Beispiel #1
0
 OutMagic GetMagic()
 {
     if (outMagic == null)
     {
         outMagic = GameObject.FindObjectOfType <OutMagic>();
     }
     return(outMagic);
 }
Beispiel #2
0
    // Use this for initialization
    void Start()
    {
        current  = this;
        outMagic = GameObject.FindObjectOfType <OutMagic>();

        CreatePlayer();
        setMagicText();
        SetSafeText();
    }