Beispiel #1
0
        /*public override void PaintValue(PaintValueEventArgs e)
         * {
         *  e.Graphics.FillRectangle(Brushes.White, e.Bounds);
         *  if (e.Value is LineAnchor && ((LineCap)e.Value) != LineCap.Flat)
         *  {
         *      Pen pen = new Pen(Color.Black, 5);
         *      Point pt = PaintHelper.CenterPoint(e.Bounds);
         *      if (IsEndCap)
         *      {
         *          pen.EndCap = (LineCap)e.Value;
         *          e.Graphics.DrawLine(pen, e.Bounds.Left + 2, pt.Y, e.Bounds.Right - pen.Width - 2, pt.Y);
         *      }
         *      else
         *      {
         *          pen.StartCap = (LineCap)e.Value;
         *          e.Graphics.DrawLine(pen, e.Bounds.Left + pen.Width + 2, pt.Y, e.Bounds.Right - 2, pt.Y);
         *      }
         *  }
         * }*/

        protected override void DrawListItem(DrawItemEventArgs e, Rectangle rect, ListItem <LineAnchor> listItem)
        {
            var value = listItem.Value;

            //base.DrawItem(e, rect, value);
            if (value != LineAnchor.None)
            {
                Color foreColor = ((e.State & DrawItemState.Selected) == DrawItemState.Selected) ? SystemColors.HighlightText : SystemColors.WindowText;
                Point pt        = PaintHelper.CenterPoint(rect);
                rect.Inflate(-10, 0);
                rect.X     += 5;
                rect.Width -= 5;

                IGraphics grf = new GdiGraphics(e.Graphics);
                var       gs  = grf.Save();
                grf.SetHighQualityRender();
                var pen = grf.Pen(foreColor, 5);
                if (IsEndCap)
                {
                    grf.DrawLine(pen, rect.Left, pt.Y, rect.Right, pt.Y, LineAnchor.None, (LineAnchor)value);
                }
                else
                {
                    grf.DrawLine(pen, rect.Left, pt.Y, rect.Right, pt.Y, (LineAnchor)value, LineAnchor.None);
                }
                grf.Restore(gs);
            }
        }
Beispiel #2
0
        /*public void GeneralSvg(XmlElement parentNode, Rectangle rectFrom, Rectangle rectTo, Vector4 vectorFrom, Vector4 vectorTo, Color color)
         * {
         *  Point[] pts = GetPoints(rectFrom, rectTo, vectorFrom, vectorTo);
         *  if (pts == null)
         *      return;
         *
         *  StringBuilder sb = new StringBuilder();
         *  sb.AppendFormat("M{0},{1} ", pts[0].X, pts[0].Y);
         *  sb.AppendFormat("C{0},{1} {2},{3} {4},{5}", pts[1].X, pts[1].Y, pts[2].X, pts[2].Y, pts[3].X, pts[3].Y);
         *
         *  XmlElement path = parentNode.OwnerDocument.CreateElement("path");
         *  path.SetAttribute("d", sb.ToString());
         *  path.SetAttribute("fill", "none");
         *  parentNode.AppendChild(path);
         *
         *  if (!color.IsEmpty)
         *      path.SetAttribute("stroke", ST.ToString(color));
         * }*/

        private Point[] GetPoints(Rectangle rectFrom, Rectangle rectTo, Vector4 vector, Vector4 vectorTo)
        {
            Point org = PaintHelper.CenterPoint(rectFrom);
            Point to  = PaintHelper.CenterPoint(rectTo);

            double dis = IsRoot ? ArrowBase : ArrowBase / 3;

            //
            Point startPoint = GetOffsetPoint(org, to, dis);
            Point point4     = GetRandomPoint(org, to, 0.5, this.rand1);
            Point point5     = GetRandomPoint(to, org, 0.5, this.rand2);
            Point point6     = GetOffsetPoint(org, to, -dis);
            Point point7     = GetOffsetPoint(point4, to, -5.0);
            Point pt         = GetOffsetPoint(to, org, -2.0);
            Point pt2        = GetOffsetPoint(to, org, 1.0);

