private void Uninitialize()
        {
            if (senseManager != null)
            {
                senseManager.Dispose();
                senseManager = null;
            }

            if (projection != null)
            {
                projection.Dispose();
                projection = null;
            }

            if (handData != null)
            {
                handData.Dispose();
                handData = null;
            }

            if (handAnalyzer != null)
            {
                handAnalyzer.Dispose();
                handAnalyzer = null;
            }
        }
Beispiel #2
0
	private int weightsNum = 15; //smoothing factor

	// Use this for initialization
	void Start () {
		hands = new HandsModel ();
		MaxHands = hands.MaxHands;
		MaxJoints = hands.MaxJoints;
		handList = new Hashtable ();

		senseManager = PXCMSenseManager.CreateInstance ();
		if (senseManager == null)
			Debug.LogError ("SenseManager Initialization Failed");
		
		/* Enable hand tracking and retrieve an hand module instance to configure */
		status = senseManager.EnableHand ();
		handAnalyzer = senseManager.QueryHand ();
		if (status != pxcmStatus.PXCM_STATUS_NO_ERROR)
			Debug.LogError ("PXCSenseManager.EnableHand: " + status);
		
		/* Initialize the execution pipeline */
		status = senseManager.Init ();
		if (status != pxcmStatus.PXCM_STATUS_NO_ERROR)
			Debug.LogError ("PXCSenseManager.Init: " + status);

		/* Retrieve the the DataSmoothing instance */
		senseManager.QuerySession ().CreateImpl<PXCMDataSmoothing> (out dataSmoothing);
		smoother3D = new PXCMDataSmoothing.Smoother3D[MaxHands][];

		/* Configure a hand - Enable Gestures and Alerts */
		PXCMHandConfiguration hcfg = handAnalyzer.CreateActiveConfiguration ();
		hcfg.EnableAllGestures ();
		hcfg.EnableAlert (PXCMHandData.AlertType.ALERT_HAND_NOT_DETECTED);
		hcfg.ApplyChanges ();
		hcfg.Dispose ();

		InitObject ();
	}
Beispiel #3
0
        /// <summary> 終了処理 </summary>
        private void Uninitialize()
        {
            if (senseManager != null)
            {
                senseManager.Dispose();
                senseManager = null;
            }
            if (projection != null)
            {
                projection.Dispose();
                projection = null;
            }
            if (handData != null)
            {
                handData.Dispose();
                handData = null;
            }

            if (handAnalyzer != null)
            {
                handAnalyzer.Dispose();
                handAnalyzer = null;
            }
            //handConfig.UnsubscribeGesture(OnFiredGesture);
            //handConfig.Dispose();
        }
Beispiel #4
0
        private void Uninitialize()
        {
            if (senseManager != null)
            {
                senseManager.Dispose();
                senseManager = null;
            }

            if (handConfig != null)
            {
                handConfig.Dispose();
                handConfig = null;
            }

            if (handData != null)
            {
                handData.Dispose();
                handData = null;
            }

            if (handAnalyzer != null)
            {
                handAnalyzer.Dispose();
                handAnalyzer = null;
            }
        }
Beispiel #5
0
        public Camera()
        {
            this.action = new Action();

            this.rockCounter = 0;

            directionTimer          = new System.Timers.Timer(1000);
            directionTimer.Elapsed += directionTimer_Elapsed;

            pinchTimer          = new System.Timers.Timer(500);
            pinchTimer.Elapsed += pinchTimer_Elapsed;

            rockTimer          = new System.Timers.Timer(300);
            rockTimer.Elapsed += rockTimer_Elapsed;

            // Create the manager
            this._session = PXCMSession.CreateInstance();
            this._mngr    = this._session.CreateSenseManager();

            // streammmm
            PXCMVideoModule.DataDesc desc = new PXCMVideoModule.DataDesc();
            desc.deviceInfo.streams = PXCMCapture.StreamType.STREAM_TYPE_COLOR | PXCMCapture.StreamType.STREAM_TYPE_DEPTH;
            this._mngr.EnableStreams(desc);
            //this._mngr.EnableStream(PXCMCapture.StreamType.STREAM_TYPE_COLOR, Camera.WIDTH, Camera.HEIGHT, 30);
            //this._mngr.EnableStream(PXCMCapture.StreamType.STREAM_TYPE_DEPTH, Camera.WIDTH, Camera.HEIGHT, 30);


            // Hands
            this._mngr.EnableHand();
            this._hand     = this._mngr.QueryHand();
            this._handData = this._hand.CreateOutput();

            // Hands config
            PXCMHandConfiguration conf = this._hand.CreateActiveConfiguration();

            conf.EnableGesture("two_fingers_pinch_open", true);

            // Subscribe hands alerts
            conf.EnableAllAlerts();
            //conf.SubscribeAlert(this.onFiredAlert);

            conf.EnableTrackedJoints(true);

            // and the private one for debug
            //conf.SubscribeGesture(this.onFiredGesture);

            // Apply it all
            conf.ApplyChanges();

            // Set events
            this._handler = new PXCMSenseManager.Handler();
            this._handler.onModuleProcessedFrame = this.onModuleProcessedFrame;

            this._mngr.Init(this._handler);
        }
Beispiel #6
0
        // Initialise all the things
        public override void Init(PXCMSenseManager sManager)
        {
            senseManager = sManager;
            senseManager.EnableHand();
            module = senseManager.QueryHand();
            PXCMHandConfiguration config = module.CreateActiveConfiguration();

            config.SetTrackingMode(PXCMHandData.TrackingModeType.TRACKING_MODE_FULL_HAND);
            config.ApplyChanges();
            config.Update();
        }
    // Update is called once per frame
    void Update()
    {
        /* Make sure PXCMSenseManager Instance is Initialized */
        if (SenseToolkitManager.Instance.SenseManager == null)
        {
            return;
        }
        /* Wait until any frame data is available true(aligned) false(unaligned) */
        if (SenseToolkitManager.Instance.SenseManager.AcquireFrame(false, 0) != pxcmStatus.PXCM_STATUS_NO_ERROR)
        {
            return;
        }
        /* Retrieve am instance of hand tracking Module */
        handAnalyzer = SenseToolkitManager.Instance.SenseManager.QueryHand();
        if (handAnalyzer != null)
        {
            /* Retrieve an instance of hand tracking Data */
            PXCMHandData _outputData = handAnalyzer.CreateOutput();
            if (_outputData != null)
            {
                _outputData.Update();
                //Retrieve joint data, gesture recognition data and alert notification data
                //refer to next section

                //AcquireFrame
                /* Retrieve Gesture Data */
                PXCMHandData.GestureData _gestureData;
                for (int i = 0; i < _outputData.QueryFiredGesturesNumber(); i++)
                {
                    if (_outputData.QueryFiredGestureData(i, out _gestureData) == pxcmStatus.PXCM_STATUS_NO_ERROR)
                    {
                        //Display the gestures:  explained in rendering the frame section
                        if ((_gestureData.name == "spreadfingers") || (_gestureData.name == "tap") ||
                            (_gestureData.name == "swipe"))
                        {
                            CursorController.isHandClicked = false;
                        }
                        else if ((_gestureData.name == "fist") || (_gestureData.name == "full_pinch") ||
                                 (_gestureData.name == "thumb_down") || (_gestureData.name == "thumb_up") ||
                                 (_gestureData.name == "two_fingers_pinch_open") || (_gestureData.name == "v_sign"))
                        {
                            CursorController.isHandClicked = true;
                        }
                        else if (_gestureData.name == "wave")
                        {
                            transform.position = new Vector3(0, 0, 0);
                        }
                    }
                }
            }
        }
        /* Realease the frame to process the next frame */
        SenseToolkitManager.Instance.SenseManager.ReleaseFrame();
    }
        // Use this for initialization
        void Start()
        {
            // Creates an instance of the sense manager to be called later
            session = PXCMSenseManager.CreateInstance();

            //Output an error if there is no instance of the sense manager
            if (session == null)
            {
                Debug.LogError("SenseManager Init Failed!");
            }

            // Enables hand tracking
            sts = session.EnableHand();
            handAnalyzer = session.QueryHand();

            sts2 = session.EnableFace();
            faceAnalyzer = session.QueryFace();

            if (sts != pxcmStatus.PXCM_STATUS_NO_ERROR)
                Debug.LogError("PXCSenseManager.EnableHand: " + sts);

            if (sts2 != pxcmStatus.PXCM_STATUS_NO_ERROR)
                Debug.LogError("PXCSenseManager.EnableFace: " + sts2);

            // Creates the session
            sts = session.Init();

            sts2 = session.Init();

            if (sts != pxcmStatus.PXCM_STATUS_NO_ERROR)
                Debug.LogError("PXCSenseManager.Init: " + sts);

            if (sts2 != pxcmStatus.PXCM_STATUS_NO_ERROR)
                Debug.LogError("PXCSenseManager.Init: " + sts2);

            // Creates a hand config for future data
            PXCMHandConfiguration handconfig = handAnalyzer.CreateActiveConfiguration();

            PXCMFaceConfiguration faceconfig = faceAnalyzer.CreateActiveConfiguration();

            //If there is handconfig instance
            if (handconfig != null)
            {
                handconfig.EnableAllAlerts();
                handconfig.ApplyChanges();
                handconfig.Dispose();
            }
            if (faceconfig != null)
            {
                faceconfig.EnableAllAlerts();
                faceconfig.ApplyChanges();
                faceconfig.Dispose();
            }
        }
Beispiel #9
0
        private void StartRealSense()
        {
            bool useHead = bool.Parse(ConfigurationManager.AppSettings["UseHead"]);

            // Instantiate and initialize the SenseManager
            senseManager = PXCMSenseManager.CreateInstance();

            // Configure the Hand Module
            if (useHead)
            {
                senseManager.EnableFace();

                face       = senseManager.QueryFace();
                faceConfig = face.CreateActiveConfiguration();
                faceConfig.detection.isEnabled = true;
                faceConfig.QueryExpressions().Enable();

                faceConfig.ApplyChanges();
            }
            else
            {
                // Enable cursor tracking
                senseManager.EnableHand();

                // Get an instance of the hand cursor module
                hand = senseManager.QueryHand();

                // Get an instance of the cursor configuration
                var cursorConfig = hand.CreateActiveConfiguration();

                // Make configuration changes and apply them
                cursorConfig.DisableAllAlerts();
                cursorConfig.EnableTrackedJoints(true);
                cursorConfig.EnableStabilizer(true);
                cursorConfig.ApplyChanges();
            }

            senseManager.Init();

            // Create an instance of PXCMSmoother
            senseManager.session.CreateImpl <PXCMSmoother>(out smoother);
            smoother2D  = smoother.Create2DQuadratic(.5F);
            smoother2D2 = smoother.Create2DQuadratic(1);

            // Start the worker thread
            processingThread = new Thread(new ThreadStart(ProcessingThread));
            processingThread.Start();
        }
        public HandsRecognition(int mod)
        {
			try
			{
				session = PXCMSession.CreateInstance();
				mode = mod;
				if (mod == 0)
				{
					rightcp = new checkPiano();
					leftcp = new checkPiano();
				}
				else if (mod == 1)
				{
					rightcp = new checkDrum();
					leftcp = new checkDrum();
				}

				_disconnected = false;

				instance = session.CreateSenseManager();
				if (instance == null)
				{
					MessageBox.Show("Failed creating SenseManager", "OnAlert");
					return;
				}

				/* Set Module */
				pxcmStatus status = instance.EnableHand();//form.GetCheckedModule());
				handAnalysis = instance.QueryHand();

				if (status != pxcmStatus.PXCM_STATUS_NO_ERROR || handAnalysis == null)
				{
					MessageBox.Show("Failed Loading Module", "OnAlert");
					return;
				}

				handler = new PXCMSenseManager.Handler();
				handler.onModuleProcessedFrame = new PXCMSenseManager.Handler.OnModuleProcessedFrameDelegate(OnNewFrame);

				handData = handAnalysis.CreateOutput();
			}
			catch
			{
				MessageBox.Show("Init Failed.");
				Environment.Exit(0);
			}
        }
Beispiel #11
0
    void Start()
    {
        // Initialise a PXCMSenseManager instance
        psm = PXCMSenseManager.CreateInstance();
        if (psm == null)
        {
            Debug.LogError("SenseManager Init Failed");
            return;
        }

