Beispiel #1
0
        private static PannableBehavior GetOrCreatePannableBehavior(FrameworkElement element)
        {
            // Try to get the behavior if it already exist.
            var interactor = element.GetWpfInteractor();

            if (interactor != null)
            {
                var existingBehavior = interactor.GetBehavior(BehaviorType.Pannable) as PannableBehavior;
                if (existingBehavior != null)
                {
                    return(existingBehavior);
                }
            }

            // Subscribe to the unloaded event.
            element.Unloaded += OnPannableElementUnloaded;

            // Create default pannable behavior.
            // The settings here are set via the corresponding dependency properties.
            var behavior = new PannableBehavior()
            {
                PanDirectionsAvailable = PanDirection.All,
                Profile = PanningProfile.Radial
            };

            // Subscribe to the panning event.
            behavior.Panning += OnPanning;

            // Add the behavior.
            AddBehavior(element, behavior);

            return(behavior);
        }
        private static PannableBehavior GetOrCreatePannableBehavior(FrameworkElement element)
        {
            // Try to get the behavior if it already exist.
            var interactor = element.GetWpfInteractor();
            if (interactor != null)
            {
                var existingBehavior = interactor.GetBehavior(BehaviorType.Pannable) as PannableBehavior;
                if (existingBehavior != null)
                {
                    return existingBehavior;
                }
            }

            // Subscribe to the unloaded event.
            element.Unloaded += OnPannableElementUnloaded;

            // Create default pannable behavior.
            // The settings here are set via the corresponding dependency properties.
            var behavior = new PannableBehavior()
            {
                PanDirectionsAvailable = PanDirection.All,
                Profile = PanningProfile.Radial
            };

            // Subscribe to the panning event.
            behavior.Panning += OnPanning;

            // Add the behavior.
            AddBehavior(element, behavior);

            return behavior;
        }