Beispiel #1
0
        private static void mousebutton_Callback(Window *window, MouseButton button, InputAction action, KeyModifiers mods)
        {
            int btn = -1;

            switch (button)
            {
            case MouseButton.Button1: btn = 0;  break;

            case MouseButton.Button2: btn = 1; break;

            case MouseButton.Button3: btn = 2; break;

            case MouseButton.Button4: btn = 3; break;

            case MouseButton.Button5: btn = 4; break;

            case MouseButton.Button6: btn = 5; break;

            case MouseButton.Button7: btn = 6; break;

            case MouseButton.Button8: btn = 7; break;
            }
            bool pressed = (action == InputAction.Press || action == InputAction.Repeat);

            PGE.olc_UpdateMouseState(btn, pressed);
        }
Beispiel #2
0
        public override rcode StartSystemEventLoop()
        {
            //MSG msg;
            Console.WriteLine("Getting Messages");
            int ret;

            while (!GLFW.WindowShouldClose(olc_hWnd))
            {
                GLFW.WaitEvents();
                //GLFW.PollEvents();
            }
            PGE.olc_Terminate();
            //GLFW.Terminate();
            return(rcode.OK);
            //return rcode.OK;
//            while ((ret = GetMessage(out msg, IntPtr.Zero, 0, 0)) != 0)
//            {

//                if (ret == -1)
//                {
//                    Console.WriteLine($"LastError : [{Marshal.GetLastWin32Error()}]");
//                }
//                else
//                {

//  //                  TranslateMessage(ref msg);
////                    DispatchMessage(ref msg);
////                    Console.WriteLine($"msg: [t:{msg.time}] [wparam:{msg.wParam}] [lparam:{msg.lParam}] [message:{msg.message}] [msgmsg:{(WindowsMessage)msg.message}]");
//                }

//            }
//            return rcode.OK;
        }
Beispiel #3
0
        private void key_Callback(Window *window, Keys key, int scanCode, InputAction action, KeyModifiers mods)
        {
            bool inputAction = false;

            if (action == InputAction.Press || action == InputAction.Repeat)
            {
                inputAction = true;
            }

            PGE.olc_UpdateKeyState((int)GLFWKeysToOLCKey(key), inputAction);
        }
Beispiel #4
0
 private static void cursorpos_Callback(Window *window, double x, double y)
 {
     PGE.olc_UpdateMouse((int)x, (int)y);
 }
Beispiel #5
0
 private static void scroll_Callback(Window *window, double offsetX, double offsetY)
 {
     PGE.olc_UpdateMouseWheel((int)offsetY);
     //    //case WM_MOUSEWHEEL: ptrPGE->olc_UpdateMouseWheel(GET_WHEEL_DELTA_WPARAM(wParam)); return 0;
 }