        // Enable the depth and colour streams
        psm.EnableStream(PXCMCapture.StreamType.STREAM_TYPE_DEPTH, 640, 480);
        psm.EnableStream(PXCMCapture.StreamType.STREAM_TYPE_COLOR, 640, 480);

        // Enable hand analysis
        pxcmStatus sts = psm.EnableHand();

        if (sts != pxcmStatus.PXCM_STATUS_NO_ERROR)
        {
            Debug.LogError("SenseManager Hand Init Failed");
            OnDisable();
            return;
        }
        handModule = psm.QueryHand();

        // Initialise the execution pipeline
        sts = psm.Init();
        if (sts != pxcmStatus.PXCM_STATUS_NO_ERROR)
        {
            Debug.LogError("SenseManager Pipeline Init Failed");
            OnDisable();
            return;
        }

        handData = handModule.CreateOutput();

        handConfig = handModule.CreateActiveConfiguration();
        handConfig.EnableAllGestures();
        handConfig.ApplyChanges();

        foreach (CapsuleCollider capsule in GetComponentsInChildren <CapsuleCollider>())
        {
            hands.Add(capsule.gameObject);
        }

        mainCamera = GetComponentInChildren <Camera>();
    }
Beispiel #12
0
        public override void Work(Graphics g)
        {
            // Retrieve gesture data
            hand = senseManager.QueryHand();
            face = senseManager.QueryFace(); //


            if (hand != null)
            {
                // Retrieve the most recent processed data
                handData = hand.CreateOutput();
                handData.Update();
                handWaving = handData.IsGestureFired("wave", out gestureData);
            }


            if (face != null)
            {
                faceData = face.CreateOutput();
                faceData.Update();

                //surching faces
                Int32 nfaces = faceData.QueryNumberOfDetectedFaces();
                for (Int32 i = 0; i < nfaces; i++)
                {
                    // Retrieve the data instance
                    PXCMFaceData.Face            faceI = faceData.QueryFaceByIndex(i);
                    PXCMFaceData.ExpressionsData edata = faceI.QueryExpressions();

                    if (edata != null)
                    {
                        edata.QueryExpression(PXCMFaceData.ExpressionsData.FaceExpression.EXPRESSION_SMILE, out score);
                        if (score.intensity >= 25)
                        {
                            smiling = true;
                        }
                        else
                        {
                            smiling = false;
                        }

                        Console.WriteLine(i + ": " + score.intensity);
                    }
                }
                faceData.Dispose();
            }
        }
Beispiel #13
0
        // 手の検出の初期化
        private void InitializeHandTracking()
        {
            // 手の検出器を取得する
            handAnalyzer = senseManager.QueryHand();
            if (handAnalyzer == null)
            {
                throw new Exception("手の検出器の取得に失敗しました");
            }

            // 手のデータを作成する
            handData = handAnalyzer.CreateOutput();
            if (handData == null)
            {
                throw new Exception("手の検出器の作成に失敗しました");
            }

            // RealSense カメラであれば、プロパティを設定する
            var device = senseManager.QueryCaptureManager().QueryDevice();

            PXCMCapture.DeviceInfo dinfo;
            device.QueryDeviceInfo(out dinfo);
            if (dinfo.model == PXCMCapture.DeviceModel.DEVICE_MODEL_IVCAM)
            {
                device.SetDepthConfidenceThreshold(1);
                //device.SetMirrorMode( PXCMCapture.Device.MirrorMode.MIRROR_MODE_DISABLED );
                device.SetIVCAMFilterOption(6);
            }

            // 手の検出の設定
            handConfig = handAnalyzer.CreateActiveConfiguration();

            // 登録されているジェスチャーを列挙する
            var num = handConfig.QueryGesturesTotalNumber();

            for (int i = 0; i < num; i++)
            {
                string gestureName;
                var    sts = handConfig.QueryGestureNameByIndex(i, out gestureName);
                if (sts == pxcmStatus.PXCM_STATUS_NO_ERROR)
                {
                    ComboGesture.Items.Add(gestureName);
                }
            }

            handConfig.ApplyChanges();
            handConfig.Update();
        }
Beispiel #14
0
        public Camera(params PXCMHandConfiguration.OnFiredGestureDelegate[] dlgts)
        {
            // Create the manager
            this._session = PXCMSession.CreateInstance();
            this._mngr    = this._session.CreateSenseManager();

            // streammmm
            PXCMVideoModule.DataDesc desc = new PXCMVideoModule.DataDesc();
            desc.deviceInfo.streams = PXCMCapture.StreamType.STREAM_TYPE_COLOR | PXCMCapture.StreamType.STREAM_TYPE_DEPTH;
            this._mngr.EnableStreams(desc);
            //this._mngr.EnableStream(PXCMCapture.StreamType.STREAM_TYPE_COLOR, Camera.WIDTH, Camera.HEIGHT, 30);
            //this._mngr.EnableStream(PXCMCapture.StreamType.STREAM_TYPE_DEPTH, Camera.WIDTH, Camera.HEIGHT, 30);


            // Hands
            this._mngr.EnableHand();
            this._hand     = this._mngr.QueryHand();
            this._handData = this._hand.CreateOutput();

            // Hands config
            PXCMHandConfiguration conf = this._hand.CreateActiveConfiguration();

            conf.EnableGesture("spreadfingers", false);
            conf.EnableGesture("thumb_up", false);

            // Subscribe hands alerts
            conf.EnableAllAlerts();
            conf.SubscribeAlert(this.onFiredAlert);

            // Subscribe all gestures
            foreach (PXCMHandConfiguration.OnFiredGestureDelegate subscriber in dlgts)
            {
                conf.SubscribeGesture(subscriber);
            }

            // and the private one for debug
            conf.SubscribeGesture(this.onFiredGesture);

            // Apply it all
            conf.ApplyChanges();

            // Set events
            this._handler = new PXCMSenseManager.Handler();
            this._handler.onModuleProcessedFrame = this.onModuleProcessedFrame;

            this._mngr.Init(this._handler);
        }
        private void ConfigureHandModule()
        {
            timerCount = Stopwatch.StartNew();
            hand       = senseManager.QueryHand();
            handConfig = hand.CreateActiveConfiguration();
            handConfig.EnableGesture("spreadfingers");
            handConfig.EnableGesture("two_fingers_pinch_open");
            handConfig.EnableGesture("wave");
            handConfig.EnableGesture("swipe");
            handConfig.EnableGesture("swipe_left");
            handConfig.EnableGesture("swipe_right");
            handConfig.EnableGesture("fist");
            handConfig.EnableGesture("thumb_up");

            handConfig.EnableAllAlerts();
            handConfig.ApplyChanges();
        }
Beispiel #16
0
        public Camera(params PXCMHandConfiguration.OnFiredGestureDelegate[] dlgts)
        {
            // Create the manager
            this._session = PXCMSession.CreateInstance();
            this._mngr = this._session.CreateSenseManager();

            // streammmm
            PXCMVideoModule.DataDesc desc = new PXCMVideoModule.DataDesc();
            desc.deviceInfo.streams = PXCMCapture.StreamType.STREAM_TYPE_COLOR | PXCMCapture.StreamType.STREAM_TYPE_DEPTH;
            this._mngr.EnableStreams(desc);
            //this._mngr.EnableStream(PXCMCapture.StreamType.STREAM_TYPE_COLOR, Camera.WIDTH, Camera.HEIGHT, 30);
            //this._mngr.EnableStream(PXCMCapture.StreamType.STREAM_TYPE_DEPTH, Camera.WIDTH, Camera.HEIGHT, 30);

            // Hands
            this._mngr.EnableHand();
            this._hand = this._mngr.QueryHand();
            this._handData = this._hand.CreateOutput();

            // Hands config
            PXCMHandConfiguration conf = this._hand.CreateActiveConfiguration();
            conf.EnableGesture("spreadfingers", false);
            conf.EnableGesture("thumb_up", false);

            // Subscribe hands alerts
            conf.EnableAllAlerts();
            conf.SubscribeAlert(this.onFiredAlert);

            // Subscribe all gestures
            foreach (PXCMHandConfiguration.OnFiredGestureDelegate subscriber in dlgts)
            {
                conf.SubscribeGesture(subscriber);
            }

            // and the private one for debug
            conf.SubscribeGesture(this.onFiredGesture);

            // Apply it all
            conf.ApplyChanges();

            // Set events
            this._handler = new PXCMSenseManager.Handler();
            this._handler.onModuleProcessedFrame = this.onModuleProcessedFrame;

            this._mngr.Init(this._handler);
        }
    private Hashtable handList;                            //keep track of bodyside and hands for GUItext

    // Use this for initialization
    void Start()
    {
        handList = new Hashtable();

        /* Initialize a PXCMSenseManager instance */
        sm = PXCMSenseManager.CreateInstance();
        if (sm == null)
        {
            Debug.LogError("SenseManager Initialization Failed");
        }

        /* Enable hand tracking and retrieve an hand module instance to configure */
        sts          = sm.EnableHand();
        handAnalyzer = sm.QueryHand();
        if (sts != pxcmStatus.PXCM_STATUS_NO_ERROR)
        {
            Debug.LogError("PXCSenseManager.EnableHand: " + sts);
        }

        /* Initialize the execution pipeline */
        sts = sm.Init();
        if (sts != pxcmStatus.PXCM_STATUS_NO_ERROR)
        {
            Debug.LogError("PXCSenseManager.Init: " + sts);
        }

        /* Retrieve the the DataSmoothing instance */
        sm.QuerySession().CreateImpl <PXCMSmoother>(out smoother);

        /* Create a 3D Weighted algorithm */
        smoother3D = new PXCMSmoother.Smoother3D[MaxHands][];

        /* Configure a hand - Enable Gestures and Alerts */
        PXCMHandConfiguration hcfg = handAnalyzer.CreateActiveConfiguration();

        if (hcfg != null)
        {
            hcfg.EnableAllGestures();
            hcfg.EnableAlert(PXCMHandData.AlertType.ALERT_HAND_NOT_DETECTED);
            hcfg.ApplyChanges();
            hcfg.Dispose();
        }

        InitializeGameobjects();
    }
Beispiel #18
0
 public override void Init(PXCMSenseManager sManager)
 {
     this.senseManager = sManager;
     hand       = senseManager.QueryHand();
     face       = senseManager.QueryFace();
     handConfig = hand.CreateActiveConfiguration();
     handConfig.EnableGesture("wave");
     handConfig.EnableAllAlerts();
     handConfig.ApplyChanges();
     faceConfic = face.CreateActiveConfiguration();
     faceConfic.QueryExpressions();
     faceConfic.EnableAllAlerts();
     faceConfic.ApplyChanges();
     PXCMFaceConfiguration.ExpressionsConfiguration expc = faceConfic.QueryExpressions();
     expc.Enable();
     expc.EnableAllExpressions();
     faceConfic.ApplyChanges();
     Console.WriteLine("init smile done");
 }
Beispiel #19
0
        void updateThread()
        {
            while (true)
            {
                if (manager.AcquireFrame(true) < pxcmStatus.PXCM_STATUS_NO_ERROR)
                {
                    break;
                }
                PXCMHandModule     hand   = manager.QueryHand();
                PXCMCapture.Sample sample = manager.QuerySample();

                this.newColorFrame(0, sample);
                this.newDepthFrame(0, sample);
                this.newIRFrame(0, sample);
                this.newHandFrame(hand);

                manager.ReleaseFrame();
            }
        }
Beispiel #20
0
        /// <summary> 手の検出の初期化 </summary>
        private void InitializeHandTracking()
        {
            // 手の検出器を取得する
            handAnalyzer = senseManager.QueryHand();
            if (handAnalyzer == null)
            {
                throw new Exception("手の検出器の取得に失敗しました");
            }

            // 手のデータを作成する
            handData = handAnalyzer.CreateOutput();
            if (handData == null)
            {
                throw new Exception("手の検出器の作成に失敗しました");
            }

            // RealSense カメラであれば、プロパティを設定する
            var device = senseManager.QueryCaptureManager().QueryDevice();

            PXCMCapture.DeviceInfo dinfo;
            device.QueryDeviceInfo(out dinfo);
            if (dinfo.model == PXCMCapture.DeviceModel.DEVICE_MODEL_IVCAM)
            {
                device.SetDepthConfidenceThreshold(1);
                //device.SetMirrorMode( PXCMCapture.Device.MirrorMode.MIRROR_MODE_DISABLED );
                device.SetIVCAMFilterOption(6);
            }

