Beispiel #1
0
    private static void DrawSetABName()
    {
        GUILayout.Space(10);
        GUILayout.BeginHorizontal();
        GUILayout.Label("如果有新增fbx、材质等文件,需要设置Assetbundle Name:", GetTipsStyle(15, Color.white), GUILayout.Width(430));
        if (GUILayout.Button("设置 Assetbundle Name", GUILayout.Width(200), GUILayout.Height(20)))
        {
            PETexPrefabGenerator.CreateStickAndTexMaterial();

            SetBlockResAB();

            EditorUtility.DisplayDialog("设置 AssetbundleName", "设置AssetbundleName完成", "确定");
        }
        GUILayout.EndHorizontal();
    }
Beispiel #2
0
 private static void BuildABSetting()
 {
     PETexPrefabGenerator.CreateStickAndTexMaterial();
     SetBlockResAB();
 }