Beispiel #1
0
        public static void SafePositionQ(AIHeroClient enemy)
        {
            var range = Orbwalker.GetRealAutoAttackRange(enemy);
            var path  = Geometry.CircleCircleIntersection(ObjectManager.Player.ServerPosition.To2D(),
                                                          Prediction.GetPrediction(enemy, 0.25f).UnitPosition.To2D(), Program.Q.Range, range);

            if (path.Count() > 0)
            {
                var epos = path.MinOrDefault(x => x.Distance(Game.CursorPosition));
                if (epos.To3D().UnderTurret(true) || epos.To3D().IsWall())
                {
                    return;
                }

                if (epos.To3D().CountEnemiesInRange(Program.Q.Range - 100) > 0)
                {
                    return;
                }
                Program.Q.Cast(epos);
            }
            if (path.Count() == 0)
            {
                var epos = ObjectManager.Player.ServerPosition.Extend(enemy.ServerPosition, -Program.Q.Range);
                if (epos.UnderTurret(true) || epos.IsWall())
                {
                    return;
                }

                // no intersection or target to close
                Program.Q.Cast(ObjectManager.Player.ServerPosition.Extend(enemy.ServerPosition, -Program.Q.Range));
            }
        }
Beispiel #2
0
        private static void BeforeAttack(BeforeAttackEventArgs Args)
        {
            if (MiscOption.GetBool("Forcus"))
            {
                if (isComboMode || isHarassMode)
                {
                    foreach (var target in ObjectManager.Heroes.Enemies.Where(x => !x.IsDead && !x.IsZombie &&
                                                                              Orbwalker.InAutoAttackRange(x) &&
                                                                              x.HasBuff("kalistacoopstrikemarkally"))
                             )
                    {
                        if (!target.IsDead && target.IsValidTarget(Orbwalker.GetRealAutoAttackRange(target)))
                        {
                            myOrbwalker.ForceTarget(target);
                        }
                    }
                }
                else if (isLaneClearMode || isJungleClearMode)
                {
                    var minion = MinionManager
                                 .GetMinions(Me.Position, Orbwalker.GetRealAutoAttackRange(Me),
                                             MinionTypes.All, MinionTeam.NotAlly)
                                 .FirstOrDefault(x => Orbwalker.InAutoAttackRange(x) && x.HasBuff("kalistacoopstrikemarkally"));

                    if (minion != null && minion.IsValidTarget(Orbwalker.GetRealAutoAttackRange(minion)))
                    {
                        myOrbwalker.ForceTarget(minion);
                    }
                }
            }
        }
Beispiel #3
0
        private static void Combo()
        {
            var target = TargetSelector.GetTarget(R.Range, TargetSelector.DamageType.Physical);

            if (target.IsValidTarget(R.Range))
            {
                if (ComboOption.UseR && R.IsReady() &&
                    ComboOption.GetSlider("ComboRLimit") >= GetRCount &&
                    target.IsValidTarget(R.Range))
                {
                    SpellManager.PredCast(R, target, true);
                }

                if (ComboOption.UseQ && Q.IsReady() && target.IsValidTarget(Q.Range))
                {
                    SpellManager.PredCast(Q, target, true);
                }

                if (ComboOption.UseE && E.IsReady() && target.IsValidTarget(E.Range))
                {
                    SpellManager.PredCast(E, target);
                }

                if (ComboOption.UseW && W.IsReady() && target.IsValidTarget(W.Range) &&
                    target.DistanceToPlayer() > Orbwalker.GetRealAutoAttackRange(Me) && Orbwalker.CanAttack())
                {
                    W.Cast();
                }
            }
        }
Beispiel #4
0
        private static void BeforeAttack(BeforeAttackEventArgs Args)
        {
            if (!Args.Unit.IsMe)
            {
                return;
            }

            if (MiscOption.GetBool("Forcus"))
            {
                if (isComboMode || isHarassMode)
                {
                    foreach (var enemy in ObjectManager.Heroes.Enemies.Where(x => !x.IsDead && !x.IsZombie && HavePassive(x)))
                    {
                        myOrbwalker.ForceTarget(enemy);
                    }
                }

