public void RemoveBuilding(Building building) { if (OwnedBuildings.Contains(building)) { OwnedBuildings.Remove(building); } }
public void AddBuilding(Building building) { if (!OwnedBuildings.Contains(building)) { OwnedBuildings.Add(building); } }
public void RemoveBuilding(Building building) { if (OwnedBuildings.Contains(building)) { OwnedBuildings.Remove(building); } }
public void AddBuilding(Building building) { if (!OwnedBuildings.Contains(building)) { OwnedBuildings.Add(building); } }