Beispiel #1
0
 /// <summary>
 /// 初始化系统
 /// </summary>
 private void InitSystem()
 {
     root = GameObject.Find("UI Root");
     //ps初始化
     if (ps == null)
     {
         ps = transform.GetComponent <PanelSwitch>();
         Debug.Log("PanelSwitch 再获取");
     }
     ps.Init();
     //im初始化
     if (im == null)
     {
         im = transform.GetComponent <ImageManager>();
         Debug.Log("ImageManager 再获取");
     }
     //dm初始化
     dm = DataManager.GetInstance();
     //em初始化
     em = EventManager.GetInstance();
     //eb初始化
     EffectBuilder.Init(im, sm, CharacterManager.GetInstance());
     //nf初始化
     nodeFactory = NodeFactory.GetInstance();
     nodeFactory.Init(dm, root, ps);
 }