                if (isLaneClearMode || isJungleClearMode)
                {
                    var all = MinionManager.GetMinions(Me.Position, Orbwalker.GetRealAutoAttackRange(Me),
                                                       MinionTypes.All, MinionTeam.NotAlly).Where(HavePassive).ToArray();

                    if (all.Any())
                    {
                        myOrbwalker.ForceTarget(all.FirstOrDefault());
                    }
                }
            }
        }
Beispiel #5
0
        private static void Combo()
        {
            var target = TargetSelector.GetTarget(Q.Range, TargetSelector.DamageType.Physical);

            if (target.IsValidTarget(Q.Range))
            {
                if (ComboOption.UseE && E.IsReady() && Me.HasBuff("QuinnR"))
                {
                    E.CastOnUnit(target);
                }

                if (ComboOption.UseQ && Q.IsReady() && !Me.HasBuff("QuinnR"))
                {
                    if (target.DistanceToPlayer() <= Orbwalker.GetRealAutoAttackRange(Me) && HavePassive(target))
                    {
                        return;
                    }

                    SpellManager.PredCast(Q, target, true);
                }

                if (ComboOption.UseW && W.IsReady())
                {
                    var WPred = W.GetPrediction(target);

                    if ((NavMesh.GetCollisionFlags(WPred.CastPosition) == CollisionFlags.Grass ||
                         NavMesh.IsGrass(target.ServerPosition)) && !target.IsVisible)
                    {
                        W.Cast();
                    }
                }
            }
        }
Beispiel #6
0
        private static void LaneClear()
        {
            if (LaneClearOption.HasEnouguMana)
            {
                var minions = MinionManager.GetMinions(Me.Position, R.Range);

                if (minions.Any())
                {
                    if (LaneClearOption.UseR && R.IsReady() && LaneClearOption.GetSlider("LaneClearRLimit") >= GetRCount)
                    {
                        var rMinion =
                            minions.FirstOrDefault(x => x.DistanceToPlayer() > Orbwalker.GetRealAutoAttackRange(Me));

                        if (rMinion != null && MinionHealthPrediction.GetHealthPrediction(rMinion, 250) > 0)
                        {
                            R.Cast(rMinion);
                        }
                    }

                    if (LaneClearOption.UseE && E.IsReady())
                    {
                        var eMinions = MinionManager.GetMinions(Me.Position, E.Range);
                        var eFarm    =
                            MinionManager.GetBestLineFarmLocation(eMinions.Select(x => x.Position.To2D()).ToList(),
                                                                  E.Width, E.Range);

                        if (eFarm.MinionsHit >= LaneClearOption.GetSlider("LaneClearECount"))
                        {
                            E.Cast(eFarm.Position);
                        }
                    }

                    if (LaneClearOption.UseQ && Q.IsReady())
                    {
                        var qMinion =
                            MinionManager
                            .GetMinions(
                                Me.Position, Q.Range)
                            .FirstOrDefault(
                                x =>
                                x.Health < Q.GetDamage(x) &&
                                MinionHealthPrediction.GetHealthPrediction(x, 250) > 0 &&
                                x.Health > Me.GetAutoAttackDamage(x));

                        if (qMinion != null)
                        {
                            Q.Cast(qMinion);
                        }
                    }
                }
            }
        }
Beispiel #7
0
        private static void AfterAttack(AttackableUnit unit, AttackableUnit ArgsTarget)
        {
            if (!unit.IsMe || Me.IsDead || ArgsTarget == null || ArgsTarget.IsDead || !ArgsTarget.IsValidTarget())
            {
                return;
            }

            if (isComboMode && ArgsTarget.ObjectType == GameObjectType.AIHeroClient)
            {
                if (ComboOption.UseQ && Q.IsReady())
                {
                    var target = (AIHeroClient)ArgsTarget;