            // 手の検出の設定
            config = handAnalyzer.CreateActiveConfiguration();
            //config.EnableSegmentationImage(true);
            config.EnableJointSpeed(PXCMHandData.JointType.JOINT_MIDDLE_TIP, PXCMHandData.JointSpeedType.JOINT_SPEED_AVERAGE, 100);
            //config.EnableGesture("v_sign");
            config.EnableGesture("thumb_up");
            config.EnableGesture("thumb_down");
            //config.EnableGesture("tap");
            //config.EnableGesture("fist");
            config.SubscribeGesture(OnFiredGesture);
            config.ApplyChanges();
            config.Update();
            gestureTimer.Start();
        }
Beispiel #21
0
        private void Uninitialize()
        {
            // リソースを解放する
            if (senseManager != null)
            {
                senseManager.Dispose();
                senseManager = null;
            }

            if (handData != null)
            {
                handData.Dispose();
                handData = null;
            }

            if (handAnalyzer != null)
            {
                handAnalyzer.Dispose();
                handAnalyzer = null;
            }
        }
        public MainWindow()
        {
            InitializeComponent();

            // Instantiate and initialize the SenseManager
            _senseManager = PXCMSenseManager.CreateInstance();
            _senseManager.EnableStream(PXCMCapture.StreamType.STREAM_TYPE_COLOR, 640, 480, 30);
            _senseManager.EnableHand();
            _senseManager.Init();

            // Configure the Hand Module
            _hand       = _senseManager.QueryHand();
            _handConfig = _hand.CreateActiveConfiguration();
            _handConfig.EnableGesture("wave");
            _handConfig.EnableAllAlerts();
            _handConfig.ApplyChanges();

            // Start the worker thread
            _processingThread = new Thread(new ThreadStart(ProcessingThread));
            _processingThread.Start();
        }
 public override void Listen()
 {
     // attach the controller to the PXCM sensor
     _senseManager = Session.CreateSenseManager();      
     _senseManager.EnableStream(PXCMCapture.StreamType.STREAM_TYPE_COLOR, 640, 480, 30);
     _senseManager.EnableHand();
     _handModule = _senseManager.QueryHand();
     _handData = _handModule.CreateOutput();
     _handConfiguration = _handModule.CreateActiveConfiguration();
     _handConfiguration.SubscribeGesture(_handGestureHandler);
     _handConfiguration.SubscribeAlert(_handAlertHandler);
     _handConfiguration.EnableAlert(PXCMHandData.AlertType.ALERT_HAND_TRACKED);
     _handConfiguration.EnableAlert(PXCMHandData.AlertType.ALERT_HAND_CALIBRATED);
     _handConfiguration.EnableGesture("full_pinch");
     _handConfiguration.EnableGesture("thumb_up");
     _handConfiguration.ApplyChanges();
     _senseManager.Init(_handler);
     sensorActive = true;
     _senseManager.StreamFrames(true);
     _senseManager.Close();           
     }
    void OnDisable()
    {
        /* Dispose hand data instance*/
        if (hand_data != null)
        {
            hand_data.Dispose();
            hand_data = null;
        }

        /* Dispose hand module instance*/
        if (hand != null)
        {
            hand.Dispose();
            hand = null;
        }

        /* Dispose sense manager instance*/
        if (sm != null)
        {
            sm.Dispose();
            sm = null;
        }
    }
    // Use this for initialization
    void Start()
    {
        // Set up the reference to the aeroplane controller.
        m_Aeroplane = GetComponent <AeroplaneController>();

        /* Initialize a PXCMSenseManager instance */
        sm = PXCMSenseManager.CreateInstance();
        if (sm != null)
        {
            /* Enable hand tracking and configure the hand module */
            pxcmStatus sts = sm.EnableHand();
            if (sts == pxcmStatus.PXCM_STATUS_NO_ERROR)
            {
                /*init hand data structure*/
                handData = new PXCMHandData.IHand[2];

                /* Hand module interface instance */
                hand = sm.QueryHand();
                /* Hand data interface instance */
                hand_data = hand.CreateOutput();

                // Create hand configuration instance and configure
                hcfg = hand.CreateActiveConfiguration();
                hcfg.EnableAllAlerts();
                hcfg.SubscribeAlert(OnFiredAlert);
                hcfg.EnableNormalizedJoints(true);
                hcfg.ApplyChanges();
                hcfg.Dispose();

                /* Initialize the execution pipeline */
                if (sm.Init() != pxcmStatus.PXCM_STATUS_NO_ERROR)
                {
                    OnDisable();
                }
            }
        }
    }
Beispiel #26
0
        public Model()
        {
            width        = 640;
            height       = 480;
            framerate    = 30;
            senseManager = PXCMSenseManager.CreateInstance();
            senseManager.EnableStream(PXCMCapture.StreamType.STREAM_TYPE_COLOR, width, height, framerate);
            // Enable Face detection
            senseManager.EnableFace();
            senseManager.EnableHand();
            senseManager.Init();

            face       = senseManager.QueryFace();
            faceConfig = face.CreateActiveConfiguration();
            faceConfig.SetTrackingMode(PXCMFaceConfiguration.TrackingModeType.FACE_MODE_COLOR);
            faceConfig.detection.isEnabled = true;
            faceConfig.QueryExpressions();
            PXCMFaceConfiguration.ExpressionsConfiguration expc = faceConfig.QueryExpressions();
            expc.Enable();
            expc.EnableAllExpressions();
            faceConfig.ApplyChanges();
            faceConfig.Update();

            //faceData = face.CreateOutput();
            //faceData.Update();

            hand = senseManager.QueryHand();
            PXCMHandConfiguration config = hand.CreateActiveConfiguration();

            config.SetTrackingMode(PXCMHandData.TrackingModeType.TRACKING_MODE_FULL_HAND);
            config.ApplyChanges();
            config.Update();
            //handData = hand.CreateOutput();
            //handData.Update();

            modules = new List <RSModule>();
        }
Beispiel #27
0
        // 手の検出の初期化
        private void InitializeHandTracking()
        {
            // 手の検出器を取得する
            handAnalyzer = senseManager.QueryHand();
            if (handAnalyzer == null)
            {
                throw new Exception("手の検出器の取得に失敗しました");
            }

            // 手のデータを作成する
            handData = handAnalyzer.CreateOutput();
            if (handData == null)
            {
                throw new Exception("手の検出器の作成に失敗しました");
            }

            // RealSense カメラであれば、プロパティを設定する
            var device = senseManager.QueryCaptureManager().QueryDevice();

            PXCMCapture.DeviceInfo dinfo;
            device.QueryDeviceInfo(out dinfo);
            if (dinfo.model == PXCMCapture.DeviceModel.DEVICE_MODEL_IVCAM)
            {
                device.SetDepthConfidenceThreshold(1);
                //device.SetMirrorMode( PXCMCapture.Device.MirrorMode.MIRROR_MODE_DISABLED );
                device.SetIVCAMFilterOption(6);
            }

            // 手の検出の設定
            var config = handAnalyzer.CreateActiveConfiguration();

            config.SetTrackingMode(PXCMHandData.TrackingModeType.TRACKING_MODE_EXTREMITIES);
            config.EnableSegmentationImage(true);

            config.ApplyChanges();
            config.Update();
        }
        private void ProcessingThread()
        {
            // Start AcquireFrame/ReleaseFrame loop
            while (senseManager.AcquireFrame(true) >= pxcmStatus.PXCM_STATUS_NO_ERROR)
            {
                PXCMCapture.Sample  sample = senseManager.QuerySample();
                Bitmap              colorBitmap;
                PXCMImage.ImageData colorData;

                // Get color image data
                sample.color.AcquireAccess(PXCMImage.Access.ACCESS_READ, PXCMImage.PixelFormat.PIXEL_FORMAT_RGB24, out colorData);
                colorBitmap = colorData.ToBitmap(0, sample.color.info.width, sample.color.info.height);

                // Retrieve gesture data
                hand = senseManager.QueryHand();

                if (hand != null)
                {
                    // Retrieve the most recent processed data
                    handData = hand.CreateOutput();
                    handData.Update();
                    handWaving = handData.IsGestureFired("v_sign", out gestureData);
                }

                // Update the user interface
                UpdateUI(colorBitmap);

                // Release the frame
                if (handData != null)
                {
                    handData.Dispose();
                }
                colorBitmap.Dispose();
                sample.color.ReleaseAccess(colorData);
                senseManager.ReleaseFrame();
            }
        }
 void InitializeHandModule()
 {
     /* Enable the hand tracking module*/
     sts = SenseToolkitManager.Instance.SenseManager.EnableHand();
     if (sts != pxcmStatus.PXCM_STATUS_NO_ERROR)
     {
         Debug.LogError("PXCSenseManager.EnableHand: " + sts);
     }
     /* Retrieve an instance of hand to configure */
     handAnalyzer = SenseToolkitManager.Instance.SenseManager.QueryHand();
     if (handAnalyzer == null)
     {
         Debug.LogError("PXCSenseManager.QueryHand");
     }
     /* Initialize the execution pipeline */
     sts = SenseToolkitManager.Instance.SenseManager.Init();
     if (sts != pxcmStatus.PXCM_STATUS_NO_ERROR)
     {
         Debug.LogError("PXCMSenseManager.Init Failed");
         OnDisable();
         // Clean-up
         return;
     }
 }
Beispiel #30
0
        protected override void Uninitialize()
        {
            this.initialized = false;

            if (this.projection != null)
            {
                this.projection.Dispose();
                this.projection = null;
            }

            if (this.handData != null)
            {
                this.handData.Dispose();
                this.handData = null;
            }

            if (this.handAnalyzer != null)
            {
                this.handAnalyzer.Dispose();
                this.handAnalyzer = null;
            }

            base.Uninitialize();
        }
        void OnEnable()
        {
            Initialized = false;

            /* Create a SenseManager instance */
            SenseManager = PXCMSenseManager.CreateInstance();

            if (SenseManager == null)
            {
                print("Unable to create the pipeline instance");
                return;
            }

            if (_speechCommandsRef.Count != 0)
            {
                SetSenseOption(SenseOption.SenseOptionID.Speech);
            }

            int numberOfEnabledModalities = 0;

            //Set mode according to RunMode - play from file / record / live stream
            if (RunMode == MCTTypes.RunModes.PlayFromFile)
            {
                //CHECK IF FILE EXISTS
                if (!System.IO.File.Exists(FilePath))
                {
                    Debug.LogWarning("No Filepath Set Or File Doesn't Exist, Run Mode Will Be Changed to Live Stream");
                    RunMode = MCTTypes.RunModes.LiveStream;
                }
                else
                {
                    PXCMCaptureManager cManager = SenseManager.QueryCaptureManager();
                    cManager.SetFileName(FilePath, false);
                    Debug.Log("SenseToolkitManager: Playing from file: " + FilePath);
                }
            }

            if (RunMode == MCTTypes.RunModes.RecordToFile)
            {
                //CHECK IF PATH
                string PathOnly = FilePath;
                while (!PathOnly[PathOnly.Length - 1].Equals('\\'))
                {
                    PathOnly = PathOnly.Remove(PathOnly.Length - 1, 1);
                }

                if (!System.IO.Directory.Exists(PathOnly))
                {
                    Debug.LogWarning("No Filepath Set Or Path Doesn't Exist, Run Mode Will Be Changed to Live Stream");
                    RunMode = MCTTypes.RunModes.LiveStream;
                }
                else
                {
                    PXCMCaptureManager cManager = SenseManager.QueryCaptureManager();
                    cManager.SetFileName(FilePath, true);
                    Debug.Log("SenseToolkitManager: Recording to file: " + FilePath);
                }
            }

