Beispiel #1
0
    void Start()
    {
        //Screen.lockCursor = true;

        //Screen.fullScreen = true;
        Screen.sleepTimeout = SleepTimeout.NeverSleep;

        if (GameObject.FindObjectOfType <OptionsController>())
        {
            optionsController = GameObject.FindObjectOfType <OptionsController>();
            optionsController.gameObject.SetActive(false);

            uiCanvas = GameObject.Find("UI Canvas").GetComponent <Canvas>();
        }

        if (autoLoadNextLevelAfter <= 0f)
        {
            Debug.Log("Level auto load disabled");
        }
        else
        {
            Debug.Log("Autoloading level " + SceneManager.GetActiveScene().buildIndex + 1);
            Invoke("LoadNextLevel", autoLoadNextLevelAfter);
        }
    }
Beispiel #2
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 /// <summary>
 /// Opens the backup path in a explorer window.
 /// </summary>
 public static void OpenBackupPath()
 {
     if (!string.IsNullOrEmpty(View.BackupPath))
     {
         OptionsController.OpenFolder(View.BackupPath);
     }
 }
Beispiel #3
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    // Use this for initialization
    void Start()
    {
        cam       = Camera.main;
        distanceZ = Mathf.Abs(cam.transform.position.z + transform.position.z);
        rb        = GetComponent <Rigidbody2D> ();
        op        = GameObject.FindWithTag("OptionsController").GetComponent <OptionsController> ();
        if (op == null)
        {
            Debug.Log("OptionsController nicht gefunden!");
        }
        pc = GameObject.FindWithTag("Player").GetComponent <PlayerController> ();
        if (pc == null)
        {
            Debug.Log("PlayerController nicht gefunden!");
        }

        leftConstraint   = cam.ScreenToWorldPoint(new Vector3(0.0f, 0.0f, distanceZ)).x;
        rightConstraint  = cam.ScreenToWorldPoint(new Vector3(Screen.width, 0.0f, distanceZ)).x;
        bottomConstraint = cam.ScreenToWorldPoint(new Vector3(0.0f, 0.0f, distanceZ)).y;
        topConstraint    = cam.ScreenToWorldPoint(new Vector3(0.0f, Screen.height, distanceZ)).y;

        float magnitude = Random.Range(minForce, maxForce);
        float torque    = Random.Range(minTorque, maxForce);
        float x         = Random.Range(-1f, 1f);
        float y         = Random.Range(-1f, 1f);

        rb.AddForce(magnitude * new Vector2(x, y));
        rb.AddTorque(torque);
    }
Beispiel #4
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    public static List <ShipBodyMaterial> loadShip(int shipSlotNumber)
    {
        List <ShipBodyMaterial> shipMatrix = new List <ShipBodyMaterial>();
        List <ShipSaveHolder>   ship       = new List <ShipSaveHolder>();