                    if (!target.IsDead && !target.IsZombie)
                    {
                        if (Me.HasBuff("asheqcastready"))
                        {
                            Q.Cast(true);
                            Orbwalker.ResetAutoAttackTimer();
                        }
                    }
                }
            }
            else if (isJungleClearMode && ArgsTarget.ObjectType == GameObjectType.obj_AI_Minion)
            {
                if (JungleClearOption.HasEnouguMana && JungleClearOption.UseQ && Q.IsReady())
                {
                    var mobs = MinionManager.GetMinions(Me.Position, Orbwalker.GetRealAutoAttackRange(Me), MinionTypes.All, MinionTeam.Neutral, MinionOrderTypes.MaxHealth);

                    if (mobs.Any())
                    {
                        foreach (var mob in mobs)
                        {
                            if (!mob.IsValidTarget(Orbwalker.GetRealAutoAttackRange(Me)) || !(mob.Health > Me.GetAutoAttackDamage(mob) * 2))
                            {
                                continue;
                            }

                            if (Me.HasBuff("asheqcastready"))
                            {
                                Q.Cast(true);
                                Orbwalker.ResetAutoAttackTimer();
                            }
                        }
                    }
                }
            }
        }
Beispiel #8
0
        public static void DoLastHit()
        {
            var q      = LasthitMenu.GetCheckbox("useQ") && Q.IsReady();
            var e      = LasthitMenu.GetCheckbox("useE") && E.IsReady();
            var minion = ObjectManager.MinionsAndMonsters.Enemy.Where(x => x.IsValidTarget(E.Range));

            foreach (var m in minion)
            {
                if (q && ObjectManager.Me.Distance(m) > Orbwalker.GetRealAutoAttackRange(m) && Q.GetDamage(m) >= m.Health)
                {
                    Q.Cast(m);
                }
                if (e && ObjectManager.Me.Distance(m) > Orbwalker.GetRealAutoAttackRange(m) && E.GetDamage(m) >= m.Health)
                {
                    E.CastOnUnit(m);
                }
            }
        }
Beispiel #9
0
        private static void AutoRLogic()
        {
            if (MiscOption.GetBool("AutoR") && R.IsReady())
            {
                foreach (var target in ObjectManager.Heroes.Enemies.Where(x => x.IsValidTarget(R.Range)))
                {
                    if (!(target.DistanceToPlayer() > Orbwalker.GetRealAutoAttackRange(Me)) ||
                        !(target.DistanceToPlayer() <= 700) ||
                        !(target.Health > Me.GetAutoAttackDamage(target)) ||
                        !(target.Health < R.GetDamage(target) + Me.GetAutoAttackDamage(target) * 3) ||
                        target.HasBuffOfType(BuffType.SpellShield))
                    {
                        continue;
                    }

                    SpellManager.PredCast(R, target);
                    return;
                }
            }
        }
Beispiel #10
0
        private static void KillSteal()
        {
            if (KillStealOption.UseW && W.IsReady())
            {
                foreach (var target in ObjectManager.Heroes.Enemies.Where(x => x.IsValidTarget(W.Range)))
                {
                    if (!target.IsValidTarget(W.Range) || !(target.Health < W.GetDamage(target)))
                    {
                        continue;
                    }

                    if (target.DistanceToPlayer() <= Orbwalker.GetRealAutoAttackRange(Me) && Me.HasBuff("AsheQAttack"))
                    {
                        continue;
                    }

                    if (!target.IsUnKillable())
                    {
                        SpellManager.PredCast(W, target);
                        return;
                    }
                }
            }

            if (KillStealOption.UseR && R.IsReady())
            {
                foreach (var target in ObjectManager.Heroes.Enemies.Where(x => x.IsValidTarget(2000) && KillStealOption.GetKillStealTarget(x.ChampionName)))
                {
                    if (!(target.DistanceToPlayer() > 800) || !(target.Health < R.GetDamage(target)) || target.HasBuffOfType(BuffType.SpellShield))
                    {
                        continue;
                    }

                    if (!target.IsUnKillable())
                    {
                        SpellManager.PredCast(R, target);
                        return;
                    }
                }
            }
        }
Beispiel #11
0
        private static void LastHit()
        {
            if (LastHitOption.HasEnouguMana)
            {
                if (LastHitOption.UseQ && Q.IsReady())
                {
                    var minions =
                        MinionManager.GetMinions(Me.Position, Q.Range)
                        .Where(
                            x =>
                            x.DistanceToPlayer() <= Q.Range &&
                            x.DistanceToPlayer() > Orbwalker.GetRealAutoAttackRange(Me) &&
                            x.Health < Q.GetDamage(x)).ToArray();

