.Draw += this.OnDraw;
                }

                this.pickedRunes.Add(runeSpawn);
            }
            catch (Exception e)
            {
                Logger.Error(e);
            }
        }
Beispiel #2
0
        private void OnParticleAdded(Particle9 particle)
        {
            try
            {
                if (/*particle.Released || */ particle.Name != "particles/units/heroes/heroes_underlord/abbysal_underlord_darkrift_ambient.vpcf")
                {
                    return;
                }

                this.unit = EntityManager9.GetUnit(particle.Sender.Handle);
            }
            catch (Exception e)
            {
                Logger.Error(e);
            }
        }
Beispiel #3
0
        private void ParticleMangerOnParticleAdded(Particle9 particle)
        {
            try
            {
                //if (particle.Released)
                //{
                //    return;
                //}

                switch (particle.Name)
                {
                case "particles/units/heroes/hero_snapfire/hero_snapfire_ultimate_linger.vpcf":
                {
                    if (this.effects.Count == 0)
                    {
                        return;
                    }

                    var effect = this.effects.Dequeue();
                    if (effect.IsValid)
                    {
                        effect.Dispose();
                    }

                    break;
                }

                case "particles/units/heroes/hero_snapfire/snapfire_lizard_blobs_arced.vpcf":
                {
                    var effect = ParticleManager.CreateParticle(
                        "particles/units/heroes/hero_snapfire/hero_snapfire_ultimate_calldown.vpcf",
                        particle.GetControlPoint(1));
                    effect.SetControlPoint(1, this.radius);
                    effect.SetControlPoint(2, new Vector3(0.8f, 0, 0));

                    this.effects.Enqueue(effect);
                    break;
                }
                }
            }
            catch (Exception e)
            {
                Logger.Error(e);
            }
        }
Beispiel #4
0
        private void OnParticleAdded(Particle9 particle)
        {
            try
            {
                //if (!particle.Released)
                //{
                //    return;
                //}

                switch (particle.Name)
                {
                case "particles/units/heroes/hero_ancient_apparition/ancient_apparition_ice_blast_final.vpcf":
                case "particles/econ/items/ancient_apparition/aa_blast_ti_5/ancient_apparition_ice_blast_final_ti5.vpcf":
                {
                    var startPosition = particle.GetControlPoint(0);
                    var endPosition   = particle.GetControlPoint(1);
                    var time          = GameManager.RawGameTime - (GameManager.Ping / 1000);
                    var flyingTime    = time - this.unitAddTime;
                    var direction     = startPosition + endPosition;
                    var position      = startPosition.Extend2D(direction, flyingTime * this.speed);
                    var radius        = Math.Min(this.maxRadius, Math.Max((flyingTime * this.growRadius) + this.minRadius, this.minRadius));

                    this.effect = ParticleManager.CreateParticle(
                        "particles/units/heroes/hero_ancient_apparition/ancient_apparition_ice_blast_marker.vpcf",
                        position.SetZ(384));     // todo correct z coord
                    this.effect.SetControlPoint(1, new Vector3(radius, 1, 1));
                    break;
                }

                case "particles/econ/items/ancient_apparition/aa_blast_ti_5/ancient_apparition_ice_blast_explode_ti5.vpcf":
                case "particles/units/heroes/hero_ancient_apparition/ancient_apparition_ice_blast_explode.vpcf":
                    Context9.ParticleManger.ParticleAdded -= this.OnParticleAdded;
                    this.effect?.Dispose();
                    break;
                }
            }
            catch (Exception e)
            {
                Logger.Error(e);
            }
        }
Beispiel #5
0
        private void OnParticleAdded(Particle9 particle)
        {
            try
            {
                if (/*!particle.Released || */ particle.Name != "particles/units/heroes/hero_gyrocopter/gyro_calldown_first.vpcf")
                {
                    return;
                }

                var effect = ParticleManager.CreateParticle(
                    "particles/units/heroes/hero_gyrocopter/gyro_calldown_marker.vpcf",
                    particle.GetControlPoint(1));
                effect.SetControlPoint(1, this.radius);

                effect.Release();
            }
            catch (Exception e)
            {
                Logger.Error(e);
            }
        }
Beispiel #6
0
        private void OnParticleAdded(Particle9 particle)
        {
            try
            {
                if (/*particle.Released || */ particle.Name != "particles/units/heroes/hero_invoker/invoker_emp.vpcf")
                {
                    return;
                }

                var position = particle.GetControlPoint(0);
                var effect   = ParticleManager.CreateParticle("particles/ui_mouseactions/range_finder_tower_aoe.vpcf", position);

                effect.SetControlPoint(2, position);
                effect.SetControlPoint(3, this.radius);
                effect.SetControlPoint(4, this.color);

                UpdateManager.BeginInvoke(this.duration, () => effect.Dispose());
            }
            catch (Exception e)
            {
                Logger.Error(e);
            }
        }