        if (File.Exists(Application.persistentDataPath + "/" + OptionsController.GetConstantValue(0) + "_ship" + shipSlotNumber + ".dat"))
        {
            BinaryFormatter bf   = new BinaryFormatter();
            FileStream      file = File.Open(Application.persistentDataPath + "/" + OptionsController.GetConstantValue(0) + "_ship" + shipSlotNumber + ".dat", FileMode.Open);
            ship = (List <ShipSaveHolder>)bf.Deserialize(file);
            file.Close();
            if (ship.Count > 0)
            {
                foreach (ShipSaveHolder ssh in ship)
                {
                    ShipBodyMaterial sbm = new ShipBodyMaterial();
                    sbm.cell.x = ssh.posX;
                    sbm.cell.y = ssh.posY;
                    //sbm.stats = ssh.sms;
                    shipMatrix.Add(sbm);
                }
            }
        }
        else
        {
            Debug.Log("There is no ship in Ship Slot:" + shipSlotNumber + " for Profile:" + OptionsController.GetConstantValue(0));
        }
        return(shipMatrix);
    }
Beispiel #5
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 private void Start()
 {
     gc     = this;
     cc     = GameObject.Find("CameraParentObject").GetComponent <CameraController>();
     pc     = GameObject.Find("Player").GetComponent <PlayerController>();
     uc     = GameObject.Find("Canvas").GetComponent <UIController>();
     gv     = GetComponent <GameVibrator>();
     sc     = GetComponent <SceneController>();
     cg     = GameObject.Find("Canvas").GetComponent <ClaimGems>();
     scc    = GameObject.Find("Canvas").GetComponent <SecondChanceController>();
     fc     = GameObject.Find("Canvas").GetComponent <FeverController>();
     bm     = GetComponent <BrickManager>();
     ads    = GameObject.Find("Canvas").GetComponent <AdSimulation>();
     scorec = GameObject.Find("Canvas").GetComponent <ScoreController>();
     gemc   = GameObject.Find("Canvas").GetComponent <GemController>();
     oc     = GameObject.Find("OptionsButton").GetComponent <OptionsController>();
     am     = GameObject.Find("CameraParentObject").GetComponent <AudioManager>();
     DontDestroyOnLoad(gameObject);
     DontDestroyOnLoad(uc.gameObject);
     DontDestroyOnLoad(pc.gameObject);
     DontDestroyOnLoad(cc.gameObject);
     DontDestroyOnLoad(GameObject.Find("EventSystem"));
     DontDestroyOnLoad(GameObject.Find("Directional Light"));
     DontDestroyOnLoad(GameObject.Find("LiteFPSCounter"));
     pc.enabled = false;
     sc.LoadScene("LevelScene");
     storing = GetComponent <Storing>();
     LoadAllData();
     pc.SelectedBrick = bm.GetCurrentBrick();
 }
 public void UpdateOSC()
 {
     Settings.Instance.OSC_IP      = oscIP.text;
     Settings.Instance.OSC_Port    = oscPort.text;
     Settings.Instance.OSC_Enabled = oscEnabled.isOn;
     OptionsController.Find <OSCMessageSender>()?.ReloadOSCStats();
 }
Beispiel #7
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	void Start () {
		Cursor.visible = false;
		optionsController = GameObject.FindObjectOfType<OptionsController>(); if (!optionsController) Debug.LogError (this + ":ERROR: unable to attach to OptionsController to reset options to defaults");
		optionsController.SetDefaults();
		optionsController.Save ();
		Invoke("LoadNextLevel", autoLoadNextLevelDelay);
	}
    // Use this for initialization
    void Start()
    {
        shipDesign = OptionsController.GetCurrentShip();
        // Initialize Play
        currentLives = lives;
        NewLife();

        // Get Engines
        GameObject engines = OptionsController.GetCurrentEngines();

        foreach (Transform child in engines.transform)
        {
            Vector3 pos;
            if (child.position.x == 0)
            {
                pos = shipDesign.transform.FindChild("Center Engine").position;
            }
            else if (child.position.x < 0)
            {
                pos = shipDesign.transform.FindChild("Left Engine").position;
            }
            else
            {
                pos = shipDesign.transform.FindChild("Right Engine").position;
            }
            GameObject go = Instantiate(child.gameObject,
                                        pos + transform.position, Quaternion.identity) as GameObject;
            go.transform.parent = transform;
        }
    }
Beispiel #9
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        /// <summary>
        /// Event handler for the KSPMAStarted event.
        /// Starts the app and mod update checks.
        /// </summary>
        protected static void KSPMAStarted(object sender)
        {
            EventDistributor.InvokeAsyncTaskStarted(Instance);
            ModSelectionController.View.ShowBusy = true;

            AsyncTask <bool> .DoWork(() =>
            {
                // Auto KSP MA update check.
                OptionsController.Check4AppUpdates();

                // Auto mod update check.
                OptionsController.Check4ModUpdates(true);

                return(true);
            },
                                     (result, ex) =>
            {
                EventDistributor.InvokeAsyncTaskDone(Instance);
                ModSelectionController.View.ShowBusy = false;
                if (ex != null)
                {
                    Messenger.AddError(string.Format("Error during startup update checks! {0}", ex.Message), ex);
                }
            }
                                     );
        }
 private void OpenFolder(ModNode node)
 {
     if (node != null && !node.IsFile && node.IsInstalled)
     {
         OptionsController.OpenFolder(KSPPathHelper.GetAbsolutePath(SelectedNode.Destination));
     }
 }
Beispiel #11
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 void Awake()
 {
     if (instance == null)
     {
         instance = this;
     }
     else if (instance != this)
     {
         Destroy(gameObject);
     }
     DontDestroyOnLoad(gameObject);
     sounds = GetComponents <AudioSource> ();
     if (SceneManager.GetActiveScene().buildIndex < 2)
     {
         muteToggle = GameObject.FindWithTag("volume_mute").GetComponent <Toggle> ();
         mSlider    = GameObject.FindWithTag("volume_master").GetComponent <Slider> ();
         sfxSlider  = GameObject.FindWithTag("volume_sfx").GetComponent <Slider> ();
         menuSlider = GameObject.FindWithTag("volume_menu").GetComponent <Slider> ();
         gameSlider = GameObject.FindWithTag("volume_game").GetComponent <Slider> ();
     }
     if (SceneManager.GetActiveScene().buildIndex == 1)
     {
         ui = GameObject.FindWithTag("OptionsController").GetComponent <UIController> ();
     }
 }
Beispiel #12
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        public IEnumerable <IndivPricing> GetIndivPrices(string nationalityId, string professionId)
        {
            string SQL = @"select distinct  * from new_indvprice 
where
new_nationality = '@nationalityId'
and new_profession = '@professionId' and statecode = 0 and new_forweb = 1";