            //
            return(new Point[] {
                startPoint,
                point4,
                point5,
                pt,
                pt2,
                point5,
                point7,
                point6,
            });
        }
Beispiel #3
0
        Point[] GetPoints(Rectangle rectFrom, Rectangle rectTo, Vector4 vectorFrom, Vector4 vectorTo)
        {
            Point ptF = PaintHelper.CenterPoint(rectFrom);
            Point ptT = PaintHelper.CenterPoint(rectTo);

            Point[] pts = new Point[4];

            switch (vectorFrom)
            {
            case Vector4.Left:
                pts[0] = new Point(rectFrom.Left, ptF.Y);
                pts[1] = new Point(rectFrom.Left - (rectFrom.Left - rectTo.Right) / 2, ptF.Y);
                pts[2] = new Point(rectFrom.Left - (rectFrom.Left - rectTo.Right) / 2, ptT.Y);
                pts[3] = new Point(rectTo.Right, ptT.Y);
                break;

            case Vector4.Top:
                pts[0] = new Point(ptF.X, rectFrom.Top);
                pts[1] = new Point(ptF.X, rectFrom.Top - (rectFrom.Top - rectTo.Bottom) / 2);
                pts[2] = new Point(ptT.X, rectFrom.Top - (rectFrom.Top - rectTo.Bottom) / 2);
                pts[3] = new Point(ptT.X, rectTo.Bottom);
                break;

            case Vector4.Right:
                pts[0] = new Point(rectFrom.Right, ptF.Y);
                pts[1] = new Point(rectFrom.Right + (rectTo.Left - rectFrom.Right) / 2, ptF.Y);
                pts[2] = new Point(rectFrom.Right + (rectTo.Left - rectFrom.Right) / 2, ptT.Y);
                pts[3] = new Point(rectTo.Left, ptT.Y);
                break;

            case Vector4.Bottom:
                pts[0] = new Point(ptF.X, rectFrom.Bottom);
                switch (vectorTo)
                {
                case Vector4.Left:
                    pts[1] = new Point(ptF.X, ptT.Y);
                    pts[2] = pts[1];
                    pts[3] = new Point(rectTo.Left, ptT.Y);
                    break;

                case Vector4.Right:
                    pts[1] = new Point(ptF.X, ptT.Y);
                    pts[2] = pts[1];
                    pts[3] = new Point(rectTo.Right, ptT.Y);
                    break;

                default:
                    pts[1] = new Point(ptF.X, rectFrom.Bottom + (rectTo.Top - rectFrom.Bottom) / 2);
                    pts[2] = new Point(ptT.X, rectFrom.Bottom + (rectTo.Top - rectFrom.Bottom) / 2);
                    pts[3] = new Point(ptT.X, rectTo.Top);
                    break;
                }
                break;

            default:
                break;
            }

            return(pts);
        }
Beispiel #4
0
        public override void OnMouseMove(ExMouseEventArgs e)
        {
            base.OnMouseMove(e);

            if (NewLineFrom != null)
            {
                Point pt = PaintHelper.CenterPoint(NewLineFrom.Bounds);
                pt = View.PointToReal(pt);
                Rectangle rect = PaintHelper.GetRectangle(pt, MousePoint);
                rect = Rectangle.Union(rect, PaintHelper.GetRectangle(pt, new Point(e.X, e.Y)));

                MousePoint.X = e.X;
                MousePoint.Y = e.Y;

                InvalidateChart(rect, false);
            }
            else
            {
                // test - is drag control handle
                if (PressMouseButton == MouseButtons.Left &&
                    SelectedObject.ControlHandle != BezierPoint.None)
                {
                    DragControlHandle(SelectedObject.ControlHandle, new Point(e.X, e.Y));