                    if (minions.Any())
                    {
                        Q.Cast(minions.FirstOrDefault(), true);
                    }
                }
            }
        }
Beispiel #12
0
        private static void BeforeAttack(BeforeAttackEventArgs Args)
        {
            if (!Args.Target.IsMe)
            {
                return;
            }

            if (isComboMode || isHarassMode)
            {
                var ForcusETarget =
                    ObjectManager.Heroes.Enemies.FirstOrDefault(
                        x =>
                        x.IsValidTarget(Orbwalker.GetRealAutoAttackRange(Me)) &&
                        x.HasBuff("kindredecharge"));

                var ForcusTarget =
                    ObjectManager.Heroes.Enemies.FirstOrDefault(
                        x =>
                        x.IsValidTarget(Orbwalker.GetRealAutoAttackRange(Me)) &&
                        x.HasBuff("kindredhittracker"));

                if (ForcusETarget.IsValidTarget(Orbwalker.GetRealAutoAttackRange(Me)) &&
                    MiscOption.GetBool("ForcusE"))
                {
                    myOrbwalker.ForceTarget(ForcusETarget);
                }
                else if (MiscOption.GetBool("Forcus") &&
                         ForcusTarget.IsValidTarget(Orbwalker.GetRealAutoAttackRange(Me)))
                {
                    myOrbwalker.ForceTarget(ForcusTarget);
                }
                else
                {
                    myOrbwalker.ForceTarget(null);
                }
            }
        }
Beispiel #13
0
        private static void BeforeAttack(BeforeAttackEventArgs Args)
        {
            if (!Args.Unit.IsMe)
            {
                return;
            }

            if (isComboMode)
            {
                if (MiscOption.GetBool("Forcustarget"))
                {
                    foreach (
                        var enemy in
                        ObjectManager.Heroes.Enemies.Where(
                            enemy => Orbwalker.InAutoAttackRange(enemy) && enemy.HasBuff("TristanaEChargeSound")))
                    {
                        myOrbwalker.ForceTarget(enemy);
                    }
                }

                if (ComboOption.UseQ && Q.IsReady())
                {
                    if (ComboOption.GetBool("ComboQAlways"))
                    {
                        var Target = Args.Target.ObjectType == GameObjectType.AIHeroClient
                            ? (AIHeroClient)Args.Target
                            : null;

                        if (Target != null &&
                            (Target.HasBuff("TristanaEChargeSound") || Target.HasBuff("TristanaECharge")))
                        {
                            Q.Cast();
                        }
                    }
                    else
                    {
                        Q.Cast();
                    }
                }
            }
            else if (isHarassMode)
            {
                if (MiscOption.GetBool("Forcustarget"))
                {
                    foreach (
                        var enemy in
                        ObjectManager.Heroes.Enemies.Where(
                            enemy => Orbwalker.InAutoAttackRange(enemy) && enemy.HasBuff("TristanaEChargeSound")))
                    {
                        myOrbwalker.ForceTarget(enemy);
                    }
                }
            }
            else if (isJungleClearMode && JungleClearOption.HasEnouguMana)
            {
                if (JungleClearOption.UseQ && Q.IsReady())
                {
                    var minion =
                        MinionManager.GetMinions(Orbwalker.GetRealAutoAttackRange(ObjectManager.Player),
                                                 MinionTypes.All, MinionTeam.Neutral, MinionOrderTypes.MaxHealth);

                    if (minion.Any(x => x.NetworkId == Args.Target.NetworkId))
                    {
                        Q.Cast();
                    }
                }
            }
        }
Beispiel #14
0
        private static void Combo()
        {
            var target = TargetSelector.GetTarget(Q.Range, TargetSelector.DamageType.Physical);