            /* Enable modalities according to the set options*/
            if (IsSenseOptionSet(SenseOption.SenseOptionID.Face, true))
            {
                SenseManager.EnableFace();
                _senseOptions.Find(i => i.ID == SenseOption.SenseOptionID.Face).Initialized = true;
                _senseOptions.Find(i => i.ID == SenseOption.SenseOptionID.Face).Enabled     = true;
                SetSenseOption(SenseOption.SenseOptionID.VideoColorStream);
                numberOfEnabledModalities++;
            }

            if (IsSenseOptionSet(SenseOption.SenseOptionID.Hand, true))
            {
                _sts = SenseManager.EnableHand();
                _senseOptions.Find(i => i.ID == SenseOption.SenseOptionID.Hand).Initialized = true;
                _senseOptions.Find(i => i.ID == SenseOption.SenseOptionID.Hand).Enabled     = true;
                numberOfEnabledModalities++;
            }

            if (IsSenseOptionSet(SenseOption.SenseOptionID.Blob, true))
            {
                _sts = SenseManager.EnableBlob();
                _senseOptions.Find(i => i.ID == SenseOption.SenseOptionID.Blob).Initialized = true;
                _senseOptions.Find(i => i.ID == SenseOption.SenseOptionID.Blob).Enabled     = true;
                numberOfEnabledModalities++;
            }

            if (IsSenseOptionSet(SenseOption.SenseOptionID.Object, true))
            {
                _sts = SenseManager.EnableTracker();
                _senseOptions.Find(i => i.ID == SenseOption.SenseOptionID.Object).Initialized = true;
                _senseOptions.Find(i => i.ID == SenseOption.SenseOptionID.Object).Enabled     = true;
                numberOfEnabledModalities++;
            }

            if (IsSenseOptionSet(SenseOption.SenseOptionID.Speech, true))
            {
                if (!SpeechManager.IsInitialized)
                {
                    if (SpeechManager.InitalizeSpeech())
                    {
                        _senseOptions.Find(i => i.ID == SenseOption.SenseOptionID.Speech).Initialized = true;
                        _senseOptions.Find(i => i.ID == SenseOption.SenseOptionID.Speech).Enabled     = true;
                        numberOfEnabledModalities++;
                    }
                    else
                    {
                        UnsetSenseOption(SenseOption.SenseOptionID.Speech);
                    }
                }
                else
                {
                    _senseOptions.Find(i => i.ID == SenseOption.SenseOptionID.Speech).Initialized = true;
                    _senseOptions.Find(i => i.ID == SenseOption.SenseOptionID.Speech).Enabled     = true;
                    numberOfEnabledModalities++;
                }
            }

            if (IsSenseOptionSet(SenseOption.SenseOptionID.VideoDepthStream, true) ||
                IsSenseOptionSet(SenseOption.SenseOptionID.PointCloud, true))
            {
                SenseManager.EnableStream(PXCMCapture.StreamType.STREAM_TYPE_DEPTH, 0, 0, 0);
                _senseOptions.Find(i => i.ID == SenseOption.SenseOptionID.VideoDepthStream).Initialized = true;
                _senseOptions.Find(i => i.ID == SenseOption.SenseOptionID.VideoDepthStream).Enabled     = true;
                numberOfEnabledModalities++;
            }

            if (IsSenseOptionSet(SenseOption.SenseOptionID.VideoIRStream, true))
            {
                SenseManager.EnableStream(PXCMCapture.StreamType.STREAM_TYPE_IR, 0, 0, 0);
                _senseOptions.Find(i => i.ID == SenseOption.SenseOptionID.VideoIRStream).Initialized = true;
                _senseOptions.Find(i => i.ID == SenseOption.SenseOptionID.VideoIRStream).Enabled     = true;
                numberOfEnabledModalities++;
            }

            if (IsSenseOptionSet(SenseOption.SenseOptionID.VideoColorStream, true))
            {
                if (ColorImageQuality == MCTTypes.RGBQuality.FullHD)
                {
                    SenseManager.EnableStream(PXCMCapture.StreamType.STREAM_TYPE_COLOR, 1920, 1080, 0);
                }
                else if (ColorImageQuality == MCTTypes.RGBQuality.HD)
                {
                    SenseManager.EnableStream(PXCMCapture.StreamType.STREAM_TYPE_COLOR, 1280, 720, 0);
                }
                else if (ColorImageQuality == MCTTypes.RGBQuality.HalfHD)
                {
                    SenseManager.EnableStream(PXCMCapture.StreamType.STREAM_TYPE_COLOR, 960, 540, 0);
                }
                else
                {
                    SenseManager.EnableStream(PXCMCapture.StreamType.STREAM_TYPE_COLOR, 640, 480, 0);
                }
                _senseOptions.Find(i => i.ID == SenseOption.SenseOptionID.VideoColorStream).Initialized = true;
                _senseOptions.Find(i => i.ID == SenseOption.SenseOptionID.VideoColorStream).Enabled     = true;
                numberOfEnabledModalities++;
            }

            if (IsSenseOptionSet(SenseOption.SenseOptionID.VideoSegmentation, true))
            {
                if (ColorImageQuality == MCTTypes.RGBQuality.FullHD)
                {
                    SenseManager.EnableStream(PXCMCapture.StreamType.STREAM_TYPE_COLOR, 1920, 1080, 0);
                }
                else if (ColorImageQuality == MCTTypes.RGBQuality.HD)
                {
                    SenseManager.EnableStream(PXCMCapture.StreamType.STREAM_TYPE_COLOR, 1280, 720, 0);
                }
                else if (ColorImageQuality == MCTTypes.RGBQuality.HalfHD)
                {
                    SenseManager.EnableStream(PXCMCapture.StreamType.STREAM_TYPE_COLOR, 960, 540, 0);
                }
                else
                {
                    SenseManager.EnableStream(PXCMCapture.StreamType.STREAM_TYPE_COLOR, 640, 480, 0);
                }
                SenseManager.Enable3DSeg();
                _senseOptions.Find(i => i.ID == SenseOption.SenseOptionID.VideoSegmentation).Initialized = true;
                _senseOptions.Find(i => i.ID == SenseOption.SenseOptionID.VideoSegmentation).Enabled     = true;
                numberOfEnabledModalities++;
            }

            /* Initialize the execution */
            _sts = SenseManager.Init();
            if (_sts < pxcmStatus.PXCM_STATUS_NO_ERROR)
            {
                return;
            }

            //Set different configurations:

            // Face
            if (IsSenseOptionSet(SenseOption.SenseOptionID.Face, true))
            {
                var faceModule = SenseManager.QueryFace();
                if (faceModule == null)
                {
                    throw new UnityException("QueryFace returned null");
                }

                var faceConfiguration = faceModule.CreateActiveConfiguration();
                if (faceConfiguration == null)
                {
                    throw new UnityException("CreateActiveConfiguration returned null");
                }

                faceConfiguration.Update();

                faceConfiguration.detection.isEnabled      = true;
                faceConfiguration.detection.smoothingLevel = PXCMFaceConfiguration.SmoothingLevelType.SMOOTHING_DISABLED;

                faceConfiguration.landmarks.isEnabled      = true;
                faceConfiguration.landmarks.smoothingLevel = PXCMFaceConfiguration.SmoothingLevelType.SMOOTHING_DISABLED;

                faceConfiguration.pose.isEnabled      = true;
                faceConfiguration.pose.smoothingLevel = PXCMFaceConfiguration.SmoothingLevelType.SMOOTHING_DISABLED;

                faceConfiguration.DisableAllAlerts();

                faceConfiguration.strategy = PXCMFaceConfiguration.TrackingStrategyType.STRATEGY_APPEARANCE_TIME;

                if ((NumberOfDetectedFaces < 1) || (NumberOfDetectedFaces > 15))
                {
                    Debug.Log("Ilegal value for Number Of Detected Faces, value is set to 1");
                    NumberOfDetectedFaces = 1;
                }

                faceConfiguration.detection.maxTrackedFaces = NumberOfDetectedFaces;
                faceConfiguration.landmarks.maxTrackedFaces = NumberOfDetectedFaces;
                faceConfiguration.pose.maxTrackedFaces      = NumberOfDetectedFaces;

                PXCMFaceConfiguration.ExpressionsConfiguration expressionConfig = faceConfiguration.QueryExpressions();
                if (expressionConfig == null)
                {
                    throw new UnityException("QueryExpressions returned null");
                }

                expressionConfig.Enable();
                expressionConfig.EnableAllExpressions();


                faceConfiguration.ApplyChanges();
                faceConfiguration.Dispose();

                FaceModuleOutput = faceModule.CreateOutput();

                UnsetSenseOption(SenseOption.SenseOptionID.VideoColorStream);
            }

            // Hand
            if (IsSenseOptionSet(SenseOption.SenseOptionID.Hand, true))
            {
                PXCMHandModule handAnalysis = SenseManager.QueryHand();
                if (handAnalysis == null)
                {
                    throw new UnityException("QueryHand returned null");
                }

                PXCMHandConfiguration handConfiguration = handAnalysis.CreateActiveConfiguration();
                if (handConfiguration == null)
                {
                    throw new UnityException("CreateActiveConfiguration returned null");
                }

                handConfiguration.Update();
                handConfiguration.EnableAllGestures();
                handConfiguration.EnableStabilizer(true);
                handConfiguration.DisableAllAlerts();
                handConfiguration.EnableSegmentationImage(false);
                handConfiguration.ApplyChanges();
                handConfiguration.Dispose();

                HandDataOutput = handAnalysis.CreateOutput();
            }

            // Blob
            if (IsSenseOptionSet(SenseOption.SenseOptionID.Blob, true))
            {
                PXCMBlobModule blobAnalysis = SenseManager.QueryBlob();
                if (blobAnalysis == null)
                {
                    throw new UnityException("QueryBlob returned null");
                }

                PXCMBlobConfiguration blobConfiguration = blobAnalysis.CreateActiveConfiguration();
                if (blobConfiguration == null)
                {
                    throw new UnityException("CreateActiveConfiguration returned null");
                }

                blobConfiguration.Update();
                blobConfiguration.EnableContourExtraction(true);
                blobConfiguration.EnableSegmentationImage(true);
                blobConfiguration.EnableStabilizer(true);
                blobConfiguration.SetMaxDistance(50 * 10);
                blobConfiguration.ApplyChanges();
                blobConfiguration.Dispose();

                BlobDataOutput = blobAnalysis.CreateOutput();
            }

            if (IsSenseOptionSet(SenseOption.SenseOptionID.Object, true))
            {
                if (_senseOptions.Find(i => i.ID == SenseOption.SenseOptionID.Object).Enabled != true)
                {
                    _senseOptions.Find(i => i.ID == SenseOption.SenseOptionID.Object).Enabled = true;
                    OnDisable();
                    OnEnable();
                }
            }

            if (IsSenseOptionSet(SenseOption.SenseOptionID.Speech, true))
            {
                UpdateSpeechCommands();
                SpeechManager.Start();
            }

            // Create an instance for the projection & blob extractor

            if (Projection == null)
            {
                Projection = SenseManager.QueryCaptureManager().QueryDevice().CreateProjection();
            }

            /* GZ
             *          if (BlobExtractor == null)
             *          {
             *                  SenseManager.session.CreateImpl<PXCMBlobExtractor>(out BlobExtractor);
             *          }*/

            // Set initialization flag
            Initialized = true;
        }
        private void releaseInstances()
        {
            if (handModule != null)
            {
                handModule.Dispose();
                handModule = null;
            }
            if (touchController != null)
            {
                touchController.Dispose();
                touchController = null;
            }
            if (manager != null)
            {
                manager.Close();
                manager.Dispose();
                manager = null;
            }

            started = false;
        }
Beispiel #33
0
        public void InitializeGestureRecognition(List<String> gestures = null)
        {
            manager.EnableStream(PXCMCapture.StreamType.STREAM_TYPE_DEPTH, 640, 480, 30);
            var s = manager.EnableHand();

            this.handAnalyzer = manager.QueryHand();

            var re = manager.Init();

            this.outputData = handAnalyzer.CreateOutput();
            this.config = handAnalyzer.CreateActiveConfiguration();

            if (gestures == null)
                this.config.EnableAllGestures();

            else
                foreach (var g in gestures) this.config.EnableGesture(g);

            this.config.ApplyChanges();

            if (re != pxcmStatus.PXCM_STATUS_NO_ERROR)
                throw new RealSenseException("error: " + re, re);

            this.isGestureRecognitionEnabled = true;
        }
        // Update is called once per frame
        void Update()
        {
            if (session == null)
                return;

            // For accessing hand data
            handAnalyzer = session.QueryHand();
            faceAnalyzer = session.QueryFace();

            if (handAnalyzer != null)
            {
                PXCMHandData handData = handAnalyzer.CreateOutput();
                if (handData != null)
                {
                    handData.Update();