                    e.Suppress = true;
                    if (View.Cursor != Cursors.SizeAll)
                    {
                        View.Cursor = Cursors.SizeAll;
                    }
                }
                else
                {
                    HoverObject = HitTest(e.X, e.Y);
                    // test - is open url
                    if (HoverObject.Link != null && Helper.TestModifierKeys(Keys.Shift) && !string.IsNullOrEmpty(HoverObject.Link.Hyperlink))
                    {
                        e.Suppress = true;
                        if (View.Cursor != Cursors.Hand)
                        {
                            View.Cursor = Cursors.Hand;
                        }
                    }
                    else if (HoverObject.ControlHandle != BezierPoint.None)
                    {
                        if (View.Cursor != Cursors.SizeAll)
                        {
                            View.Cursor = Cursors.SizeAll;
                        }
                        e.Suppress = true;
                    }
                    //else
                    //View.Cursor = Cursors.Default;
                }
            }
        }
Beispiel #5
0
        Point[] GetPointsForRoot(TopicShape shapeFrom, TopicShape shapeTo,
                                 Rectangle rectFrom, Rectangle rectTo,
                                 Vector4 vector, Vector4 vectorTo)
        {
            var fcp = PaintHelper.CenterPoint(rectFrom);
            int bezierTurn;

            Point[] pts = new Point[4];
            switch (vector)
            {
            case Vector4.Left:
                bezierTurn = Math.Min(MaxBezierTurn, Math.Abs(rectTo.Right - rectFrom.Left));
                pts[3]     = new Point(rectTo.Right, rectTo.Y + rectTo.Height / 2);
                pts[2]     = new Point(rectTo.Right + bezierTurn, pts[3].Y);
                break;

            case Vector4.Right:
                bezierTurn = Math.Min(MaxBezierTurn, Math.Abs(rectTo.Left - rectFrom.Right));
                pts[3]     = new Point(rectTo.X, rectTo.Y + rectTo.Height / 2);
                pts[2]     = new Point(rectTo.X - bezierTurn, pts[3].Y);
                break;

            case Vector4.Top:
                bezierTurn = Math.Min(MaxBezierTurn, Math.Abs(rectFrom.Top - rectTo.Bottom));
                pts[3]     = new Point(rectTo.X + rectTo.Width / 2, rectTo.Bottom);
                pts[2]     = new Point(rectTo.X + rectTo.Width / 2, rectTo.Bottom + bezierTurn);
                break;

            case Vector4.Bottom:
                bezierTurn = Math.Min(MaxBezierTurn, Math.Abs(rectTo.Top - rectFrom.Bottom));
                pts[3]     = new Point(rectTo.X + rectTo.Width / 2, rectTo.Top);
                pts[2]     = new Point(rectTo.X + rectTo.Width / 2, rectTo.Top - bezierTurn);
                break;
            }

            Point?startPoint;

            if (shapeFrom == TopicShape.Ellipse)
            {
                startPoint = PaintHelper.GetPointForPointIntersectEllipse(rectFrom, pts[3]);
            }
            else
            {
                startPoint = PaintHelper.GetPointForLineIntersectRectangle(rectFrom, pts[3]);
            }
            if (!startPoint.HasValue)
            {
                return(null);
            }
            pts[0] = startPoint.Value;
            pts[1] = startPoint.Value;

            return(pts);
        }
Beispiel #6
0
        public override void PaintValue(PaintValueEventArgs e)
        {
            e.Graphics.FillRectangle(Brushes.White, e.Bounds);

            bool isend = e.Context.PropertyDescriptor.Name == "EndCap";
            Pen  pen   = new Pen(Color.Black, 2);

            pen.DashStyle = (DashStyle)e.Value;
            Point pt = PaintHelper.CenterPoint(e.Bounds);

            e.Graphics.DrawLine(pen, e.Bounds.Left + 2, pt.Y, e.Bounds.Right - 2, pt.Y);
        }
Beispiel #7
0
        void DrawNewLineTest(Topic from, PaintEventArgs e)
        {
            Point pt = PaintHelper.CenterPoint(from.Bounds);

            pt = View.PointToReal(pt);