            if (target.IsValidTarget(Q.Range))
            {
                if (ComboOption.GetBool("ComboAttack") && target.DistanceToPlayer() > Me.AttackRange + Me.BoundingRadius)
                {
                    var minion =
                        MinionManager.GetMinions(Me.Position, Me.AttackRange + Me.BoundingRadius, MinionTypes.All,
                                                 MinionTeam.NotAlly)
                        .Where(Orbwalker.InAutoAttackRange)
                        .OrderBy(x => x.DistanceToPlayer())
                        .FirstOrDefault();

                    if (minion != null && !minion.IsDead)
                    {
                        Orbwalker.Orbwalk(minion, Game.CursorPosition);
                    }
                }

                if (ComboOption.UseQ && Q.IsReady() && target.IsValidTarget(Q.Range) &&
                    !Orbwalker.InAutoAttackRange(target))
                {
                    if (ComboOption.GetBool("ComboMana"))
                    {
                        if (Me.Mana > Q.ManaCost + E.ManaCost)
                        {
                            var qPred = Q.GetPrediction(target);

                            if (qPred.Hitchance >= HitChance.VeryHigh)
                            {
                                Q.Cast(qPred.CastPosition, true);
                            }
                        }
                    }
                    else
                    {
                        var qPred = Q.GetPrediction(target);

                        if (qPred.Hitchance >= HitChance.VeryHigh)
                        {
                            Q.Cast(qPred.CastPosition, true);
                        }
                    }
                }

                if (ComboOption.UseW && W.IsReady() && Utils.TickCount - LastCastTickW > 2000)
                {
                    if (NavMesh.IsGrass(target.ServerPosition) && !target.IsVisible)
                    {
                        if (ComboOption.GetBool("ComboMana"))
                        {
                            if (Me.Mana > Q.ManaCost + E.ManaCost * 2 + W.ManaCost + R.ManaCost)
                            {
                                W.Cast(target.ServerPosition, true);
                            }
                        }
                        else
                        {
                            W.Cast(target.ServerPosition, true);
                        }
                    }
                }

                if (ComboOption.UseE && E.IsReady() && target.IsValidTarget(E.Range) &&
                    target.HasBuff("kalistaexpungemarker") && Utils.TickCount - lastETime >= 500)
                {
                    if (target.Health < GetRealEDamage(target))
                    {
                        E.Cast(true);
                    }

                    if (ComboOption.GetBool("ComboEUse") &&
                        target.DistanceToPlayer() > Orbwalker.GetRealAutoAttackRange(Me) + 100)
                    {
                        var EKillMinion = MinionManager.GetMinions(Me.Position, E.Range, MinionTypes.All,
                                                                   MinionTeam.NotAlly)
                                          .FirstOrDefault(x => x.HasBuff("kalistaexpungemarker") &&
                                                          x.DistanceToPlayer() <= E.Range && x.Health < GetRealEDamage(x));

                        if (EKillMinion != null && EKillMinion.DistanceToPlayer() <= E.Range &&
                            target.IsValidTarget(E.Range))
                        {
                            E.Cast(true);
                        }
                    }
                }
            }
        }
Beispiel #15
0
        private static void Combo()
        {
            var target = MiscOption.GetList("PlayMode") == 0
                ? TargetSelector.GetTarget(EQ.Range, TargetSelector.DamageType.Physical)
                : TargetSelector.GetTarget(EQ.Range);

            if (target.IsValidTarget(EQ.Range))
            {
                if (ComboOption.UseQ && Q.IsReady() && target.IsValidTarget(Q.Range))
                {
                    SpellManager.PredCast(Q, target);
                }

                if (ComboOption.UseW && W.IsReady() && target.IsValidTarget(W.Range))
                {
                    SpellManager.PredCast(W, target, true);
                }

                if (ComboOption.UseE && E.IsReady() && target.IsValidTarget(EQ.Range))
                {
                    if (ComboOption.GetBool("ComboECheck") && !Me.UnderTurret(true) &&
                        Me.CountEnemiesInRange(1200) <= 2)
                    {
                        var useECombo = false;

                        if (target.DistanceToPlayer() > Orbwalker.GetRealAutoAttackRange(Me) &&
                            target.IsValidTarget())
                        {
                            if (target.Health < E.GetDamage(target) + Me.GetAutoAttackDamage(target) &&
                                target.Distance(Game.CursorPosition) < Me.Distance(Game.CursorPosition))
                            {
                                useECombo = true;
                            }

