// Use this for initialization
 void Start()
 {
     dollState = NowState.Stay;
     owner = OwnerState.None;
     netState = GetComponent<NetworkView>();
 }
 //ドローンの所有者を判別する
 void ChangeOwner()
 {
     if (WhoIsOwner()) owner = OwnerState.Maine;
     else owner = OwnerState.Your;
 }