            Pen pen = new Pen(Color.FromArgb(100, Map.LinkLineColor), 3);

            pen.StartCap = LineCap.RoundAnchor;
            pen.EndCap   = LineCap.ArrowAnchor;

            e.Graphics.DrawLine(pen, pt, MousePoint);
        }
Beispiel #8
0
        public void Reset()
        {
            Point ptf      = PaintHelper.CenterPoint(From.Bounds);
            Point ptt      = PaintHelper.CenterPoint(Target.Bounds);
            int   distance = PaintHelper.GetDistance(ptf, ptt);
            var   len      = distance * 20 / 100;
            var   angle    = PaintHelper.GetAngle(ptf, ptt);

            LayoutData.CP1 = new BezierControlPoint(angle, len);
            LayoutData.CP2 = new BezierControlPoint((180 + angle) % 360, len);

            RefreshLayout();
            SetChanged();
        }
Beispiel #9
0
        protected override void DrawListItem(DrawItemEventArgs e, Rectangle rect, ListItem <DashStyle> listItem)
        {
            var value = listItem.Value;

            //base.DrawListItem(e, rect, value);
            Color foreColor = ((e.State & DrawItemState.Selected) == DrawItemState.Selected) ? SystemColors.HighlightText : SystemColors.WindowText;
            Point pt        = PaintHelper.CenterPoint(rect);

            rect.Inflate(-4, 0);
            Pen pen = new Pen(foreColor, 2);

            pen.DashStyle = value;
            e.Graphics.DrawLine(pen, rect.Left, pt.Y, rect.Left + 60, pt.Y);
            rect.X     += 70;
            rect.Width -= 70;

            DrawItemText(e, rect, listItem.Text);
        }
Beispiel #10
0
        Point[] GetPoints(Rectangle rectFrom, Rectangle rectTo, Vector4 vector, Vector4 vectorTo)
        {
            int bezierTurn = 20;

            Point fcp = PaintHelper.CenterPoint(rectFrom);
            Point tcp = PaintHelper.CenterPoint(rectTo);

            int distance = PaintHelper.GetDistance(fcp, tcp);

            //bezierTurn = distance / 5; // 20%

            Point[] pts;

            switch (vector)
            {
            case Vector4.Left:
                distance   = PaintHelper.GetDistance(new Point(rectFrom.Left, fcp.Y), new Point(rectTo.Right, tcp.Y));
                bezierTurn = Math.Min(MaxBezierTurn, Math.Abs(rectFrom.Left - rectTo.Right));
                pts        = new Point[] {
                    new Point(rectFrom.Left, fcp.Y),
                    new Point(rectFrom.Left - bezierTurn, fcp.Y),
                    new Point(rectTo.Right + bezierTurn, tcp.Y),
                    new Point(rectTo.Right, tcp.Y)
                };
                break;

            case Vector4.Top:
                distance   = PaintHelper.GetDistance(new Point(fcp.X, rectFrom.Top), new Point(tcp.X, rectTo.Bottom));
                bezierTurn = Math.Min(MaxBezierTurn, Math.Abs(rectTo.Bottom - rectFrom.Top));
                pts        = new Point[] {
                    new Point(fcp.X, rectFrom.Top),
                    new Point(fcp.X, rectFrom.Top - bezierTurn),
                    new Point(tcp.X, rectTo.Bottom + bezierTurn),
                    new Point(tcp.X, rectTo.Bottom)
                };
                break;

            case Vector4.Right:
                distance   = PaintHelper.GetDistance(new Point(rectFrom.Right, fcp.Y), new Point(rectTo.Left, tcp.Y));
                bezierTurn = Math.Min(MaxBezierTurn, Math.Abs(rectTo.Left - rectFrom.Right));    //  distance / 5; // 20%
                pts        = new Point[] {
                    new Point(rectFrom.Right, fcp.Y),
                    new Point(rectFrom.Right + bezierTurn, fcp.Y),
                    new Point(rectTo.Left - bezierTurn, tcp.Y),
                    new Point(rectTo.Left, tcp.Y)
                };
                break;

