Beispiel #1
0
 // Update is called once per frame
 void Update()
 {
     if (myGameController.getCurScene() == GameController.GameScene.PlantLand)
     {
         fillImage.fillAmount = myOxygenController.getCurOxygen() / myOxygenController.getMaxOxygen();
     }
 }
Beispiel #2
0
 // Start is called before the first frame update
 void Start()
 {
     myGameController     = GameObject.FindWithTag("GameController").GetComponent <GameController>();
     myOxygenController   = GameObject.FindWithTag("GameController").transform.parent.Find("OxygenController").GetComponent <OxygenController>();
     fillImage            = transform.GetChild(0).GetComponent <Image>();
     fillImage.fillAmount = myOxygenController.getCurOxygen() / myOxygenController.getMaxOxygen();
 }