Beispiel #1
0
        /*
         * if (!sent)
         * {
         *  if (tries >= storeTries)
         *  {
         *      cashShopManagement(false, true, 45, 50);
         *      characterMove(coords);
         *      Thread.Sleep(new Random().Next(200, 300));
         *      tries = 0;
         *  }
         *  updateAccountStatus("Store AC @ " + channel.ToString() + "/" + RoomNum + " @ " + coords);
         *  sent = true;
         *  storeClicked = false;
         *  timeOutCheck = true;
         * }
         * else
         * {
         *  if (!storeClicked)
         *  {
         *      if (timeOutCheck)
         *      {
         *          timeOut(1, 2);
         *          timeOutCheck = false;
         *          ses.SendPacket(PacketHandler.ClickInven(slotNum).ToArray());
         *      }
         *  }
         *  else
         *  {
         *      if (timeOutCheck)
         *      {
         *          tries++;
         *          timeOut(2, 3);
         *          timeOutCheck = false;
         *          storeClicked = false;
         *          ses.SendPacket(PacketHandler.Open_Store(storename, mushyType, slotNum).ToArray());
         *      }
         *  }
         * }
         *
         * */

        private void storeOpenStage2()
        {
            ses.SendPacket(PacketHandler.AddItem(Program.price).ToArray());

            /* Moved to handler
             * Thread.Sleep(200);
             * ses.SendPacket(PacketHandler.Open_stage1().ToArray());
             * Thread.Sleep(200);
             * ses.SendPacket(PacketHandler.Open_stage2().ToArray());
             * Thread.Sleep(200);
             * ses.SendPacket(PacketHandler.Open_stage3().ToArray());
             * if (clientMode == ClientMode.SHOPRESET)
             *  updateLog("Reset successful!");
             *
             * */
        }