            case Vector4.Bottom:
                distance   = PaintHelper.GetDistance(new Point(fcp.X, rectFrom.Bottom), new Point(tcp.X, rectTo.Top));
                bezierTurn = Math.Min(MaxBezierTurn, Math.Abs(rectFrom.Bottom - rectTo.Top));
                pts        = new Point[] {
                    new Point(fcp.X, rectFrom.Bottom),
                    new Point(fcp.X, rectFrom.Bottom - bezierTurn),
                    new Point(tcp.X, rectTo.Top + bezierTurn),
                    new Point(tcp.X, rectTo.Top)
                };
                break;

            default:
                pts = null;
                break;
            }

            return(pts);
        }
Beispiel #11
0
        Rectangle LayoutSubTopics(Topic parent, Topic[] subTopics, Vector4 vector, XList <int> rows, XList <int> columns, int parentRow, int parentCol, MindMapLayoutArgs e)
        {
            if (parent == null)
            {
                throw new ArgumentNullException();
            }

            if (rows.IsEmpty || columns.IsEmpty)
            {
                return(Rectangle.Empty);
            }

            if (parent.Folded || parent.Children.IsEmpty)
            {
                return(Rectangle.Empty);
            }

            int   vSpace = e.ItemsSpace;
            Topic root   = parent.GetRoot();

            Rectangle rectFull = Rectangle.Empty;
            Point     pp       = PaintHelper.CenterPoint(root.ContentBounds);

            int   fullHeight = GetYPos(rows.Count - 1, vSpace, rows);
            int   x          = vector == Vector4.Left ? root.Left - e.LayerSpace : root.Right + e.LayerSpace;
            int   y          = pp.Y - (fullHeight / 2) - 30;
            int   hSpace     = 10;
            Topic previous   = parent == root ? root : parent.ParentTopic;
            int   prevRow    = 0;

            for (int i = 0, n = subTopics.Length; i < n; ++i)
            {
                Topic subTopic = subTopics[i];
                subTopic.Vector = vector;
                int row = 0, column = 0;
                switch (vector)
                {
                case Vector4.Top:
                    subTopic.Location = new Point(root.Bounds.Left - (subTopic.Width - root.Width) / 2, parent.Location.Y - e.LayerSpace - subTopic.Size.Height);
                    break;

                case Vector4.Left:
                case Vector4.Right:
                default:
                    if (subTopic.Type == TopicType.Barrier)
                    {
                        column = parentCol - subTopics.Length + i;
                        row    = parentRow;
                    }
                    else
                    {
                        column = parentCol + (subTopic.Folded ? 0 : subTopic.Children.Count) + 1;
                        row    = parentRow + 1;
                        if (subTopic.Type == TopicType.Escalation)
                        {
                            int maxUncleRow = 0;
                            if (parent.ParentTopic != null)
                            {
                                XList <Topic> children  = parent.ParentTopic.Children;
                                int           nextIndex = children.IndexOf(parent) + 1;
                                if (nextIndex < children.Count)
                                {
                                    maxUncleRow = CalculateMaxRow(children[nextIndex], children.ToArray());
                                }
                            }

                            int maxSiblingRow = 0;
                            int prevIndex     = i - 1;
                            if (prevIndex >= 0)
                            {
                                maxSiblingRow = CalculateMaxRow(parent.Children[prevIndex], parent.Children.ToArray());
                            }
                            row += maxSiblingRow + maxUncleRow;
                        }
                        else if (parent.IsRoot)
                        {
                            int prevIndex = i - 1;
                            if (prevIndex >= 0)
                            {
                                row += CalculateMaxRow(subTopics[prevIndex], subTopics);
                            }
                        }
                    }
                    Point pt = new Point(GetXPos(column, hSpace, columns, vector), GetYPos(row, vSpace, rows));
                    if (subTopic.Type == TopicType.Barrier)
                    {
                        if (vector == Vector4.Left)
                        {
                            pt.X -= (subTopic.ContentBounds.Width - subTopic.Width) / 2;
                        }
                        else
                        {
                            pt.X += (subTopic.ContentBounds.Width - subTopic.Width) / 2;
                        }
                    }
                    subTopic.Location = new Point(vector == Vector4.Left ? x - pt.X: x + pt.X, pt.Y + y);
                    prevRow           = row;
                    break;
                }

