/* * if (!sent) * { * if (tries >= storeTries) * { * cashShopManagement(false, true, 45, 50); * characterMove(coords); * Thread.Sleep(new Random().Next(200, 300)); * tries = 0; * } * updateAccountStatus("Store AC @ " + channel.ToString() + "/" + RoomNum + " @ " + coords); * sent = true; * storeClicked = false; * timeOutCheck = true; * } * else * { * if (!storeClicked) * { * if (timeOutCheck) * { * timeOut(1, 2); * timeOutCheck = false; * ses.SendPacket(PacketHandler.ClickInven(slotNum).ToArray()); * } * } * else * { * if (timeOutCheck) * { * tries++; * timeOut(2, 3); * timeOutCheck = false; * storeClicked = false; * ses.SendPacket(PacketHandler.Open_Store(storename, mushyType, slotNum).ToArray()); * } * } * } * * */ private void storeOpenStage2() { ses.SendPacket(PacketHandler.AddItem(Program.price).ToArray()); /* Moved to handler * Thread.Sleep(200); * ses.SendPacket(PacketHandler.Open_stage1().ToArray()); * Thread.Sleep(200); * ses.SendPacket(PacketHandler.Open_stage2().ToArray()); * Thread.Sleep(200); * ses.SendPacket(PacketHandler.Open_stage3().ToArray()); * if (clientMode == ClientMode.SHOPRESET) * updateLog("Reset successful!"); * * */ }