public void Unload() { PLManager.Unload(); //SManager.UnloadContent(); LVLManager.Unload(); AUManager.Unload(); }
// Got all services! public void Initialize(ContentManager content, GraphicsDevice graphdev, int frameWidth, int frameHeight) { this.GraphDev = graphdev; SManager = ScreenManager.Instance; LManager = LoadManager.Instance; LManager.Initialize(content, GraphDev.Viewport); AUManager = AudioManager.Instance; IOHandler = InputHandler.Instance; PLManager = PipelineManager.Instance; PLManager.Initialize(content); LVLManager = LevelManager.Instance; LVLManager.Initialize(); Camera = new Camera(GraphDev.Viewport); Camera.Position = new Vector2(0f, frameWidth / 2); Camera.Zoom = 1.0f; IsInitialized = true; }
public void UnloadContent() { PLManager.UnloadContent(); }