                // line
                if (!parent.Folded && subTopic.Type == TopicType.Barrier)
                {
                    var lines = CreateTopicLines(e, previous, subTopic, vector, GetReverseVector(vector));
                    if (lines != null)
                    {
                        parent.Lines.AddRange(lines);
                    }
                }
                subTopic.Lines.Clear();

                Rectangle rectFullSub = LayoutSubTopics(subTopic, subTopic.Children.ToArray(), vector, rows, columns, row, column, e);
                // Threat topic will be drawn as the last element
                if (subTopic.Type == TopicType.Threat || subTopic.Type == TopicType.Consequence || subTopic.Type == TopicType.Escalation)
                {
                    Topic beginNode, endNode;
                    if (subTopic.HasChildren && !subTopic.Folded)
                    {
                        beginNode = subTopic.Children[subTopic.Children.Count - 1];
                        endNode   = subTopic;
                    }
                    else
                    {
                        beginNode = parent;
                        endNode   = subTopic;
                    }
                    var lines = CreateTopicLines(e, beginNode, endNode, vector, GetReverseVector(vector));
                    if (lines != null)
                    {
                        beginNode.Lines.AddRange(lines);
                    }

                    if (subTopic.HasChildren)
                    {
                        int foldBtnSize = FoldingButtonSize;
                        if (vector == Vector4.Left)
                        {
                            subTopic.FoldingButton = new Rectangle(subTopic.Right - foldBtnSize + 4,
                                                                   subTopic.Top + (int)Math.Round((60 - foldBtnSize) / 2.0f, MidpointRounding.AwayFromZero),
                                                                   foldBtnSize,
                                                                   foldBtnSize);
                        }
                        else if (vector == Vector4.Right)
                        {
                            subTopic.FoldingButton = new Rectangle(subTopic.Left - foldBtnSize + 4,
                                                                   subTopic.Top + (int)Math.Round((60 - foldBtnSize) / 2.0f, MidpointRounding.AwayFromZero),
                                                                   foldBtnSize,
                                                                   foldBtnSize);
                        }
                    }
                }
                else if (subTopic.Type == TopicType.Hazard)
                {
                    var lines = CreateTopicLines(e, root, subTopic, vector, GetReverseVector(vector));
                    if (lines != null)
                    {
                        root.Lines.AddRange(lines);
                    }
                }

                rectFull = Rectangle.Union(rectFull, subTopic.ContentBounds);
                if (!rectFullSub.IsEmpty)
                {
                    rectFull = Rectangle.Union(rectFull, rectFullSub);
                }
                previous = subTopic;
            }

            return(rectFull);
        }
Beispiel #12
0
        Rectangle LayoutSubTopics(Topic parent, Topic[] subTopics, Vector4 vector, Hashtable layoutInfos, MindMapLayoutArgs e)
        {
            if (parent == null)
            {
                throw new ArgumentNullException();
            }

            if (!layoutInfos.Contains(parent))
            {
                return(Rectangle.Empty);
            }

            if (parent.Folded || parent.Children.IsEmpty)
            {
                return(Rectangle.Empty);
            }

            int nodeSpace = e.ItemsSpace;

            if (parent.IsRoot)
            {
                nodeSpace = GetRootItemsSpace(parent, subTopics, layoutInfos, e);
            }

            // get full height
            //int nodeSpace = (int)((parent.IsRoot ? NodeSpaceRoot_V : NodeSpace_V) * args.Zoom);
            int fullHeight = 0;

            for (int i = 0; i < subTopics.Length; i++)
            {
                if (i > 0)
                {
                    fullHeight += nodeSpace;
                }
                fullHeight += ((TopicLayoutInfo)layoutInfos[subTopics[i]]).FullSize.Height;
            }

