public virtual void Initialize(PDSingleAudioItem audioItem, PDPlayer pdPlayer) { base.Initialize(audioItem, pdPlayer); this.pdPlayer = pdPlayer; index = GetUnusedIndex(); if (index == -1) { Debug.LogWarning(string.Format("No available voice for audio item {0} of id {1}.", audioItem.Name, audioItem.GetID())); audioItem.StopImmediate(); return; } indexAudioItem[index] = audioItem; if (soundNameVoice.ContainsKey(audioItem.Name)) { voice = soundNameVoice[audioItem.Name]; } else { voice = voiceCounter; soundNameVoice[audioItem.Name] = voice; voiceCounter += 1; voiceCounter %= pdPlayer.audioSettings.maxVoices; } offset = index * pdPlayer.bridge.bufferSize * 2; }
public PDModule(string name, int id, PDSpatializer spatializer, PDAudioItemManager itemManager, PDPlayer pdPlayer) : base(name, id, itemManager, pdPlayer) { this.spatializer = spatializer; this.pdPlayer = pdPlayer; Initialize(); }
public static PDEditorHelper GetInstance(PDPlayer pdPlayer) { if (instance == null) { instance = new PDEditorHelper(pdPlayer); } instance.Update(); return(instance); }
public PDModule(int id, PDEditorModule editorModule, PDAudioItemManager itemManager, PDPlayer pdPlayer) : base(editorModule.Name, id, itemManager, pdPlayer) { this.Volume = editorModule.Volume; this.spatializer = new PDSpatializer(editorModule, pdPlayer); this.pdPlayer = pdPlayer; Initialize(); }
public PDSpatializer(PDEditorModule editorModule, PDPlayer pdPlayer) { this.moduleName = editorModule.Name; this.source = editorModule.Source; this.volumeRolloff = editorModule.VolumeRolloff; this.minDistance = editorModule.MinDistance; this.maxDistance = editorModule.MaxDistance; this.panLevel = editorModule.PanLevel; this.pdPlayer = pdPlayer; }
public PDEditorModule(string name, PDPlayer pdPlayer) { this.name = name; this.pdPlayer = pdPlayer; volume = 1; minDistance = 1; maxDistance = 500; panLevel = 1; }
public PDEditorModule(string name, PDEditorModule editorModule, PDPlayer pdPlayer) { this.name = name; this.volume = editorModule.Volume; this.source = editorModule.Source; this.volumeRolloff = editorModule.VolumeRolloff; this.minDistance = editorModule.MinDistance; this.maxDistance = editorModule.MaxDistance; this.panLevel = editorModule.PanLevel; this.pdPlayer = pdPlayer; }
public PDEditorModule(PDModule module, PDPlayer pdPlayer) { this.name = module.Name; this.volume = module.GetVolume(); this.source = module.spatializer.Source; this.volumeRolloff = module.spatializer.VolumeRolloff; this.minDistance = module.spatializer.MinDistance; this.maxDistance = module.spatializer.MaxDistance; this.panLevel = module.spatializer.PanLevel; this.pdPlayer = pdPlayer; }
public override void OnInspectorGUI() { pdPlayer = (PDPlayer)target; editorHelper = pdPlayer.editorHelper; editorHelperProperty = serializedObject.FindProperty("editorHelper"); modulesProperty = editorHelperProperty.FindPropertyRelative("modules"); defaultModule = editorHelper.defaultModule; defaultModuleProperty = editorHelperProperty.FindPropertyRelative("defaultModule"); Begin(); ShowGeneralSettings(); Separator(); ShowDefaultSettings(); Separator(); ShowModules(); End(); }
public override void OnInspectorGUI() { audioPlayer = (AudioPlayerOld)target; if (!audioPlayer.initialized) { return; } Begin(); EditorGUILayout.PropertyField(serializedObject.FindProperty("audioClipsPath")); EditorGUILayout.PropertyField(serializedObject.FindProperty("masterVolume")); EditorGUILayout.PropertyField(serializedObject.FindProperty("maxVoices")); EditorGUILayout.PropertyField(serializedObject.FindProperty("tempoSettings"), new GUIContent(string.Format("Tempo Settings: {0} | {1}", audioPlayer.tempoSettings.beatsPerMinute, audioPlayer.tempoSettings.beatsPerMeasure)), true); Separator(); ShowContainers(); ShowRTPCs(); ShowBuses(); Sampler sampler = FindObjectOfType <Sampler>(); PDPlayer pdPlayer = FindObjectOfType <PDPlayer>(); if (sampler == null || pdPlayer == null) { Separator(); if (sampler == null) { if (LargeAddElementButton("Add Sampler".ToGUIContent())) { audioPlayer.gameObject.AddComponent <Sampler>(); } } if (pdPlayer == null) { if (LargeAddElementButton("Add PDPlayer".ToGUIContent())) { audioPlayer.gameObject.AddComponent <PDPlayer>(); } } } End(); }
void ShowButtons() { PDPlayer pdPlayer = FindObjectOfType <PDPlayer>(); if (pdPlayer != null) { return; } Separator(); if (pdPlayer == null) { if (LargeAddElementButton("Add Pure Data Player".ToGUIContent())) { audioPlayer.AddComponent <PDPlayer>(); } } }
public override void OnHierarchyWindowItemGUI(int instanceid, Rect selectionrect) { #if UNITY_EDITOR icon = icon ?? HelperFunctions.GetAssetInFolder <Texture>("pd.png", "PDPlayer"); GameObject gameObject = UnityEditor.EditorUtility.InstanceIDToObject(instanceid) as GameObject; if (gameObject == null || icon == null) { return; } float width = selectionrect.width; selectionrect.width = 16; selectionrect.height = 16; PDPlayer player = gameObject.GetComponent <PDPlayer>(); if (player != null) { selectionrect.x = width - 8 + gameObject.GetHierarchyDepth() * 14; GUI.DrawTexture(selectionrect, icon); } #endif }
public PDAudioItemManager(PDPlayer pdPlayer) : base(pdPlayer.listener, pdPlayer.infoManager, pdPlayer) { this.pdPlayer = pdPlayer; BuildModulesDict(); }
public PDBridge(PDPlayer pdPlayer) { this.pdPlayer = pdPlayer; }
public PDEditorHelper(PDPlayer pdPlayer) { this.pdPlayer = pdPlayer; }
public PDSingleAudioItem(string name, int id, AudioSource audioSource, AudioInfo audioInfo, GameObject gameObject, CoroutineHolder coroutineHolder, PDGainManager gainManager, PDAudioItemManager itemManager, PDPlayer pdPlayer) : base(name, id, audioSource, audioInfo, gameObject, coroutineHolder, gainManager, itemManager, pdPlayer) { this.pdPlayer = pdPlayer; pdPlayer.communicator.SendValue(Name + "_Volume", Volume); }
public void Start() { editorHelper = AudioHierarchyEditorHelper.GetInstance(); editorHelper.Update(); pdPlayer = Object.FindObjectOfType <PDPlayer>(); }
public PDCommunicator(PDPlayer pdPlayer) { this.pdPlayer = pdPlayer; }
public PDPatchManager(PDPlayer pdPlayer) { this.pdPlayer = pdPlayer; }
public PDSpatializer(string moduleName, GameObject source, PDPlayer pdPlayer) { this.moduleName = moduleName; this.source = source; this.pdPlayer = pdPlayer; }