                    PXCMHandData.IHand IHAND; // Ihand instance for accessing future data
                 //   Int32 IhandData; // for QueryOpenness Value
                //    PXCMPoint3DF32 location; // Stores hand tracking position

                    //Fills IHAND with information to later be grabbed and used for tracking + openness
                    handData.QueryHandData(PXCMHandData.AccessOrderType.ACCESS_ORDER_NEAR_TO_FAR, 0, out IHAND);

                    // If there is data in Ihand
                    if (IHAND != null)
                    {

                        // Debug.DrawLine(transform.position, hit.point, Color.red);

                        // Inits hand tracking from the center of the hand.
                //        location = IHAND.QueryMassCenterWorld();
                  //      if (mCurrentDart != null)
                    //    {
                      //      Vector3 locationUnity = new Vector3(location.x, location.y, location.z);
                      //      mCurrentDart.transform.localPosition = locationUnity * RSScale;
                       // }

                    }

                }
                handAnalyzer.Dispose();
                session.ReleaseFrame();

            }

            if (faceAnalyzer != null)
            {

                PXCMFaceData facedata = faceAnalyzer.CreateOutput();
                if (facedata != null)
                {
                    Int32 nfaces = facedata.QueryNumberOfDetectedFaces();
                    for (Int32 i = 0; i < nfaces; i++)
                    {

                        // Retrieve the face landmark data instance

                        PXCMFaceData.Face face = facedata.QueryFaceByIndex(i);

                        PXCMFaceData.PoseData pdata = face.QueryPose();

                        // retrieve the pose information

                        PXCMFaceData.PoseEulerAngles angles;

                        pdata.QueryPoseAngles(out angles);
                        Debug.Log("Eular Angles yaw : " + angles.yaw);
                        Debug.Log("Eular Angles pitch: " + angles.pitch);
                        Debug.Log("Eular Angles Roll: " + angles.roll);
                        angles.pitch = gameObject.transform.rotation.z;
                        angles.yaw = gameObject.transform.rotation.y;

                    }

                    // device is a PXCMCapture.Device instance

                }
            }
        }
        private void Uninitialize()
        {
            // リソースを解放する
            if ( senseManager != null ) {
                senseManager.Dispose();
                senseManager = null;
            }

            if ( handData != null ) {
                handData.Dispose();
                handData = null;
            }

            if ( handAnalyzer != null ) {
                handAnalyzer.Dispose();
                handAnalyzer = null;
            }
        }
        private void ProcessingThread()
        {
            // Start AcquireFrame/ReleaseFrame loop - MAIN PROCESSING LOOP
            while (senseManager.AcquireFrame(true) >= pxcmStatus.PXCM_STATUS_NO_ERROR)
            {
                if (firstFrame == true)
                {
                    firstFrame = false;
                    //pipeClient.SendMessage(CAMERA_CONNECTED_MESSAGE);
                }

                //Get sample from the sensemanager to convert to bitmap and show
                PXCMCapture.Sample sample = senseManager.QuerySample();
                Bitmap colorBitmap;
                PXCMImage.ImageData colorData = null;

                // Get color/ir image data
                if (cameraMode == "Color")
                    sample.color.AcquireAccess(PXCMImage.Access.ACCESS_READ, PXCMImage.PixelFormat.PIXEL_FORMAT_RGB24, out colorData);
                else if (cameraMode == "IR")
                    sample.ir.AcquireAccess(PXCMImage.Access.ACCESS_READ, PXCMImage.PixelFormat.PIXEL_FORMAT_RGB24, out colorData);
                else if (cameraMode == "Depth")
                    ;// -> broken! // sample.depth.AcquireAccess(PXCMImage.Access.ACCESS_READ, PXCMImage.PixelFormat.PIXEL_FORMAT_DEPTH, out colorData);
                else
                    sample.color.AcquireAccess(PXCMImage.Access.ACCESS_READ, PXCMImage.PixelFormat.PIXEL_FORMAT_RGB24, out colorData);

                //convert it to bitmap
                colorBitmap = colorData.ToBitmap(0, sample.color.info.width, sample.color.info.height);

                // Retrieve hand and face data AND EMOTION DATA
                hand = senseManager.QueryHand();
                face = senseManager.QueryFace();
                emotion = senseManager.QueryEmotion();

                //Process hand data
                if (hand != null)
                {
                    // Retrieve the most recent processed data
                    handData = hand.CreateOutput();
                    handData.Update();
                    handWaving = handData.IsGestureFired("wave", out gestureData);
                }

                //Process face data
                if (face != null)
                {
                    // Retrieve the most recent processed data
                    faceData = face.CreateOutput();
                    faceData.Update();
                    numFacesDetected = faceData.QueryNumberOfDetectedFaces();
                    if (numFacesDetected > 0)
                    {
                        // for (Int32 i = 0; i < numFacesDetected; i++) --> MULTIPLE FACE DETECTION DISABLED, UNCOMMENT TO INCLUDE
                        // {
                        // PXCMFaceData.Face singleFace = faceData.QueryFaceByIndex(i); --> FOR MULTIPLE FACE DETECTION

                        //get all possible data from frame
                        PXCMFaceData.Face singleFaceData = faceData.QueryFaceByIndex(0); //only getting first face!
                        PXCMFaceData.ExpressionsData singleExprData = singleFaceData.QueryExpressions();
                        PXCMFaceData.DetectionData detectionData = singleFaceData.QueryDetection();
                        PXCMFaceData.LandmarksData landmarksData = singleFaceData.QueryLandmarks();
                        PXCMFaceData.PoseData poseData = singleFaceData.QueryPose();

                        //Work on face location data from detectionData
                        if (detectionData != null)
                        {
                            // vars are defined globally
                            detectionData.QueryBoundingRect(out boundingRect);
                            detectionData.QueryFaceAverageDepth(out averageDepth);
                        }

                        //Work on getting landmark data
                        if (landmarksData != null)
                        {
                            //var is defined globally
                            landmarksData.QueryPoints(out landmarkPoints);
                        }

                        //Work on getting euler angles for face pose data
                        if (poseData != null)
                        {

                            //var is defined globally
                            poseData.QueryPoseAngles(out eulerAngles);
                            poseData.QueryPoseQuaternion(out quaternionAngles);

                        }

                        //Do work on all face location data from singleExprData
                        if (singleExprData != null)
                        {
                            //get scores and intensities for right and left eye closing - 22 possible expressions --> put into hashtable
                            PXCMFaceData.ExpressionsData.FaceExpressionResult score;

                            //this gets a list of enum names as strings
                            var enumNames = Enum.GetNames(typeof(PXCMFaceData.ExpressionsData.FaceExpression));
                            //for all enumnames, calculate the
                            for (int j = 0; j < enumNames.Length; j++)
                            {
                                PXCMFaceData.ExpressionsData.FaceExpressionResult innerScore;
                                singleExprData.QueryExpression((PXCMFaceData.ExpressionsData.FaceExpression)(j), out innerScore);

                                //Console.WriteLine((PXCMFaceData.ExpressionsData.FaceExpression)(j));
                                exprTable[enumNames[j]] = innerScore.intensity;

                            }

                            //Attempt to write to file if there are any significant events
                            /*   //check if everything is 0
                               bool significantEntry = false;
                               foreach (DictionaryEntry entry in exprTable)
                               {
                                   if (Convert.ToInt32(entry.Value.ToString()) != 0)
                                   {
                                       significantEntry = true;
                                       break;
                                   }

                               }
                               if (significantEntry) */
                            writeSignificantToFile(exprTable, boundingRect, averageDepth, landmarkPoints, eulerAngles, quaternionAngles);

                            singleExprData.QueryExpression(PXCMFaceData.ExpressionsData.FaceExpression.EXPRESSION_EYES_CLOSED_LEFT, out score);
                            lEyeClosedIntensity = score.intensity;

                            singleExprData.QueryExpression(PXCMFaceData.ExpressionsData.FaceExpression.EXPRESSION_EYES_CLOSED_RIGHT, out score);
                            rEyeClosedIntensity = score.intensity;

                            //eye closed logic -> will be reset in UI thread after some number of frames
                            if (lEyeClosedIntensity >= EYE_CLOSED_DETECT_THRESHOLD)
                                lEyeClosed = true;

                            if (rEyeClosedIntensity >= EYE_CLOSED_DETECT_THRESHOLD)
                                rEyeClosed = true;
                        }

                        // }
                    }

                }

                if (emotion != null)
                {
                    int numFaces = emotion.QueryNumFaces();
                    for (int fid = 0; fid < numFaces; fid++)
                    {
                        //TODO - MULTIPLE FACE IMPLEMENTATION?
                        //retrieve all est data
                        PXCMEmotion.EmotionData[] arrData = new PXCMEmotion.EmotionData[10];
                        emotion.QueryAllEmotionData(fid, out arrData);

                        //find emotion with maximum evidence
                        int idx_outstanding_emotion = 0;
                        int max_evidence = arrData[0].evidence;
                        for (int k = 1; k < 7; k++)
                        {
                            if (arrData[k].evidence < max_evidence)
                            {

                            }
                            else
                            {
                                max_evidence = arrData[k].evidence;
                                idx_outstanding_emotion = k;
                            }

                        }

                        currentEmotion = arrData[idx_outstanding_emotion].eid;
                        //Console.WriteLine(currentEmotion.ToString());
                        emotionEvidence = max_evidence;

                       // Console.WriteLine(currentEmotion.ToString() + ":" + emotionEvidence.ToString());

                    }
                }

                // Update the user interface
                UpdateUI(colorBitmap);

                // Release the frame
                if (handData != null) handData.Dispose();
               // colorBitmap.Dispose();
                sample.color.ReleaseAccess(colorData);
                senseManager.ReleaseFrame();

            }
        }
        private void ProcessingHandThread()
        {
            // Start AcquireFrame/ReleaseFrame loop
            while (senseManager.AcquireFrame(true) >= pxcmStatus.PXCM_STATUS_NO_ERROR)
            {
                hand = senseManager.QueryHand();

                if (hand != null)
                {

                    // Retrieve the most recent processed data
                    handData = hand.CreateOutput();
                    handData.Update();

                    // Get number of tracked hands
                    nhands = handData.QueryNumberOfHands();

                    if (nhands > 0)
                    {
                        // Retrieve hand identifier
                        handData.QueryHandId(PXCMHandData.AccessOrderType.ACCESS_ORDER_BY_TIME, 0, out handId);

                        // Retrieve hand data
                        handData.QueryHandDataById(handId, out ihand);

                        // Retrieve all hand joint data
                        for (int i = 0; i < nhands; i++)
                        {
                            for (int j = 0; j < 0x20; j++)
                            {
                                PXCMHandData.JointData jointData;
                                ihand.QueryTrackedJoint((PXCMHandData.JointType)j, out jointData);
                                nodes[i][j] = jointData;
                            }
                        }

                        // Get world coordinates for tip of middle finger on the first hand in camera range
                        handTipX = nodes[0][Convert.ToInt32(PXCMHandData.JointType.JOINT_MIDDLE_TIP)].positionWorld.x;
                        handTipY = nodes[0][Convert.ToInt32(PXCMHandData.JointType.JOINT_MIDDLE_TIP)].positionWorld.y;
                        handTipZ = nodes[0][Convert.ToInt32(PXCMHandData.JointType.JOINT_MIDDLE_TIP)].positionWorld.z;

                        // Retrieve gesture data
                        if (handData.IsGestureFired("spreadfingers", out gestureData))
                        {
                            gesture = Gesture.FingerSpread;
                        }
                        else if (handData.IsGestureFired("two_fingers_pinch_open", out gestureData))
                        {
                            gesture = Gesture.Pinch;
                        }
                        else if (handData.IsGestureFired("wave", out gestureData))
                        {
                            gesture = Gesture.Wave;
                        }
                    }
                    else
                    {
                        gesture = Gesture.Undefined;
                    }

                    // Get alert status
                    for (int i = 0; i < handData.QueryFiredAlertsNumber(); i++)
                    {
                        PXCMHandData.AlertData alertData;
                        if (handData.QueryFiredAlertData(i, out alertData) != pxcmStatus.PXCM_STATUS_NO_ERROR) { continue; }