            SQL = SQL.Replace("@nationalityId", nationalityId);
            SQL = SQL.Replace("@professionId", professionId);

            DataTable           dt   = CRMAccessDB.SelectQ(SQL).Tables[0];
            List <IndivPricing> List = new List <IndivPricing>();

            for (int i = 0; i < dt.Rows.Count; i++)
            {
                List.Add(new IndivPricing()
                {
                    Id              = dt.Rows[i]["new_indvpriceId"].ToString(),
                    Name            = dt.Rows[i]["new_pricename"].ToString(),
                    Number          = dt.Rows[i]["new_pricenumber"].ToString(),
                    NationalityName = dt.Rows[i]["new_nationalityName"].ToString(),
                    TypeId          = dt.Rows[i]["new_pricetype"].ToString(),
                    TypeName        = OptionsController.GetName("new_indvprice", "new_pricetype", 1025, dt.Rows[i]["new_pricetype"].ToString()),
                    ContractMonths  = MathNumber.RoundDeciaml(dt.Rows[i]["new_contractmonths"].ToString()),
                    PeriodAmount    = MathNumber.RoundDeciaml(dt.Rows[i]["new_periodamount"].ToString()),
                    EveryMonth      = MathNumber.RoundDeciaml(dt.Rows[i]["new_everymonth"].ToString()),
                    MonthelyPaid    = MathNumber.RoundDeciaml(dt.Rows[i]["new_monthlypaid"].ToString()),
                    PrePaid         = MathNumber.RoundDeciaml(dt.Rows[i]["new_monthlypaid"].ToString()),
                    NationalityId   = nationalityId,
                    ProfessionId    = professionId,
                });
            }
            return(List);
        }
Beispiel #13
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 public void UpdateChromaLite(bool enabled)
 {
     if (!enabled)
     {
         OptionsController.Find <PlatformDescriptor>()?.KillChromaLights();
     }
     Settings.Instance.EmulateChromaLite = enabled;
 }
 public void SetUp()
 {
     fileSystem = MockRepository.GenerateStub<IFileSystem>();
     xmlSerializer = MockRepository.GenerateStub<IXmlSerializer>();
     unhandledExceptionPolicy = MockRepository.GenerateStub<IUnhandledExceptionPolicy>();
     eventAggregator = MockRepository.GenerateStub<IEventAggregator>();
     optionsController = new OptionsController(fileSystem, xmlSerializer, unhandledExceptionPolicy, eventAggregator);
 }
 public void SetUp()
 {
     fileSystem               = MockRepository.GenerateStub <IFileSystem>();
     xmlSerializer            = MockRepository.GenerateStub <IXmlSerializer>();
     unhandledExceptionPolicy = MockRepository.GenerateStub <IUnhandledExceptionPolicy>();
     eventAggregator          = MockRepository.GenerateStub <IEventAggregator>();
     optionsController        = new OptionsController(fileSystem, xmlSerializer, unhandledExceptionPolicy, eventAggregator);
 }
 private void Awake()
 {
     base.Awake();
     _optionsController = FindObjectOfType <OptionsController>();
     if (_optionsController == null)
     {
         throw new Exception($"No OptionController Object on {SceneManager.GetActiveScene().name} scene");
     }
 }
        public void it_should_allow_methods()
        {
            var controller = new OptionsController(HttpStatusCode.MethodNotAllowed, "GET");
            controller.Response = new StringResponseInfo(String.Empty, new RequestInfo(Verb.POST, (HttpUrl)UrlParser.Parse("/"), new MemoryStream(), new BasicClaimBasedIdentity()));

