private void DrawCursorShape(Texture2D texture, OutputDuplicatePointerShapeInformation info, byte[] buffer, int offsetX, int offsetY)
        {
            using (var surface = texture.QueryInterface <Surface>())
            {
                //Maps the surface, indicating that the CPU needs access to the data.
                var rect = surface.Map(SharpDX.DXGI.MapFlags.Write);

                //Cursors can be divided into 3 types:
                switch (info.Type)
                {
                //Masked monochrome, a cursor which reacts with the background.
                case (int)OutputDuplicatePointerShapeType.Monochrome:
                    DrawMonochromeCursor(offsetX, offsetY, info.Width, info.Height, rect, info.Pitch, buffer);
                    break;

                //Color, a colored cursor which supports transparency.
                case (int)OutputDuplicatePointerShapeType.Color:
                    DrawColorCursor(offsetX, offsetY, info.Width, info.Height, rect, info.Pitch, buffer);
                    break;

                //Masked color, a mix of both previous types.
                case (int)OutputDuplicatePointerShapeType.MaskedColor:
                    DrawMaskedColorCursor(offsetX, offsetY, info.Width, info.Height, rect, info.Pitch, buffer);
                    break;
                }

                surface.Unmap();
            }
        }
Beispiel #2
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 public MaskedColorPointerShape(IntPtr ShapeBuffer,
                                OutputDuplicatePointerShapeInformation ShapeInfo,
                                Direct2DEditorSession EditorSession)
     : base(ShapeInfo.Width, ShapeInfo.Height, EditorSession)
 {
     _maskedShapeBuffer = new byte[Width * Height * 4];
     Marshal.Copy(ShapeBuffer, _maskedShapeBuffer, 0, _maskedShapeBuffer.Length);
 }
Beispiel #3
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 public ColorPointerShape(IntPtr ShapeBuffer,
                          OutputDuplicatePointerShapeInformation ShapeInfo,
                          RenderTarget RenderTarget)
 {
     _bmp = new Bitmap(RenderTarget,
                       new Size2(ShapeInfo.Width, ShapeInfo.Height),
                       new DataPointer(ShapeBuffer, ShapeInfo.Height * ShapeInfo.Pitch),
                       ShapeInfo.Pitch,
                       new BitmapProperties(new PixelFormat(Format.B8G8R8A8_UNorm, AlphaMode.Premultiplied)));
 }
Beispiel #4
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        public MonochromePointerShape(IntPtr ShapeBuffer,
                                      OutputDuplicatePointerShapeInformation ShapeInfo,
                                      Direct2DEditorSession EditorSession)
            : base(ShapeInfo.Width, ShapeInfo.Height / 2, EditorSession)
        {
            _andMaskBuffer = new byte[Width * Height / 8];
            Marshal.Copy(ShapeBuffer, _andMaskBuffer, 0, _andMaskBuffer.Length);

            _xorMaskBuffer = new byte[Width * Height / 8];
            Marshal.Copy(ShapeBuffer + _andMaskBuffer.Length, _xorMaskBuffer, 0, _xorMaskBuffer.Length);
        }