            //
            Rectangle rectFull = Rectangle.Empty;
            Point     pp       = PaintHelper.CenterPoint(parent.Bounds);
            int       y        = pp.Y - (fullHeight / 2);
            //int space = (int)(NodeSpace_H * args.Zoom);
            int space = e.LayerSpace;

            foreach (var subTopic in subTopics)
            {
                var subTif = (TopicLayoutInfo)layoutInfos[subTopic];
                subTopic.Vector = vector == Vector4.Left ? Vector4.Left : Vector4.Right;
                Point pt;
                switch (vector)
                {
                case Vector4.Left:
                    pt = new Point(parent.Bounds.Left - space - subTopic.Bounds.Width, y + (subTif.FullSize.Height) / 2);
                    break;

                case Vector4.Right:
                default:
                    pt = new Point(parent.Bounds.Right + space, y + (subTif.FullSize.Height) / 2);
                    break;
                }
                subTopic.Location = new Point(pt.X, pt.Y - subTopic.Size.Height / 2);

                int foldBtnSize = FoldingButtonSize;
                switch (vector)
                {
                case Vector4.Left:
                    subTopic.FoldingButton = new Rectangle(subTopic.Left - foldBtnSize - 1,
                                                           subTopic.Top + (int)Math.Round((subTopic.Height - foldBtnSize) / 2.0f, MidpointRounding.AwayFromZero),
                                                           foldBtnSize,
                                                           foldBtnSize);
                    break;

                case Vector4.Right:
                default:
                    subTopic.FoldingButton = new Rectangle(subTopic.Right + 1,
                                                           subTopic.Top + (int)Math.Round((subTopic.Height - foldBtnSize) / 2.0f, MidpointRounding.AwayFromZero),
                                                           foldBtnSize,
                                                           foldBtnSize);
                    break;
                }

                // line
                var line = CreateTopicLine(e, parent, subTopic, vector, GetReverseVector(vector));
                if (line != null)
                {
                    parent.Lines.Add(line);
                }
                //parent.Lines.Add(new TopicLine(subTopic, vector, GetReverseVector(vector)));

                subTopic.Lines.Clear();
                Rectangle rectFullSub = LayoutSubTopics(subTopic, subTopic.Children.ToArray(), vector, layoutInfos, e);

                rectFull = Rectangle.Union(rectFull, subTopic.Bounds);
                if (!rectFullSub.IsEmpty)
                {
                    rectFull = Rectangle.Union(rectFull, rectFullSub);
                }

                y += subTif.FullSize.Height + nodeSpace;
            }

            return(rectFull);
        }
Beispiel #13
0
        public override void OnMouseUp(ExMouseEventArgs e)
        {
            base.OnMouseUp(e);

            PressMouseButton = MouseButtons.None;
            //MouseDownObject = HitTestResult.Empty;

            if (NewLineFrom != null)
            {
                EndNewLineTest(e);
                e.Suppress = true;
            }
            else if (e.Button == MouseButtons.Left && PressedObject.Link != null && Helper.TestModifierKeys(Keys.Shift))
            {
                if (!string.IsNullOrEmpty(PressedObject.Link.Hyperlink))
                {
                    Helper.OpenUrl(PressedObject.Link.Hyperlink);
                }
            }
            else
            {
                if (DragingControlHandle != BezierPoint.None && TempLayout != null && SelectedObject.Link != null)
                {
                    Link line      = SelectedObject.Link;
                    var  oldPoints = line.GetBezierPoints();
                    //Rectangle rect = line.Bounds;

                    Point pt = View.PointToLogic(new Point(e.X, e.Y));
                    Point pts;
                    Topic topic;
                    switch (DragingControlHandle)
                    {
                    case BezierPoint.StartPoint:
                        topic = View.GetTopicAt(e.X, e.Y);
                        if (line.CanStartFrom(topic))
                        {
                            line.From = topic;
                        }
                        break;

                    case BezierPoint.EndPoint:
                        topic = View.GetTopicAt(e.X, e.Y);
                        if (line.CanEndTo(topic))
                        {
                            line.Target = topic;
                        }
                        break;

                    case BezierPoint.ControlPoint1:
                        pts = PaintHelper.CenterPoint(line.LayoutData.StartBounds);
                        //line.LayoutData.CPLength1 = PaintHelper.GetDistance(pts, pt);
                        //line.LayoutData.CPAngle1 = PaintHelper.GetAngle(pts, pt);
                        line.LayoutData.CP1 = new BezierControlPoint(PaintHelper.GetAngle(pts, pt), PaintHelper.GetDistance(pts, pt));
                        break;