                        //Displaying last alert
                        switch (alertData.label)
                        {
                            case PXCMHandData.AlertType.ALERT_HAND_DETECTED:
                                detectionAlert = "Hand Detected";
                                detectionStatusOk = true;
                                break;
                            case PXCMHandData.AlertType.ALERT_HAND_NOT_DETECTED:
                                detectionAlert = "Hand Not Detected";
                                detectionStatusOk = false;
                                break;
                            case PXCMHandData.AlertType.ALERT_HAND_CALIBRATED:
                                calibrationAlert = "Hand Calibrated";
                                calibrationStatusOk = true;
                                break;
                            case PXCMHandData.AlertType.ALERT_HAND_NOT_CALIBRATED:
                                calibrationAlert = "Hand Not Calibrated";
                                calibrationStatusOk = false;
                                break;
                            case PXCMHandData.AlertType.ALERT_HAND_INSIDE_BORDERS:
                                bordersAlert = "Hand Inside Borders";
                                borderStatusOk = true;
                                break;
                            case PXCMHandData.AlertType.ALERT_HAND_OUT_OF_BORDERS:
                                bordersAlert = "Hand Out Of Borders";
                                borderStatusOk = false;
                                break;
                        }
                    }

                    UpdateUI();
                    if (handData != null) handData.Dispose();
                }
                senseManager.ReleaseFrame();
            }
        }
 private void ConfigureHandModule()
 {
     hand = senseManager.QueryHand();
               handConfig = hand.CreateActiveConfiguration();
     //          handConfig.EnableGesture("spreadfingers");
     //        handConfig.EnableGesture("two_fingers_pinch_open");
     //      handConfig.EnableGesture("wave");
         handConfig.EnableAllAlerts();
         handConfig.ApplyChanges();
 }
    // Update is called once per frame
    void Update()
    {
        /* Make sure SenseManager Instance is valid */
        if (sm == null)
            return;

        /* Wait until any frame data is available */
        if (sm.AcquireFrame (false) != pxcmStatus.PXCM_STATUS_NO_ERROR)
            return;

        /* Retrieve hand tracking Module Instance */
        handAnalyzer = sm.QueryHand ();

        if (handAnalyzer != null) {
            /* Retrieve hand tracking Data */
            PXCMHandData _handData = handAnalyzer.CreateOutput ();
            if (_handData != null) {
                _handData.Update ();

                /* Retrieve Gesture Data to manipulate GUIText */
                PXCMHandData.GestureData gestureData;
                for (int i = 0; i < _handData.QueryFiredGesturesNumber(); i++)
                    if (_handData.QueryFiredGestureData (i, out gestureData) == pxcmStatus.PXCM_STATUS_NO_ERROR)
                        DisplayGestures (gestureData);

                /* Retrieve Alert Data to manipulate GUIText */
                PXCMHandData.AlertData alertData;
                for (int i=0; i<_handData.QueryFiredAlertsNumber(); i++)
                    if (_handData.QueryFiredAlertData (i, out alertData) == pxcmStatus.PXCM_STATUS_NO_ERROR)
                        ProcessAlerts (alertData);

                /* Retrieve all joint Data */
                for (int i = 0; i < _handData.QueryNumberOfHands (); i++) {
                    PXCMHandData.IHand _iHand;
                    if (_handData.QueryHandData (PXCMHandData.AccessOrderType.ACCESS_ORDER_FIXED, i, out _iHand) == pxcmStatus.PXCM_STATUS_NO_ERROR) {
                        for (int j = 0; j < MaxJoints; j++) {
                            if (_iHand.QueryTrackedJoint ((PXCMHandData.JointType)j, out jointData [i] [j]) != pxcmStatus.PXCM_STATUS_NO_ERROR)
                                jointData [i] [j] = null;
                        }
                        if (!handList.ContainsKey (_iHand.QueryUniqueId ()))
                            handList.Add (_iHand.QueryUniqueId (), _iHand.QueryBodySide ());
                    }
                }

                /* Smoothen and Display the Data - Joints and Bones*/
                DisplayJoints ();

            }
            _handData.Dispose ();
        }

        handAnalyzer.Dispose ();

        sm.ReleaseFrame ();

        RotateCam ();
    }
    // Use this for initialization
    void Start()
    {
        handList = new Hashtable ();

        /* Initialize a PXCMSenseManager instance */
        sm = PXCMSenseManager.CreateInstance ();
        if (sm == null)
            Debug.LogError ("SenseManager Initialization Failed");

        /* Enable hand tracking and retrieve an hand module instance to configure */
        sts = sm.EnableHand ();
        handAnalyzer = sm.QueryHand ();
        if (sts != pxcmStatus.PXCM_STATUS_NO_ERROR)
            Debug.LogError ("PXCSenseManager.EnableHand: " + sts);

        /* Initialize the execution pipeline */
        sts = sm.Init ();
        if (sts != pxcmStatus.PXCM_STATUS_NO_ERROR)
            Debug.LogError ("PXCSenseManager.Init: " + sts);

        /* Retrieve the the DataSmoothing instance */
        sm.QuerySession ().CreateImpl<PXCMDataSmoothing> (out ds);

        /* Create a 3D Weighted algorithm */
        smoother3D = new PXCMDataSmoothing.Smoother3D[MaxHands][];

        /* Configure a hand - Enable Gestures and Alerts */
        PXCMHandConfiguration hcfg = handAnalyzer.CreateActiveConfiguration ();
        hcfg.EnableAllGestures ();
        hcfg.EnableAlert (PXCMHandData.AlertType.ALERT_HAND_NOT_DETECTED);
        hcfg.ApplyChanges ();
        hcfg.Dispose ();

        InitializeGameobjects ();

        transform.RotateAround (transform.position, Vector3.up, 200 * Time.deltaTime);
        //	Vector3 _RotateAround = new Vector3 (1, 1f, 180f);

        //	transform.RotateAround (_RotateAround, Vector3.up, 20);
    }
Beispiel #41
0
	// Update is called once per frame
	void Update () {
		/* Make sure SenseManager Instance is valid */
		if (senseManager == null)
			return;
		
		/* Wait until any frame data is available */
		if (senseManager.AcquireFrame (false) != pxcmStatus.PXCM_STATUS_NO_ERROR)
			return;
		
		/* Retrieve hand tracking Module Instance */
		handAnalyzer = senseManager.QueryHand ();
		
		try
		{
			if (handAnalyzer != null) {
				/* Retrieve hand tracking Data */
				PXCMHandData _handData = handAnalyzer.CreateOutput ();
				if (_handData != null) {
					_handData.Update ();

					PXCMHandData.IHand[] _iHand = new PXCMHandData.IHand[MaxHands];
					NumOfHands = _handData.QueryNumberOfHands ();

					hands.isLeft = false;
					hands.isRight = false;

					/* Retrieve all joint Data */
					if (_handData.QueryHandData (PXCMHandData.AccessOrderType.ACCESS_ORDER_LEFT_HANDS, 0, out _iHand[0]) == pxcmStatus.PXCM_STATUS_NO_ERROR) {
						/*Identify left/right hand */
						gesture[0].isExist = true;
						hands.isLeft = true;

						for (int i = 0; i <  _handData.QueryFiredGesturesNumber(); i++){
							//Debug.Log (i.ToString());
							if (_handData.QueryFiredGestureData (i, out gesture[0].gestureData) == pxcmStatus.PXCM_STATUS_NO_ERROR)
								Debug.Log (gesture[0].gestureData.name);
								//continue;//If you want to use this gesture info, you need to realize a SEND function here.
						}
						for (int j = 0; j < MaxJoints; j++) {
							if (_iHand[0].QueryTrackedJoint ((PXCMHandData.JointType)j, out hands.jointData [0] [j]) != pxcmStatus.PXCM_STATUS_NO_ERROR)					
								hands.jointData [0] [j] = null;
						/*	hands.smoothPosition[0][j].AddSample(hands.jointData[0][j].positionWorld);
							hands.smoothLocalRotation[0][j].AddSample(((Quaternion)hands.jointData[0][j].localRotation).eulerAngles);
							hands.smoothGlobalRotation[0][j].AddSample(((Quaternion)hands.jointData[0][j].globalOrientation).eulerAngles);
						*/}

						if (!handList.ContainsKey (_iHand[0].QueryUniqueId ()))
							handList.Add (_iHand[0].QueryUniqueId (), _iHand[0].QueryBodySide ());
					}else{
						gesture[0].isExist = false;
					}

					if (_handData.QueryHandData (PXCMHandData.AccessOrderType.ACCESS_ORDER_RIGHT_HANDS, 0, out _iHand[1]) == pxcmStatus.PXCM_STATUS_NO_ERROR) {
						/*Identify left/right hand */	
						gesture[1].isExist = true;
						hands.isRight = true;

						for (int i = 0; i < _handData.QueryFiredGesturesNumber(); i++)
							if (_handData.QueryFiredGestureData (i, out gesture[1].gestureData) == pxcmStatus.PXCM_STATUS_NO_ERROR)
								continue;//If you want to use this gesture info, you need to realize a SEND function here.

						for (int j = 0; j < MaxJoints; j++) {
							if (_iHand[1].QueryTrackedJoint ((PXCMHandData.JointType)j, out hands.jointData [1] [j]) != pxcmStatus.PXCM_STATUS_NO_ERROR)					
								hands.jointData [1] [j] = null;
						}
						
						if (!handList.ContainsKey (_iHand[1].QueryUniqueId ()))
							handList.Add (_iHand[1].QueryUniqueId (), _iHand[1].QueryBodySide ());
					}else{
						gesture[1].isExist = false;
					}
				}
				_handData.Dispose ();
			}
		}
		catch (IOException ex)
		{
			Console.WriteLine("An IOException has been thrown!");
			Console.WriteLine(ex.ToString());
			Console.ReadLine();
			return;
		}
		handAnalyzer.Dispose ();
		senseManager.ReleaseFrame ();
	}
        private void Uninitialize()
        {
            if ( senseManager != null ) {
                senseManager.Dispose();
                senseManager = null;
            }

            if ( projection != null ) {
                projection.Dispose();
                projection = null;
            }

            if ( handData != null ) {
                handData.Dispose();
                handData = null;
            }

            if ( handAnalyzer != null ) {
                handAnalyzer.Dispose();
                handAnalyzer = null;
            }
        }
        // Update is called once per frame
        void Update()
        {
            if (session == null)
            {
                return;
            }

            // For accessing hand data
            handAnalyzer = session.QueryHand();
            faceAnalyzer = session.QueryFace();


            if (handAnalyzer != null)
            {
                PXCMHandData handData = handAnalyzer.CreateOutput();
                if (handData != null)
                {
                    handData.Update();

                    PXCMHandData.IHand IHAND; // Ihand instance for accessing future data
                    //   Int32 IhandData; // for QueryOpenness Value
                    //    PXCMPoint3DF32 location; // Stores hand tracking position

                    //Fills IHAND with information to later be grabbed and used for tracking + openness
                    handData.QueryHandData(PXCMHandData.AccessOrderType.ACCESS_ORDER_NEAR_TO_FAR, 0, out IHAND);


                    // If there is data in Ihand
                    if (IHAND != null)
                    {
                        // Debug.DrawLine(transform.position, hit.point, Color.red);


                        // Inits hand tracking from the center of the hand.
                        //        location = IHAND.QueryMassCenterWorld();
                        //      if (mCurrentDart != null)
                        //    {
                        //      Vector3 locationUnity = new Vector3(location.x, location.y, location.z);
                        //      mCurrentDart.transform.localPosition = locationUnity * RSScale;
                        // }
                    }
                }
                handAnalyzer.Dispose();
                session.ReleaseFrame();
            }


            if (faceAnalyzer != null)
            {
                PXCMFaceData facedata = faceAnalyzer.CreateOutput();
                if (facedata != null)
                {
                    Int32 nfaces = facedata.QueryNumberOfDetectedFaces();
                    for (Int32 i = 0; i < nfaces; i++)
                    {
                        // Retrieve the face landmark data instance

                        PXCMFaceData.Face face = facedata.QueryFaceByIndex(i);

                        PXCMFaceData.PoseData pdata = face.QueryPose();



                        // retrieve the pose information

                        PXCMFaceData.PoseEulerAngles angles;

                        pdata.QueryPoseAngles(out angles);
                        Debug.Log("Eular Angles yaw : " + angles.yaw);
                        Debug.Log("Eular Angles pitch: " + angles.pitch);
                        Debug.Log("Eular Angles Roll: " + angles.roll);
                        angles.pitch = gameObject.transform.rotation.z;
                        angles.yaw   = gameObject.transform.rotation.y;
                    }