                            if (target.Health < E.GetDamage(target) + W.GetDamage(target) && W.IsReady() &&
                                target.Distance(Game.CursorPosition) + 350 < Me.Distance(Game.CursorPosition))
                            {
                                useECombo = true;
                            }

                            if (target.Health < E.GetDamage(target) + Q.GetDamage(target) && Q.IsReady() &&
                                target.Distance(Game.CursorPosition) + 300 < Me.Distance(Game.CursorPosition))
                            {
                                useECombo = true;
                            }
                        }

                        if (useECombo)
                        {
                            var CastEPos = Me.Position.Extend(target.Position, 475f);

                            if (ComboOption.GetBool("ComboEWall"))
                            {
                                if (NavMesh.GetCollisionFlags(CastEPos) != CollisionFlags.Wall &&
                                    NavMesh.GetCollisionFlags(CastEPos) != CollisionFlags.Building &&
                                    NavMesh.GetCollisionFlags(CastEPos) != CollisionFlags.Prop)
                                {
                                    E.Cast(CastEPos);
                                    useECombo = false;
                                }
                            }
                            else
                            {
                                E.Cast(CastEPos);
                                useECombo = false;
                            }
                        }
                    }
                }

                if (ComboOption.UseR && R.IsReady())
                {
                    if (Me.UnderTurret(true) || Me.CountEnemiesInRange(800) > 1)
                    {
                        return;
                    }

                    foreach (var rTarget in ObjectManager.Heroes.Enemies.Where(
                                 x =>
                                 x.IsValidTarget(R.Range) &&
                                 target.DistanceToPlayer() > Orbwalker.GetRealAutoAttackRange(Me)))
                    {
                        if (target.Health < R.GetDamage(rTarget) && R.GetPrediction(rTarget).Hitchance >= HitChance.VeryHigh &&
                            target.DistanceToPlayer() > Q.Range + E.Range / 2)
                        {
                            R.Cast(rTarget, true);
                        }

                        if (rTarget.IsValidTarget(Q.Range + E.Range) &&
                            R.GetDamage(rTarget) + (Q.IsReady() ? Q.GetDamage(rTarget) : 0) +
                            (W.IsReady() ? W.GetDamage(rTarget) : 0) > rTarget.Health + rTarget.HPRegenRate * 2)
                        {
                            R.Cast(rTarget, true);
                        }
                    }
                }
            }
        }
Beispiel #16
0
        private static void AfterAttack(AttackableUnit unit, AttackableUnit ArgsTarget)
        {
            if (!unit.IsMe || !W.IsReady() || ArgsTarget == null)
            {
                return;
            }

            if (isComboMode)
            {
                var hero = ArgsTarget as AIHeroClient;

                if (hero != null && ComboOption.UseW && W.IsReady())
                {
                    if (hero.IsValidTarget(Orbwalker.GetRealAutoAttackRange(Me)))
                    {
                        W.Cast();
                        Orbwalker.ResetAutoAttackTimer();
                    }
                }
            }
            else
            {
                if (isLaneClearMode && LaneClearOption.HasEnouguMana && LaneClearOption.UseW)
                {
                    if (ArgsTarget.ObjectType == GameObjectType.obj_AI_Turret ||
                        ArgsTarget.ObjectType == GameObjectType.obj_Barracks ||
                        ArgsTarget.ObjectType == GameObjectType.obj_HQ ||
                        ArgsTarget.ObjectType == GameObjectType.obj_Turret ||
                        ArgsTarget.ObjectType == GameObjectType.obj_BarracksDampener)
                    {
                        if (Me.CountEnemiesInRange(1000) == 0)
                        {
                            W.Cast();
                            Orbwalker.ResetAutoAttackTimer();
                        }
                    }
                    else if (ArgsTarget.ObjectType == GameObjectType.obj_AI_Minion &&
                             ArgsTarget.Team != GameObjectTeam.Neutral)
                    {
                        var minions = MinionManager.GetMinions(Me.Position, Orbwalker.GetRealAutoAttackRange(Me));

