public override void OnNodeCreate()
        {
            renamable    = true;
            externalName = "Material";

            matPreview = new PWGUIMaterialPreview(outputMaterial);
        }
Beispiel #2
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 public override void OnNodeEnable()
 {
     matPreview = new PWGUIMaterialPreview();
 }
		public override void OnNodeCreate()
		{
			externalName = "Texture 2D";
			matPreview = new PWGUIMaterialPreview();
		}