                    // device is a PXCMCapture.Device instance
                }
            }
        }
Beispiel #44
0
        public void InitializeHandsStream()
        {
            manager.EnableStream(PXCMCapture.StreamType.STREAM_TYPE_DEPTH, 640, 480, 30);
            var s = manager.EnableHand();

            this.handAnalyzer = manager.QueryHand();

            var re = manager.Init();

            this.outputData = handAnalyzer.CreateOutput();

            if (re != pxcmStatus.PXCM_STATUS_NO_ERROR)
                throw new RealSenseException("error: " + re, re);

            this.isHandsStreamEnabled = true;
        }
        public MainWindow()
        {
            InitializeComponent();

            //set the current date and time
            currentDateTime = DateTime.Now.ToString("yyyyMMddHHmmssfff");
            //set total timer count to 0 and init vars
            highPerformanceTimer = new HiPerfTimer();
            totalHighPerfTimeElapsed = 0;
            numLinesWritten = 0; //set the total number of lines written to 0 so we can track when to start the timer

            //init pipe stuff
            pipeClient = new MyClient(PIPE_NAME);
            pipeClient.SendMessage("I Am Intel RealSense");

            //Debug.WriteLine("Server Ready");

            //initialise combobox
            populateComboBox();
            //init the exprToDisplay global var
            exprToDisplay = "";

            //Work on the file

            //create paths
            string dirToCreate = "data";
            string dirToCreateFull = System.IO.Path.GetFullPath(dirToCreate);
            Directory.CreateDirectory(dirToCreateFull);

            dirToCreate = "video";
            dirToCreateFull = System.IO.Path.GetFullPath(dirToCreate);
            Directory.CreateDirectory(dirToCreateFull);

            //create the csv file to write to
            file = new StreamWriter("data/" + currentDateTime + "data" + ".csv");

            //initialise global expressions array - faster to add the keys here?
            var enumListMain = Enum.GetNames(typeof(PXCMFaceData.ExpressionsData.FaceExpression));
            exprTable = new Hashtable();
            string initLine = "";

            //Add the column schema

            //Initial line: timestamp and high prec time
            initLine += "TIMESTAMP,HIGH_PRECISION_TIME_FROM_START,STIMCODE";

            //add all the expression data columns
            for (int i = 0; i < enumListMain.Length; i++)
            {
                exprTable.Add(enumListMain[i], 0);
                initLine += "," + enumListMain[i];

            }

            //add the bounding rectangle column
            initLine += "," + "BOUNDING_RECTANGLE_HEIGHT" + "," + "BOUNDING_RECTANGLE_WIDTH" + "," + "BOUNDING_RECTANGLE_X" + "," + "BOUNDING_RECTANGLE_Y";
            //add the average depth column
            initLine += "," + "AVERAGE_DEPTH";
            //add landmark points column
            for (int i = 0; i < LANDMARK_POINTS_TOTAL; i++)
            {
                initLine += "," + "LANDMARK_" + i + "_X";
                initLine += "," + "LANDMARK_" + i + "_Y";
            }
            //add euler angles columns
            initLine += "," + "EULER_ANGLE_PITCH" + "," + "EULER_ANGLE_ROLL" + "," + "EULER_ANGLE_YAW";
            initLine += "," + "QUATERNION_W" + "," + "QUATERNION_X" + "," + "QUATERNION_Y" + "," + "QUATERNION_Z";

            //write the initial row to the file
            file.WriteLine(initLine);

            //configure the camera mode selection box
            cbCameraMode.Items.Add("Color");
            cbCameraMode.Items.Add("IR");
            cbCameraMode.Items.Add("Depth");
            //configure initial camera mode
            cameraMode = "Color";

            //initialise global vars

            numFacesDetected = 0;

            handWaving = false;
            handTrigger = false;
            handResetTimer = 0;

            lEyeClosedIntensity = 0;
            lEyeClosed = false;
            lEyeClosedTrigger = false;
            lEyeClosedResetTimer = 0;

            rEyeClosed = false;
            rEyeClosedTrigger = false;
            rEyeClosedResetTimer = 0;
            rEyeClosedIntensity = 0;

            emotionEvidence = 0;

            blinkTrigger = false;
            blinkResetTimer = 0;

            //global fps vars
            prevTime = 0;
            stopwatch = new Stopwatch();

            // Instantiate and initialize the SenseManager
            senseManager = PXCMSenseManager.CreateInstance();
            if (senseManager == null)
            {
                MessageBox.Show("Cannot initialise sense manager: closing in 20s, report to Sriram");
                Thread.Sleep(20000);
                Environment.Exit(1);
            }

            //capture samples
            senseManager.captureManager.SetFileName("video/" + currentDateTime + ".raw", true);
            //Enable color stream
            senseManager.EnableStream(PXCMCapture.StreamType.STREAM_TYPE_COLOR, STREAM_WIDTH, STREAM_HEIGHT, STREAM_FPS);
            senseManager.EnableStream(PXCMCapture.StreamType.STREAM_TYPE_DEPTH, STREAM_WIDTH, STREAM_HEIGHT, STREAM_FPS);
            senseManager.EnableStream(PXCMCapture.StreamType.STREAM_TYPE_IR, STREAM_WIDTH, STREAM_HEIGHT, STREAM_FPS);
            //Enable face and hand tracking AND EMOTION TRACKING
            senseManager.EnableHand();
            senseManager.EnableFace();
            senseManager.EnableEmotion();

            //Initialise the senseManager - begin collecting data
            senseManager.Init();

            // Configure the Hand Module
            hand = senseManager.QueryHand();
            handConfig = hand.CreateActiveConfiguration();
            handConfig.EnableGesture("wave");
            handConfig.EnableAllAlerts();
            handConfig.ApplyChanges();

            //Configure the Face Module
            face = senseManager.QueryFace();
            faceConfig = face.CreateActiveConfiguration();
            faceConfig.EnableAllAlerts();
            faceConfig.detection.isEnabled = true; //enables querydetection function to retrieve face loc data
            faceConfig.detection.maxTrackedFaces = 1; //MAXIMUM TRACKING - 1 FACE
            faceConfig.ApplyChanges();
            //Configure the sub-face-module Expressions
            exprConfig = faceConfig.QueryExpressions();
            exprConfig.Enable();
            exprConfig.EnableAllExpressions();
            faceConfig.ApplyChanges();

            // Start the worker thread that processes the captured data in real-time
            processingThread = new Thread(new ThreadStart(ProcessingThread));
            processingThread.Start();
        }
Beispiel #46
0
        // RS
        private void STButton_Click(object sender, RoutedEventArgs e) {
            EXButton.IsEnabled = true;
            STButton.IsEnabled = false;
            // init the sense manager
            _senseManager = PXCMSenseManager.CreateInstance();
            // enable hand analysis in the multimodal pipeline
            _senseManager.EnableTouchlessController();
            // init the pipeline
            if (_senseManager.Init() < pxcmStatus.PXCM_STATUS_NO_ERROR) {
                MessageBox.Show("RealSense Camera init failed");
            }
            // get an instance of the touchless control
            _touchlessController = _senseManager.QueryTouchlessController();
            // register fo ux event
            _touchlessController.SubscribeEvent(OnTouchlessControllerUXEventHandler); //event
            _touchlessController.SubscribeAlert(OnFiredAlertEventHandler);  //alert
            // configuration
            pxcmStatus rc;
            PXCMTouchlessController.ProfileInfo pInfo;
            rc = _touchlessController.QueryProfile(out pInfo);
            pInfo.config = PXCMTouchlessController.ProfileInfo.Configuration.Configuration_Allow_Zoom
                | PXCMTouchlessController.ProfileInfo.Configuration.Configuration_Allow_Selection
                | PXCMTouchlessController.ProfileInfo.Configuration.Configuration_Allow_Back;
            rc = _touchlessController.SetProfile(pInfo);
            // configure hand module
            _hand = _senseManager.QueryHand();
            _handConfig = _hand.CreateActiveConfiguration();
            _handConfig.EnableGesture("thumb_up", true); // true is importment
            _handConfig.EnableGesture("v_sign", true);
            _handConfig.SubscribeGesture(OnFiredGestureEventHandler);
            _handConfig.ApplyChanges();

            // processing loop
            _processingThread = new Thread(new ThreadStart(ProcessingThread));
            _processingThread.Start();
        }
    // Update is called once per frame
    void Update()
    {
        /* Make sure SenseManager Instance is valid */
        if (sm == null)
        {
            return;
        }

        /* Wait until any frame data is available */
        if (sm.AcquireFrame(false) != pxcmStatus.PXCM_STATUS_NO_ERROR)
        {
            return;
        }

        /* Retrieve hand tracking Module Instance */
        handAnalyzer = sm.QueryHand();

        if (handAnalyzer != null)
        {
            /* Retrieve hand tracking Data */
            PXCMHandData _handData = handAnalyzer.CreateOutput();
            if (_handData != null)
            {
                _handData.Update();

                /* Retrieve Gesture Data to manipulate GUIText */
                PXCMHandData.GestureData gestureData;
                for (int i = 0; i < _handData.QueryFiredGesturesNumber(); i++)
                {
                    if (_handData.QueryFiredGestureData(i, out gestureData) == pxcmStatus.PXCM_STATUS_NO_ERROR)
                    {
                        DisplayGestures(gestureData);
                    }
                }


                /* Retrieve Alert Data to manipulate GUIText */
                PXCMHandData.AlertData alertData;
                for (int i = 0; i < _handData.QueryFiredAlertsNumber(); i++)
                {
                    if (_handData.QueryFiredAlertData(i, out alertData) == pxcmStatus.PXCM_STATUS_NO_ERROR)
                    {
                        ProcessAlerts(alertData);
                    }
                }

                /* Retrieve all joint Data */
                for (int i = 0; i < _handData.QueryNumberOfHands(); i++)
                {
                    PXCMHandData.IHand _iHand;
                    if (_handData.QueryHandData(PXCMHandData.AccessOrderType.ACCESS_ORDER_FIXED, i, out _iHand) == pxcmStatus.PXCM_STATUS_NO_ERROR)
                    {
                        for (int j = 0; j < MaxJoints; j++)
                        {
                            if (_iHand.QueryTrackedJoint((PXCMHandData.JointType)j, out jointData[i][j]) != pxcmStatus.PXCM_STATUS_NO_ERROR)
                            {
                                jointData[i][j] = null;
                            }
                        }
                        if (!handList.ContainsKey(_iHand.QueryUniqueId()))
                        {
                            handList.Add(_iHand.QueryUniqueId(), _iHand.QueryBodySide());
                        }
                    }
                }

                /* Smoothen and Display the Data - Joints and Bones*/
                DisplayJoints();
            }
            handAnalyzer.Dispose();
        }


        sm.ReleaseFrame();

        RotateCam();
    }
        // 手の検出の初期化
        private void InitializeHandTracking()
        {
            // 手の検出器を取得する
            handAnalyzer = senseManager.QueryHand();
            if ( handAnalyzer == null ) {
                throw new Exception( "手の検出器の取得に失敗しました" );
            }

            // 手のデータを作成する
            handData = handAnalyzer.CreateOutput();
            if ( handData == null ) {
                throw new Exception( "手の検出器の作成に失敗しました" );
            }

            // RealSense カメラであれば、プロパティを設定する
            var device = senseManager.QueryCaptureManager().QueryDevice();
            PXCMCapture.DeviceInfo dinfo;
            device.QueryDeviceInfo( out dinfo );
            if ( dinfo.model == PXCMCapture.DeviceModel.DEVICE_MODEL_IVCAM ) {
                device.SetDepthConfidenceThreshold( 1 );
                //device.SetMirrorMode( PXCMCapture.Device.MirrorMode.MIRROR_MODE_DISABLED );
                device.SetIVCAMFilterOption( 6 );
            }

            // 手の検出の設定
            var config = handAnalyzer.CreateActiveConfiguration();
            config.EnableSegmentationImage( true );

            config.ApplyChanges();
            config.Update();
        }
    public void SetManualMode()
    {
        // REALSENSE 

        /* Initialize a PXCMSenseManager instance */
        sm = PXCMSenseManager.CreateInstance();
        if (sm == null)
            Debug.LogError("SenseManager Initialization Failed");

