public void DisplayTurnText() { PanelControllerNew.DisplayTT(currentTeam == BoardProxy.PLAYER_TEAM ? "Player Turn" : "Enemy Turn"); }
public void DisplayStartGameText() { PanelControllerNew.DisplayTT("Begin Battle!"); }
public void DisplayTurnText() { PanelControllerNew.DisplayTT(currentTeam == BoardProxy.PLAYER_TEAM ? "Player Turn" : "Enemy Turn"); }
public void DisplayStartGameText() { PanelControllerNew.DisplayTT("Begin Battle!"); }