Beispiel #1
0
 static unsafe void TrySetupLegacyBridge()
 {
     NlodSetup                = Legacy.LegacyNativeWrapper.Setup;
     NlodRegisterTexture      = Legacy.LegacyNativeWrapper.RegisterTexture;
     NlodRequestTextureLoad   = Legacy.LegacyNativeWrapper.RequestTextureLoad;
     NlodCancelTextureLoad    = Legacy.LegacyNativeWrapper.CancelTextureLoad;
     NlodRequestTextureUnload = Legacy.LegacyNativeWrapper.RequestTextureUnload;
     NlodRequestedUpdate      = Legacy.LegacyNativeWrapper.RequestedUpdate;
     NlodStartSignalMessages  = Legacy.LegacyNativeWrapper.StartSignalMessages;
     throw new NotImplementedException("DebugDumpTexture stil used? not implemented, at least!");
 }
Beispiel #2
0
        static void SetupNativeBridge()
        {
            try
            {
                ("Device: " + SystemInfo.graphicsDeviceVersion).Log();
                if (!SystemInfo.graphicsDeviceVersion.StartsWith("Direct3D 9.0c"))
                {
                    // Todo7: Support non-DX9
                    throw new PlatformNotSupportedException("This mod currently only supports Direct3D 9.0c.");
                }


                var lib = new UnmanagedLibrary(CopyEmbededNativeDllAndGetPath()).NotNull();
                NlodSetup                = lib.GetUnmanagedFunction <PInvokeDelegates.Setup>("NlodSetup").NotNull();
                NlodRegisterTexture      = lib.GetUnmanagedFunction <PInvokeDelegates.RegisterTexture>("NlodRegisterTexture").NotNull();
                NlodRequestTextureLoad   = lib.GetUnmanagedFunction <PInvokeDelegates.RequestTextureLoad>("NlodRequestTextureLoad").NotNull();
                NlodCancelTextureLoad    = lib.GetUnmanagedFunction <PInvokeDelegates.CancelTextureLoad>("NlodCancelTextureLoad").NotNull();
                NlodRequestTextureUnload = lib.GetUnmanagedFunction <PInvokeDelegates.RequestTextureUnload>("NlodRequestTextureUnload").NotNull();
                NlodRequestedUpdate      = lib.GetUnmanagedFunction <PInvokeDelegates.RequestedUpdate>("NlodRequestedUpdate").NotNull();
                NlodStartSignalMessages  = lib.GetUnmanagedFunction <PInvokeDelegates.StartSignalMessages>("NlodStartSignalMessages").NotNull();

                NlodDebug_DumpTexture = lib.GetUnmanagedFunction <PInvokeDelegates.DumpTexture>("NlodDebug_DumpTexture");

                libraryRef = lib;


                DummyTexture = new Texture2D(2, 2, TextureFormat.RGB24, false);
                DummyTexture.Apply(true, true);
            }
            catch (Exception err)
            {
                try
                {
                    throw new NotImplementedException("Legacy mode isn't even close to a working state!");
                    TrySetupLegacyBridge();
                    err.Log("Failed to set up native module, using LegacyWrapper instead (horrible perf!)");
                    Logic.ActivityGUI.SetText("Failed to set up native module, using LegacyWrapper instead (horrible perf!)");
                }
                catch (Exception fallbackErr)
                {
                    var bothErr = new AggregateException("Failed to create NativeBridge, even legacy mode!", new[] { err, fallbackErr });
                    Logic.ActivityGUI.SetError(bothErr);
                    throw bothErr;
                }
            }
        }