public void ModificationByTrigger(string trigger, ParamMod doModification, bool not = false) { if ((!not && Game.Data.Triggers.Contains(trigger)) || (not && !Game.Data.Triggers.Contains(trigger))) { doModification(); } }
public bool ModificationByName(string actualName, ParamMod doModification) { if (Name == actualName) { doModification(); return(true); } else { return(false); } }
public bool ModificationByValueString(string actualName, ParamMod doModification) => (String.IsNullOrEmpty(ValueString) ? false : ModificationByName(actualName, doModification));