                        if (minions.Count >= 3)
                        {
                            W.Cast();
                            Orbwalker.ResetAutoAttackTimer();
                        }
                    }
                }

                if (isJungleClearMode && JungleClearOption.HasEnouguMana)
                {
                    if (ArgsTarget.ObjectType == GameObjectType.obj_AI_Minion && ArgsTarget.Team == GameObjectTeam.Neutral)
                    {
                        var Mobs = MinionManager.GetMinions(Me.Position, Orbwalker.GetRealAutoAttackRange(Me), MinionTypes.All, MinionTeam.Neutral, MinionOrderTypes.MaxHealth);

                        if (Mobs.Any())
                        {
                            W.Cast();
                            Orbwalker.ResetAutoAttackTimer();
                        }
                    }
                }
            }
        }
Beispiel #17
0
        private static void Combo()
        {
            if (R.Instance.SpellData.Name == "JhinRShot")
            {
                return;
            }

            var wTarget = TargetSelector.GetTarget(W.Range, TargetSelector.DamageType.Physical);

            if (ComboOption.UseW && W.IsReady() && wTarget.IsValidTarget(W.Range))
            {
                if (ComboOption.GetBool("ComboWOnly"))
                {
                    if (HasPassive(wTarget))
                    {
                        SpellManager.PredCast(W, wTarget, true);
                    }
                }
                else
                {
                    SpellManager.PredCast(W, wTarget, true);
                }
            }

            if (ComboOption.UseQ && Q.IsReady())
            {
                var target  = TargetSelector.GetTarget(Q.Range + 300, TargetSelector.DamageType.Physical);
                var qTarget = TargetSelector.GetTarget(Q.Range, TargetSelector.DamageType.Physical);

                if (qTarget.IsValidTarget(Q.Range) && !Orbwalker.CanAttack())
                {
                    Q.CastOnUnit(qTarget, true);
                }
                else if (target.IsValidTarget(Q.Range + 300) && ComboOption.GetBool("ComboQMinion"))
                {
                    if (Me.HasBuff("JhinPassiveReload") || (!Me.HasBuff("JhinPassiveReload") &&
                                                            Me.CountEnemiesInRange(Orbwalker.GetRealAutoAttackRange(Me) + Me.BoundingRadius) == 0))
                    {
                        var qPred       = Core.Prediction.GetPrediction(target, 0.25f);
                        var bestQMinion =
                            MinionManager.GetMinions(qPred.CastPosition, 300)
                            .Where(x => x.IsValidTarget(Q.Range))
                            .OrderBy(x => x.Health)
                            .ThenBy(x => x.Distance(target))
                            .FirstOrDefault();

                        if (bestQMinion != null && bestQMinion.IsValidTarget(Q.Range))
                        {
                            Q.CastOnUnit(bestQMinion, true);
                        }
                    }
                }
            }

            var eTarget = TargetSelector.GetTarget(E.Range);

            if (ComboOption.UseE && E.IsReady() && eTarget.IsValidTarget(E.Range) && Utils.TickCount - LastECast > 2500 && !IsAttack)
            {
                if (!eTarget.CanMoveMent())
                {
                    SpellManager.PredCast(E, eTarget, true);
                }
                else
                {
                    if (E.GetPrediction(eTarget).Hitchance >= HitChance.High)
                    {
                        E.Cast(E.GetPrediction(eTarget).UnitPosition);
                    }
                }
            }
        }
Beispiel #18
0
        private static void Combo()
        {
            if (ComboOption.UseR && R.IsReady())
            {
                foreach (var target in ObjectManager.Heroes.Enemies.Where(x => x.IsValidTarget(1200)))
                {
                    if (target.IsValidTarget(600) && Me.CountEnemiesInRange(600) >= 3 && target.CountAlliesInRange(200) <= 2)
                    {
                        SpellManager.PredCast(R, target);
                    }

                    if (Me.CountEnemiesInRange(800) == 1 &&
                        target.DistanceToPlayer() > Orbwalker.GetRealAutoAttackRange(Me) &&
                        target.DistanceToPlayer() <= 700 &&
                        target.Health > Me.GetAutoAttackDamage(target) &&
                        target.Health < R.GetDamage(target) + Me.GetAutoAttackDamage(target) * 3 &&
                        !target.HasBuffOfType(BuffType.SpellShield))
                    {
                        SpellManager.PredCast(R, target);
                    }

