Beispiel #1
0
 public override void Dispose()
 {
     for (var i = 0; i < MAX_STREAMS_COUNT; i++)
     {
         if (_streams[i] == null)
         {
             continue;
         }
         _streams[i].Dispose();
         _streams[i] = null;
     }
     //SendMessagesBlock.Complete();
     OutputBuffer.Dispose();
     base.Dispose();
 }