            controller.Allow();

            controller.Response.Headers["Allow"].Should().Be("GET");
        }
 private void tsbAddMod_Click(object sender, EventArgs e)
 {
     //Check for a downloads folder (configured and exists)
     while (!OptionsController.HasValidDownloadPath)
     {
         OptionsController.SelectNewDownloadPath();
     }
     ModSelectionController.OpenAddModDialog();
 }
Beispiel #19
0
 public override void LoadOption()
 {
     if (!OptionsController.TryGetOptionValue(optionName, out string optionValue) ||
         !bool.TryParse(optionValue, out bool value) || toggle == null)
     {
         return;
     }
     toggle.SetIsOnWithoutNotify(value);
 }
Beispiel #20
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        public void initialise()
        {
            _repository = new Mock <IOptionsRepository>();

            var mockUoW = new Mock <IUnitOfWork>();

            mockUoW.SetupGet(o => o.Options).Returns(_repository.Object);

            _controller = new OptionsController(mockUoW.Object);
        }
Beispiel #21
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        public void it_should_allow_methods()
        {
            var controller = new OptionsController(HttpStatusCode.MethodNotAllowed, "GET");

            controller.Response = new StringResponseInfo(String.Empty, new RequestInfo(Verb.POST, (HttpUrl)UrlParser.Parse("/"), new MemoryStream(), new BasicClaimBasedIdentity()));

            controller.Allow();

            controller.Response.Headers["Allow"].Should().Be("GET");
        }
 void CheckCount()
 {
     // End game in case of Negative score
     if (count < 0)
     {
         collisonText.text = "";
         OptionsController.PauseGame();
         showPopUp = true;
     }
 }
    IEnumerator optionsRoutine()
    {
        audioSource.PlayOneShot(click);
        FadeOut();
        yield return(new WaitForSeconds(1));

        OptionsController Options = FindObjectOfType <OptionsController>();

        Options.OptionsMenu();
    }
Beispiel #24
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        public static void Save(Talkable talkable)
        {
            var         options = OptionsController.GetOptions();
            RTFDocument doc     = CreateDocument();

            doc = AddTalkable(doc, talkable, options);

            RTFParser.ToFile("Assets/" + PlayerSettings.productName + " Screenplay - " + talkable.name + " - " + options.currentLanguage + ".rtf", doc);
            AssetDatabase.Refresh();
        }
Beispiel #25
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 // Use this for initialization
 void Start()
 {
     spawnPoints       = playerSpawnPoints.GetComponentsInChildren <Transform>();
     optionsController = FindObjectOfType <OptionsController>();
     print(optionsController);
     //print(spawnPoints.Length);
     slider.value = health;
     SetOrangeColor();
     Diff();
 }
        public void it_should_allow_methods_in_CORS_request()
        {
            var controller = new OptionsController(HttpStatusCode.MethodNotAllowed, "GET");
            var request = new RequestInfo(Verb.OPTIONS, (HttpUrl)UrlParser.Parse("/"), new MemoryStream(), new BasicClaimBasedIdentity(), new Header("Origin", "temp.uri"), new Header("Access-Control-Request-Method", "GET"));
            controller.Response = new StringResponseInfo(String.Empty, request);

            controller.Allow();

            controller.Response.Headers["Access-Control-Allow-Methods"].Should().Be("GET");
        }
Beispiel #27
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 void SetScreenResolution()
 {
     if (!PlayerPrefs.HasKey(GamePreferences.ScreenResolution))
     {
         GamePreferences.SetScreenResolution("big");
     }
     else
     {
         OptionsController.SetScreenResolution(GamePreferences.ScreenResolution);
     }
 }
Beispiel #28
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 private void Awake()
 {
     if (instance != null && instance != this)
     {
         Destroy(this);
     }
     else
     {
         instance = this;
     }
 }
        ///<summary>
        ///Выбираем и сохраняем расположение папки с MSTS
        ///</summary>
        private void SelectFolderMenuItem_Click(object sender, EventArgs e)
        {
            DialogResult result = SelectFolderDialog.ShowDialog(); //Открываем диалоговое окно выбора директории

            if (result == DialogResult.OK)                         //Если пользователь выбрал директорию
            {
                var path = SelectFolderDialog.SelectedPath;        //Получаем путь к выбранной директории
                OptionsController.SetPath(path);                   //Пытаемся записать путь к MSTS в конфигурационный файл
                LoadPath();                                        // Пробуем получить путь к МСТС
            }
        }
Beispiel #30
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    public static void SaveOptionsData(OptionsController optionsController)
    {
        BinaryFormatter formatter = new BinaryFormatter();
        string          path      = Application.persistentDataPath + "/options.taco";
        FileStream      stream    = new FileStream(path, FileMode.Create);