        /* Enable hand tracking and retrieve an hand module instance to configure */
        sts = sm.EnableHand();
        handAnalyzer = sm.QueryHand();
        if (sts != pxcmStatus.PXCM_STATUS_NO_ERROR)
            Debug.LogError("PXCSenseManager.EnableHand: " + sts);

        /* Initialize the execution pipeline */
        sts = sm.Init();
        if (sts != pxcmStatus.PXCM_STATUS_NO_ERROR)
            Debug.LogError("PXCSenseManager.Init: " + sts);

        /* Retrieve the the DataSmoothing instance */
        sm.QuerySession().CreateImpl<PXCMSmoother>(out smoother);

        /* Create a 3D Weighted algorithm */
        smoother3D = new PXCMSmoother.Smoother3D[MaxHands][];

        /* Configure a hand - Enable Gestures and Alerts */
        PXCMHandConfiguration hcfg = handAnalyzer.CreateActiveConfiguration();
        if (hcfg != null)
        {
            hcfg.EnableAllGestures();
            hcfg.EnableAlert(PXCMHandData.AlertType.ALERT_HAND_NOT_DETECTED);
            hcfg.SubscribeGesture(OnFiredGesture);
            hcfg.ApplyChanges();
            hcfg.Dispose();
        }



      //  handAnalyzer = sm.QueryHand();

        //////

        curMode = userMode = DroneMode.Manual;
        targetBehavior = targetDirectBehavior;
        EnterFreeMovementState();
    }
Beispiel #50
0
        pxcmStatus newHandFrame(PXCMHandModule hand)
        {
            if (hand != null)
            {
                PXCMHandData handData = hand.CreateOutput();
                handData.Update();

                PXCMHandData.IHand     iHandDataLeft = null, iHandDataRight = null;
                PXCMHandData.JointData jointData = null;
                PXCMImage image = null;

                handData.QueryHandData(PXCMHandData.AccessOrderType.ACCESS_ORDER_LEFT_HANDS, 0, out iHandDataLeft);
                handData.QueryHandData(PXCMHandData.AccessOrderType.ACCESS_ORDER_RIGHT_HANDS, 0, out iHandDataRight);
                if (handForm != null && !handForm.IsDisposed)
                {
                    this.handForm.HandCount = handData.QueryNumberOfHands();
                    if (iHandDataLeft != null)
                    {
                        iHandDataLeft.QuerySegmentationImage(out image);
                        if (image != null)
                        {
                            PXCMImage.ImageData data = new PXCMImage.ImageData();
                            image.AcquireAccess(PXCMImage.Access.ACCESS_READ, PXCMImage.PixelFormat.PIXEL_FORMAT_RGB32, out data);
                            handForm.LeftHand = data.ToBitmap(0, image.info.width, image.info.height);
                            image.ReleaseAccess(data);
                        }
                    }
                    if (iHandDataRight != null)
                    {
                        iHandDataRight.QuerySegmentationImage(out image);
                        if (image != null)
                        {
                            PXCMImage.ImageData data = new PXCMImage.ImageData();
                            image.AcquireAccess(PXCMImage.Access.ACCESS_READ, PXCMImage.PixelFormat.PIXEL_FORMAT_RGB32, out data);
                            handForm.RightHand = data.ToBitmap(0, image.info.width, image.info.height);
                            image.ReleaseAccess(data);
                        }
                    }
                }
                if (iHandDataLeft != null)
                {
                    if (jointData == null)
                    {
                        iHandDataLeft.QueryTrackedJoint(PXCMHandData.JointType.JOINT_INDEX_TIP, out jointData);
                    }
                }
                if (iHandDataRight != null)
                {
                    if (jointData == null)
                    {
                        iHandDataRight.QueryTrackedJoint(PXCMHandData.JointType.JOINT_INDEX_TIP, out jointData);
                    }
                }
                if (jointData != null && canTrack.Checked)
                {
                    Cursor.Position = new System.Drawing.Point(
                        (int)((640.0f - jointData.positionImage.x) * Screen.PrimaryScreen.Bounds.Width / 640.0f),
                        (int)(jointData.positionImage.y * Screen.PrimaryScreen.Bounds.Height / 480.0f));
                    PXCMHandData.GestureData gestureData = null;
                    if (handData.IsGestureFired("two_fingers_pinch_open", out gestureData))
                    {
                        Program.DoMouseClick();
                    }
                    Console.WriteLine("Z Position: " + jointData.positionWorld.z);
                }

                handData.Dispose();
            }
            return(pxcmStatus.PXCM_STATUS_NO_ERROR);
        }
        // Use this for initialization
        void Start()
        {
            // Creates an instance of the sense manager to be called later
            session = PXCMSenseManager.CreateInstance();


            //Output an error if there is no instance of the sense manager
            if (session == null)
            {
                Debug.LogError("SenseManager Init Failed!");
            }


            // Enables hand tracking
            sts          = session.EnableHand();
            handAnalyzer = session.QueryHand();

            sts2         = session.EnableFace();
            faceAnalyzer = session.QueryFace();


            if (sts != pxcmStatus.PXCM_STATUS_NO_ERROR)
            {
                Debug.LogError("PXCSenseManager.EnableHand: " + sts);
            }


            if (sts2 != pxcmStatus.PXCM_STATUS_NO_ERROR)
            {
                Debug.LogError("PXCSenseManager.EnableFace: " + sts2);
            }



            // Creates the session
            sts = session.Init();

            sts2 = session.Init();


            if (sts != pxcmStatus.PXCM_STATUS_NO_ERROR)
            {
                Debug.LogError("PXCSenseManager.Init: " + sts);
            }


            if (sts2 != pxcmStatus.PXCM_STATUS_NO_ERROR)
            {
                Debug.LogError("PXCSenseManager.Init: " + sts2);
            }



            // Creates a hand config for future data
            PXCMHandConfiguration handconfig = handAnalyzer.CreateActiveConfiguration();

            PXCMFaceConfiguration faceconfig = faceAnalyzer.CreateActiveConfiguration();


            //If there is handconfig instance
            if (handconfig != null)
            {
                handconfig.EnableAllAlerts();
                handconfig.ApplyChanges();
                handconfig.Dispose();
            }
            if (faceconfig != null)
            {
                faceconfig.EnableAllAlerts();
                faceconfig.ApplyChanges();
                faceconfig.Dispose();
            }
        }
    //Called every frame when in manual mode
    private void UpdateFreeMovementState()
    {

        if (!manualEnabled)
            return;

        if (gesture.Equals("fist"))
        {
            GetComponent<Rigidbody>().AddForce(1 * transform.forward * forceMultiplier);
        }
        else if (gesture.Equals("v_sign"))
        {
            GetComponent<Rigidbody>().AddTorque(-1 * transform.up * forceMultiplier * rotateFactor);
            gesture = "";
        }
        else if (gesture.Equals("thumb_down"))
        {
            GetComponent<Rigidbody>().AddTorque(1 * transform.up * forceMultiplier * rotateFactor);
            gesture = "";
        }


        /* Retrieve hand tracking Module Instance */
        handAnalyzer = sm.QueryHand();

        /* Retrieve hand tracking Data */
        PXCMHandData _handData = handAnalyzer.CreateOutput();

        if (_handData != null)
        {
            _handData.Update();
        }

        handAnalyzer.Dispose();
        sm.ReleaseFrame();

    }
        // 手の検出の初期化
        private void InitializeHandTracking()
        {
            // 手の検出器を取得する
            handAnalyzer = senseManager.QueryHand();
            if ( handAnalyzer == null ) {
                throw new Exception( "手の検出器の取得に失敗しました" );
            }

            // 手のデータを作成する
            handData = handAnalyzer.CreateOutput();
            if ( handData == null ) {
                throw new Exception( "手の検出器の作成に失敗しました" );
            }

            // RealSense カメラであれば、プロパティを設定する
            var device = senseManager.QueryCaptureManager().QueryDevice();
            PXCMCapture.DeviceInfo dinfo;
            device.QueryDeviceInfo( out dinfo );
            if ( dinfo.model == PXCMCapture.DeviceModel.DEVICE_MODEL_IVCAM ) {
                device.SetDepthConfidenceThreshold( 1 );
                //device.SetMirrorMode( PXCMCapture.Device.MirrorMode.MIRROR_MODE_DISABLED );
                device.SetIVCAMFilterOption( 6 );
            }

            // 手の検出の設定
            handConfig = handAnalyzer.CreateActiveConfiguration();

            // 登録されているジェスチャーを列挙する
            var num = handConfig.QueryGesturesTotalNumber();
            for ( int i = 0; i < num; i++ ){
                string gestureName;
                var sts = handConfig.QueryGestureNameByIndex( i, out gestureName );
                if ( sts == pxcmStatus.PXCM_STATUS_NO_ERROR ){
                    ComboGesture.Items.Add( gestureName  );
                }
            }

            handConfig.ApplyChanges();
            handConfig.Update();
        }
        private void Uninitialize()
        {
            if ( senseManager != null ) {
                senseManager.Dispose();
                senseManager = null;
            }

            if ( handConfig != null ) {
                handConfig.Dispose();
                handConfig = null;
            }

            if ( handData != null ) {
                handData.Dispose();
                handData = null;
            }

            if ( handAnalyzer != null ) {
                handAnalyzer.Dispose();
                handAnalyzer = null;
            }
        }
        private void InitRealSense()
        {
            this.releaseInstances();

            errorManager = new ErrorManager();

            this.manager = PXCMSenseManager.CreateInstance();
            if (manager == null)
            {
                errorManager.InitError("PXCMSenseManager::Create");
            }

            // Init hand module
            errorManager.RunWithStatusCheck(() => manager.EnableHand(), "PXCMHandModule");
            this.handModule = this.manager.QueryHand();
            this.handData = this.handModule.CreateOutput();

            // config hand module
            var hconfig = this.handModule.CreateActiveConfiguration();

            hconfig.EnableTrackedJoints(true);

            //Gestures
            hconfig.DisableAllGestures();

            //alerts========================================================
            hconfig.DisableAllAlerts();
            hconfig.EnableAlert(PXCMHandData.AlertType.ALERT_HAND_CALIBRATED);

            //hconfig.EnableAlert(PXCMHandData.AlertType.ALERT_HAND_DETECTED);
            hconfig.EnableAlert(PXCMHandData.AlertType.ALERT_HAND_NOT_DETECTED);

            // For hand tracking
            hconfig.EnableAlert(PXCMHandData.AlertType.ALERT_HAND_INSIDE_BORDERS);
            hconfig.EnableAlert(PXCMHandData.AlertType.ALERT_HAND_OUT_OF_BORDERS);

            // For user info
            hconfig.EnableAlert(PXCMHandData.AlertType.ALERT_HAND_TOO_CLOSE);
            hconfig.EnableAlert(PXCMHandData.AlertType.ALERT_HAND_TOO_FAR);

            hconfig.SubscribeAlert(OnAlertFired);
            //alerts=========================================================

            hconfig.ApplyChanges();
            hconfig.Dispose();

            // Init touchless controller:: Move tracking
            errorManager.RunWithStatusCheck(() => manager.EnableTouchlessController(), "TouchlessController");
            this.touchController = this.manager.QueryTouchlessController();

            // On processed frame callback
            PXCMSenseManager.Handler handler = new PXCMSenseManager.Handler {
                onModuleProcessedFrame = OnFrameProcessed
            };
            // UX events callback
            this.touchController.SubscribeEvent(OnTouchlessControllerUxEvent);

            // Init Sense manager
            errorManager.RunWithStatusCheck(() => manager.Init(handler), "PXCMSenseManager::Init");
            errorManager.RunWithStatusCheck(() => manager.StreamFrames(false), "PXCMSenseManager::StreamFrames");

            if (this.manager.captureManager == null || this.manager.captureManager.device == null)
            {
                throw new NoDeviceException();
            }

            // Query scene info
            PXCMCapture.Sample sample = null;
            do {
                sample = manager.QuerySample();
            }
            while (sample == null || sample.depth == null || sample.depth.info == null);
            sceneXCenter = sample.depth.info.width / 2;
            sceneYCenter = sample.depth.info.height / 2;

            //Set delay before close gesture ability
            Task.Factory.StartNew(() =>
            {
                Thread.Sleep(3000);
                delayForCloseAchived = true;
                this.handData.Update();
                handInsideBorders = this.handData.QueryNumberOfHands() > 0;
            });

            // Hand tracking started.
            started = true;
        }