public void NoneChose() { XO = PlyerSide.None; PCXO = PCSide.None; spriteRenderer.sprite = null; stat = StatusOfGame.ChuseSide; }
public void XChose() { if (XO == PlyerSide.None) { XO = PlyerSide.X; PCXO = PCSide.O; stat = StatusOfGame.Play; } }