public static extern FBCAPTURE_STATUS fbc_setVodCaptureSettings(
     int width,
     int height,
     int frameRate,
     int bitRate,
     string fullSavePath,
     bool is360,
     bool verticalFlip,
     bool horizontalFlip,
     PROJECTION_TYPE projectionType,
     STEREO_MODE stereoMode);
Beispiel #2
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 protected override void         LoadSpecific(System.IO.BinaryReader _Reader)
 {
     m_Type             = (PROJECTION_TYPE)_Reader.ReadInt32();
     m_Target.X         = _Reader.ReadSingle();
     m_Target.Y         = _Reader.ReadSingle();
     m_Target.Z         = _Reader.ReadSingle();
     m_FOV              = _Reader.ReadSingle();
     m_AspectRatio      = _Reader.ReadSingle();
     m_ClipNear         = _Reader.ReadSingle();
     m_ClipFar          = _Reader.ReadSingle();
     m_Roll             = _Reader.ReadSingle();
     m_TempTargetNodeID = _Reader.ReadInt32();
 }
 public static extern FBCAPTURE_STATUS fbc_setLiveCaptureSettings(
     int width,
     int height,
     int frameRate,
     int bitRate,
     float flushCycleStart,
     float flushCycleAfter,
     string streamUrl,
     bool is360,
     bool verticalFlip,
     bool horizontalFlip,
     PROJECTION_TYPE projectionType,
     STEREO_MODE stereoMode);
Beispiel #4
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 protected override void LoadSpecific( System.IO.BinaryReader _Reader )
 {
     m_Type = (PROJECTION_TYPE) _Reader.ReadInt32();
     m_Target.X = _Reader.ReadSingle();
     m_Target.Y = _Reader.ReadSingle();
     m_Target.Z = _Reader.ReadSingle();
     m_FOV = _Reader.ReadSingle();
     m_AspectRatio = _Reader.ReadSingle();
     m_ClipNear = _Reader.ReadSingle();
     m_ClipFar = _Reader.ReadSingle();
     m_Roll = _Reader.ReadSingle();
     m_TempTargetNodeID = _Reader.ReadInt32();
 }