Beispiel #1
0
 private float method_29(float A_0, float A_1, float A_2, PageBorderArtElementPosition A_3)
 {
     if (A_3 == PageBorderArtElementPosition.Middle)
     {
         return((A_0 * A_1) + A_2);
     }
     return(A_0);
 }
    internal byte[] method_4(BorderType A_0, PageBorderArtElementPosition A_1)
    {
        switch (A_0)
        {
        case BorderType.Bottom:
            return(this.byte_2[(int)A_1]);

        case BorderType.Left:
            return(this.byte_3);

        case BorderType.Right:
            return(this.byte_1);

        case BorderType.Top:
            return(this.byte_0[(int)A_1]);
        }
        return(new byte[0]);
    }
    internal void method_3(BorderType A_0, PageBorderArtElementPosition A_1, byte[] A_2)
    {
        switch (A_0)
        {
        case BorderType.Bottom:
            this.byte_2[(int)A_1] = A_2;
            return;

        case BorderType.Left:
            this.byte_3 = A_2;
            return;

        case BorderType.Right:
            this.byte_1 = A_2;
            return;

        case BorderType.Top:
            this.byte_0[(int)A_1] = A_2;
            return;
        }
    }
Beispiel #4
0
    private spr➓ method_26(PointF A_0, PointF A_1, float A_2, bool A_3)
    {
        Class1025 class2 = Class779.smethod_0((PageBorderArt)this.method_41());
        float     num    = A_3 ? (A_1.X - A_0.X) : (A_1.Y - A_0.Y);
        float     num4   = A_3 ? class2.method_1() : class2.method_2();

        num4 = this.method_27(num4, num, A_2, A_3);
        int   num3 = this.method_31(num, A_2, num4, A_3);
        float num5 = this.method_32(num, A_2, num4, A_3);
        float num7 = 0f;
        spr➓  r➓   = new spr➓();

        for (int i = 0; i < num3; i++)
        {
            PageBorderArtElementPosition position = this.method_28(i, num3, A_3);
            float width = this.method_29(A_2, num4, num5, position);
            SizeF ef    = A_3 ? new SizeF(width, A_2) : new SizeF(A_2, width);
            sprἣ  sprἣ  = new sprἣ(this.method_30(A_0, num7, A_2, A_3), ef, class2.method_4(this.method_36(), position));
            r➓.ᜁ(sprἣ);
            num7 += width;
        }
        return(r➓);
    }