public void spawnBallistaObject()
    {
        if (!spawned && otc.getPlayStatus())
        {
            if (otc.isPlayerHoster())
            {
                ballistaTag = "BallistaP1";
                isHoster    = true;
            }
            else if (otc.isPlayerResolver())
            {
                ballistaTag = "BallistaP2";
            }
            else
            {
                Debug.Log("Player is neither hoster or resolver");
            }

            Pose anchorPose;
            bool didHit = FindPointOnPlane(out anchorPose);
            if (didHit)
            {
                //it went inside here
                //parent everything to the worldanchorTransform
                // when instantiating the transform is global.
                ASL.ASLHelper.InstanitateASLObject("BallistaObject", Vector3.zero,
                                                   Quaternion.identity, GetComponent <ASL.ASLObject>().m_Id,
                                                   GetType().Namespace + GetType().Name, "CreatedBallistaObject");

                Debug.Log("Ballista Parent m_id is: " + GetComponent <ASL.ASLObject>().m_Id);
                spawned = true;
                matc.setPlayerTag();
            }
        }
    }
 public void setPlayerTag()
 {
     if (otc.isPlayerHoster())
     {
         ballistaTag = "BallistaP1";
     }
     else if (otc.isPlayerResolver())
     {
         ballistaTag = "BallistaP2";
     }
 }
Beispiel #3
0
    //bool isOwn = false;

    // Start is called before the first frame update
    void Start()
    {
        sb  = FindObjectOfType <SpawnBallista>();
        mtc = FindObjectOfType <MainATC>();
        gs  = FindObjectOfType <GameSession>();
        otc = FindObjectOfType <OtherController>();
        bt  = sb.getBallistaTag();

        if ((otc.isPlayerHoster() && bt == "BallistaP1") ||
            otc.isPlayerResolver() && bt == "BallistaP2")
        {
            //isOwn = true;
            InvokeRepeating("setPlank", 2.0f, 0.1f);
            Debug.Log("Plank setting owned");
        }
    }
Beispiel #4
0
 private void OnCollisionEnter(Collision other)
 {
     if (other.gameObject.CompareTag("plane") && !firstT)
     {
         Instantiate(go, other.GetContact(0).point, Quaternion.AngleAxis(90f, Vector3.right));
         firstT = true;
     }
     if (other.gameObject.CompareTag(oppBT))
     {
         //&& !other.gameObject.CompareTag("Untagged")
         Destroy(this.gameObject);
         Debug.Log("Hit!");
         if ((otc.isPlayerHoster() && oppBT == "BallistaP2") ||
             (otc.isPlayerResolver() && oppBT == "BallistaP1"))
         {
             gs.changeScore(1.0f);
         }
     }
 }