        OptionData data = new OptionData(optionsController);

        formatter.Serialize(stream, data);
        stream.Close();
    }
    private void Awake()
    {
        //Singleton pattern, we know that only one exists
        instance = this;

        //Keep this object through scenes, since we use it as a holder for data
        if (SceneManager.GetActiveScene().name == "Menu")
        {
            DontDestroyOnLoad(this.gameObject);
        }
    }
Beispiel #32
0
        public void it_should_allow_methods_in_CORS_request()
        {
            var controller = new OptionsController(HttpStatusCode.MethodNotAllowed, "GET");
            var request    = new RequestInfo(Verb.OPTIONS, (HttpUrl)UrlParser.Parse("/"), new MemoryStream(), new BasicClaimBasedIdentity(), new Header("Origin", "temp.uri"), new Header("Access-Control-Request-Method", "GET"));

            controller.Response = new StringResponseInfo(String.Empty, request);

            controller.Allow();

            controller.Response.Headers["Access-Control-Allow-Methods"].Should().Be("GET");
        }
Beispiel #33
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 public void Save()
 {
     Controller.Instance.Options.attributes      = ArrayHelper.Copy(attributesTemp);
     Controller.Instance.Options.languages       = ArrayHelper.Copy(languagesTemp);
     Controller.Instance.Options.jsonPrettyPrint = jsonPrettyPrintTemp;
     Controller.Instance.Options.currentLanguage = string.Copy(currentLanguageTemp);
     Controller.Instance.Options.SetLanguageList();
     CharactersController.UpdateList(Controller.Instance.Options);
     OptionsController.Save(Controller.Instance.Options, Controller.Instance.Options.jsonPrettyPrint);
     Close();
 }
Beispiel #34
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 private void Start()
 {
     UpdateAudio();
     if (PlayerPrefController.GetLoadStatus() == 0)
     {
         OptionsController optionsController = new OptionsController();
         optionsController.Defaults();
         Destroy(optionsController, 1.5f);
         PlayerPrefController.SetAsLoadedBefore();
     }
 }
Beispiel #35
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        public OptionsRequestMapping(OperationInfo<Verb> operation, HttpUrl methodRoute, HttpStatusCode responseStatusCode, params string[] allowed)
        {
            if (operation == null)
            {
                throw new ArgumentNullException("operation");
            }

            if (allowed == null)
            {
                throw new ArgumentNullException("allowed");
            }

            if (allowed.Length == 0)
            {
                throw new ArgumentOutOfRangeException("allowed");
            }

            Target = new OptionsController(responseStatusCode, allowed);
            Operation = operation;
            MethodRoute = methodRoute;
            ArgumentSources = new Dictionary<int, ArgumentValueSources>(operation.UnderlyingMethod.GetParameters().Length + (operation.UnderlyingMethod.ReturnType != typeof(void) ? 1 : 0));
        }
Beispiel #36
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 public void RegisterController(OptionsController controller)
 {
     this.controller = controller;
 }
 void OnApplicationQuit()
 {
     Save();
     s_Instance = null;
 }
 public void ShowOptions()
 {
     var optionsView = viewFactory.CreateOptionsView();
       OptionsController optionsController = new OptionsController(optionsView, true, servicesProvider);
       optionsView.ShowModal();
 }
Beispiel #39
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 public void gameController_ShowOptionsRequested(object sender, EventArgs e)
 {
     var optionsView = logicStarter.ViewFactory.CreateOptionsView();
       OptionsController optionsController = new OptionsController(optionsView, true, logicStarter.ServicesProvider);
       optionsView.ShowModal();
 }
 void gameController_ShowOptionsRequested(object sender, EventArgs e)
 {
     var optionsView = viewFactory.CreateOptionsView();
       OptionsController optionsController = new OptionsController(optionsView, false, servicesProvider);
       optionsView.ShowModal();
 }