                    case BezierPoint.ControlPoint2:
                        pts = PaintHelper.CenterPoint(line.LayoutData.EndBounds);
                        //line.LayoutData.CPLength2 = PaintHelper.GetDistance(pts, pt);
                        //line.LayoutData.CPAngle2 = PaintHelper.GetAngle(pts, pt);
                        line.LayoutData.CP2 = new BezierControlPoint(PaintHelper.GetAngle(pts, pt), PaintHelper.GetDistance(pts, pt));
                        break;
                    }

                    line.RefreshLayout();
                    line.SetChanged();
                    TempLayout = line.LayoutData.Clone();

                    InvalidateLink(oldPoints, line.Width, true);
                    InvalidateLink(line, false);
                    //InvalidateLinkRegion(oldPoints, line.GetBezierPoints(), line.LineWidth);

                    /*if (rect.IsEmpty)
                     *  rect = line.Bounds;
                     * else
                     *  rect = Rectangle.Union(rect, line.Bounds);
                     * rect.Location = View.PointToReal(rect.Location);
                     * InvalidateChart(rect, true);*/
                }

                DragingControlHandle = BezierPoint.None;
            }
        }
Beispiel #14
0
        BezierLayoutInfo GetLayoutInfo(BezierControlPoint controlPoint1, BezierControlPoint controlPoint2)
        {
            var layout = new BezierLayoutInfo();

            layout.CP1 = controlPoint1;
            layout.CP2 = controlPoint2;

            Point     cp1, cp2;
            Rectangle rect1 = From.Bounds;
            Rectangle rect2 = Target.Bounds;
            Point     pts   = PaintHelper.CenterPoint(rect1);
            Point     ptd   = PaintHelper.CenterPoint(rect2);

            rect1.Inflate(2, 2);
            rect2.Inflate(2, 2);
            if (StartCap != LineAnchor.None)
            {
                rect1.Inflate(Layouter.LineAnchorSize, Layouter.LineAnchorSize);
            }
            if (EndCap != LineAnchor.None)
            {
                rect2.Inflate(Layouter.LineAnchorSize, Layouter.LineAnchorSize);
            }

            if (pts == ptd)
            {
                cp1 = pts;
                cp2 = ptd;

                layout.Bounds = Rectangle.Empty;
                layout.Region = null;
            }
            else
            {
                cp1 = BezierHelper.GetControlPoint(pts, controlPoint1);
                cp2 = BezierHelper.GetControlPoint(ptd, controlPoint2);

                //Point[] controlPoints = GetControlPoints(pts, ptd);

                Shape sShape = Shape.GetShaper(From);
                pts = sShape.GetBorderPoint(rect1, cp1);

                Shape dShape = Shape.GetShaper(Target);
                ptd = sShape.GetBorderPoint(rect2, cp2);

                GraphicsPath gp = new GraphicsPath();
                gp.AddBezier(pts, cp1, cp2, ptd);
                Pen penWiden = new Pen(Color.Black, LineWidth + 5);
                gp.Widen(penWiden);

                var rect = gp.GetBounds();
                rect.Inflate(LineWidth, LineWidth);
                layout.Bounds = rect;
                layout.Region = new Region(gp);
            }

            Point     ptCenter   = BezierHelper.GetPoint(pts, cp1, cp2, ptd, 0.5f);
            Rectangle textBounds = layout.TextBounds;

            textBounds.X = ptCenter.X - layout.TextBounds.Width / 2;
            textBounds.Y = ptCenter.Y - layout.TextBounds.Height / 2;

            // cache layout info
            layout.StartBounds   = rect1;
            layout.EndBounds     = rect2;
            layout.StartPoint    = pts;
            layout.EndPoint      = ptd;
            layout.ControlPoint1 = cp1;
            layout.ControlPoint2 = cp2;
            layout.TextBounds    = textBounds;

            return(layout);
        }