internal static extern UInt32 PartyChatControlGetAudioInput( PARTY_CHAT_CONTROL_HANDLE chatControl, out PARTY_AUDIO_DEVICE_SELECTION_TYPE audioDeviceSelectionType, out UTF8StringPtr audioDeviceSelectionContext, out UTF8StringPtr deviceId);
internal static extern UInt32 PartyChatControlSetAudioInput( PARTY_CHAT_CONTROL_HANDLE chatControl, PARTY_AUDIO_DEVICE_SELECTION_TYPE audioDeviceSelectionType, Byte[] audioDeviceSelectionContext, IntPtr asyncIdentifier);