                    if (target.DistanceToPlayer() <= 1000 &&
                        (!target.CanMove || target.HasBuffOfType(BuffType.Stun) ||
                         R.GetPrediction(target).Hitchance == HitChance.Immobile))
                    {
                        SpellManager.PredCast(R, target);
                    }
                }
            }

            if (ComboOption.UseW && W.IsReady() && !Me.HasBuff("AsheQAttack"))
            {
                if ((ComboOption.GetBool("ComboSaveMana") &&
                     Me.Mana > (R.IsReady() ? R.ManaCost : 0) + W.ManaCost + Q.ManaCost) ||
                    !ComboOption.GetBool("ComboSaveMana"))
                {
                    var target = TargetSelector.GetTarget(W.Range, TargetSelector.DamageType.Physical);

                    if (target.IsValidTarget(W.Range))
                    {
                        SpellManager.PredCast(W, target);
                    }
                }
            }

            if (ComboOption.UseE && E.IsReady())
            {
                var target = TargetSelector.GetTarget(1000, TargetSelector.DamageType.Physical);

                if (target.IsValidTarget(1000))
                {
                    var EPred = E.GetPrediction(target);

                    if ((NavMesh.GetCollisionFlags(EPred.CastPosition) == CollisionFlags.Grass ||
                         NavMesh.IsGrass(target.ServerPosition)) && !target.IsVisible)
                    {
                        E.Cast(EPred.CastPosition);
                    }
                }
            }
        }
Beispiel #19
0
        private static void Harass()
        {
            if (HarassOption.HasEnouguMana)
            {
                if (HarassOption.UseQ && Q.IsReady())
                {
                    var target = TargetSelector.GetTarget(Q.Range + 300, TargetSelector.DamageType.Physical, true, ObjectManager.Heroes.Enemies.Where(x => !HarassOption.GetHarassTarget(x.ChampionName)));

                    if (target.IsValidTarget(Q.Range))
                    {
                        Q.CastOnUnit(target, true);
                    }
                    else if (target.IsValidTarget(Q.Range + 300) && HarassOption.GetBool("HarassQMinion"))
                    {
                        if (Me.HasBuff("JhinPassiveReload") || (!Me.HasBuff("JhinPassiveReload") &&
                                                                Me.CountEnemiesInRange(Orbwalker.GetRealAutoAttackRange(Me)) == 0))
                        {
                            var qPred       = Core.Prediction.GetPrediction(target, 0.25f);
                            var bestQMinion =
                                MinionManager.GetMinions(qPred.CastPosition, 300)
                                .Where(x => x.IsValidTarget(Q.Range))
                                .OrderBy(x => x.Distance(target))
                                .ThenBy(x => x.Health)
                                .FirstOrDefault();

                            if (bestQMinion != null)
                            {
                                Q.CastOnUnit(bestQMinion, true);
                            }
                        }
                    }
                }

                if (HarassOption.UseE && E.IsReady() && Utils.TickCount - LastECast > 2500 && !IsAttack)
                {
                    var eTarget = TargetSelector.GetTarget(E.Range, TargetSelector.DamageType.Magical, true, ObjectManager.Heroes.Enemies.Where(x => !HarassOption.GetHarassTarget(x.ChampionName)));

                    if (eTarget.IsValidTarget(E.Range))
                    {
                        SpellManager.PredCast(E, eTarget, true);
                    }
                }

                if (HarassOption.UseW && W.IsReady())
                {
                    var target = TargetSelector.GetTarget(1500f, TargetSelector.DamageType.Physical, true, ObjectManager.Heroes.Enemies.Where(x => !HarassOption.GetHarassTarget(x.ChampionName)));

                    if (target.IsValidTarget(W.Range))
                    {
                        if (HarassOption.GetBool("HarassWOnly") && !HasPassive(target))
                        {
                            return;
                        }

                        SpellManager.PredCast(W, target, true);
                    }
                }
            }
        }