Beispiel #1
0
        public MoveResult OnMove(Move move, Guid matchId, Gameboard gameBoard)
        {
            var  isEndOfMatch         = false;
            var  cleanGameBoard       = BoardManager.ResetMoveRatings(gameBoard);
            Move computerMove         = null;
            var  computerMoveCriteria = "";

            move.Captures = ScoreKeeper.GetMoveCaptures(move.Row, move.Column, move.PlayerNumber, cleanGameBoard);

            var gameBoardAfterMove = BoardManager.RecordMove(move, cleanGameBoard);

            var nextPlayerNumber         = GetOtherPlayerNumber(move.PlayerNumber);
            var nextPlayerPotentialMoves = ScoreKeeper.GetNextMovesForPlayer(nextPlayerNumber, gameBoardAfterMove);

            if (nextPlayerPotentialMoves.Any( ))
            {
                gameBoardAfterMove = BoardManager.MapNextMoveTargets(nextPlayerPotentialMoves, gameBoardAfterMove);

                if (nextPlayerNumber == ComputerPlayerNumber)
                {
                    var moveSelection = OthelloAI.MakeMove(nextPlayerPotentialMoves);
                    computerMove         = new Move(moveSelection.Position.Row, moveSelection.Position.Column, nextPlayerNumber);
                    computerMoveCriteria = moveSelection.Criteria;
                }
            }

            else
            {
                nextPlayerNumber = move.PlayerNumber;
                var currentPlayerPotentialMoves = ScoreKeeper.GetNextMovesForPlayer(move.PlayerNumber, gameBoardAfterMove);

                if (currentPlayerPotentialMoves.Any( ))
                {
                    gameBoardAfterMove = BoardManager.MapNextMoveTargets(currentPlayerPotentialMoves, gameBoardAfterMove);

                    if (nextPlayerNumber == ComputerPlayerNumber)
                    {
                        var moveSelection = OthelloAI.MakeMove(currentPlayerPotentialMoves);
                        computerMove         = new Move(moveSelection.Position.Row, moveSelection.Position.Column, nextPlayerNumber);
                        computerMoveCriteria = moveSelection.Criteria;
                    }
                }
                else
                {
                    isEndOfMatch = true;
                }
            }

            return(new MoveResult
            {
                CurrentPlayer = nextPlayerNumber,
                Gameboard = gameBoardAfterMove,
                MatchId = matchId,
                Captures = move.Captures,
                IsEndOfMatch = isEndOfMatch,
                ComputerMove = computerMove,
                Criteria = computerMoveCriteria
            });
        }
Beispiel #2
0
        public void IsEdge_false_when_not_edge( )
        {
            var position = new Cell {
                Row = 5, Column = 3
            };

            Assert.False(OthelloAI.IsEdge(position));
        }
Beispiel #3
0
        public void IsEdge_true_when_edge( )
        {
            var position = new Cell {
                Row = 0, Column = 7
            };

            Assert.True(OthelloAI.IsEdge(position));
        }
Beispiel #4
0
        public void IsCorner_false_when_not_corner( )
        {
            var position = new Cell {
                Row = 5, Column = 7
            };

            Assert.False(OthelloAI.IsCorner(position));
        }
Beispiel #5
0
        public void IsCorner_true_when_corner( )
        {
            var position = new Cell {
                Row = 0, Column = 7
            };

            Assert.True(OthelloAI.IsCorner(position));
        }
Beispiel #6
0
        public void GetHighestScoringPosition_returns_cell_with_highest_point_value( )
        {
            var positions = new List <Cell>
            {
                new Cell {
                    PointValue = 2
                },
                new Cell {
                    PointValue = 1
                },
                new Cell {
                    PointValue = 7
                },
                new Cell {
                    PointValue = 5
                }
            };

            var sut = OthelloAI.GetHighestScoringPosition(positions);

            Assert.Equal(7, sut.PointValue);
        }
Beispiel #7
0
        public void MakeMove_choses_corner_position_even_if_not_highest_scoring( )
        {
            var positions = new List <Cell>
            {
                new Cell {
                    Row = 0, Column = 0, PointValue = 2
                },                                                // corner
                new Cell {
                    Row = 0, Column = 3, PointValue = 1
                },
                new Cell {
                    Row = 3, Column = 3, PointValue = 7
                },
                new Cell {
                    Row = 7, Column = 4, PointValue = 5
                }
            };

            var sut = OthelloAI.MakeMove(positions);

            Assert.Equal(2, sut.Position.PointValue);
            Assert.Equal(MoveSelectionCriteria.CornerPositionAvailable, sut.Criteria);
        }
Beispiel #8
0
        public void MakeMove_choses_position_with_highest_score_if_no_corner_or_edge( )
        {
            var positions = new List <Cell>
            {
                new Cell {
                    Row = 2, Column = 5, PointValue = 2
                },
                new Cell {
                    Row = 4, Column = 3, PointValue = 1
                },
                new Cell {
                    Row = 3, Column = 3, PointValue = 7
                },
                new Cell {
                    Row = 6, Column = 4, PointValue = 5
                }
            };

            var sut = OthelloAI.MakeMove(positions);

            Assert.Equal(7, sut.Position.PointValue);
            Assert.Equal(MoveSelectionCriteria.HighestScoringPosition, sut.Criteria);
        }
Beispiel #9
0
        public void MakeMove_choses_edge_position_with_highest_score_if_multiple_available( )
        {
            var positions = new List <Cell>
            {
                new Cell {
                    Row = 7, Column = 5, PointValue = 2
                },                                                // edge
                new Cell {
                    Row = 0, Column = 3, PointValue = 1
                },                                                // edge
                new Cell {
                    Row = 3, Column = 3, PointValue = 7
                },
                new Cell {
                    Row = 6, Column = 4, PointValue = 5
                }
            };

            var sut = OthelloAI.MakeMove(positions);

            Assert.Equal(2, sut.Position.PointValue);
            Assert.Equal(MoveSelectionCriteria.EdgePositionAvailable, sut.Criteria);
        }
Beispiel #10
0
        public void GetHighestScoringPosition_throws_when_empty_list( )
        {
            var positions = new List <Cell>( );

            var ex = Assert.Throws <InvalidOperationException>(() => OthelloAI.GetHighestScoringPosition(positions));
        }