Beispiel #1
0
 public bool DeepEquals(DestinyActivityDefinition?other)
 {
     return(other is not null &&
            (DisplayProperties is not null ? DisplayProperties.DeepEquals(other.DisplayProperties) : other.DisplayProperties is null) &&
            (OriginalDisplayProperties is not null ? OriginalDisplayProperties.DeepEquals(other.OriginalDisplayProperties) : other.OriginalDisplayProperties is null) &&
            (SelectionScreenDisplayProperties is not null ? SelectionScreenDisplayProperties.DeepEquals(other.SelectionScreenDisplayProperties) : other.SelectionScreenDisplayProperties is null) &&
            ReleaseIcon == other.ReleaseIcon &&
            ReleaseTime == other.ReleaseTime &&
            ActivityLightLevel == other.ActivityLightLevel &&
            DestinationHash == other.DestinationHash &&
            PlaceHash == other.PlaceHash &&
            ActivityTypeHash == other.ActivityTypeHash &&
            Tier == other.Tier &&
            PgcrImage == other.PgcrImage &&
            Rewards.DeepEqualsList(other.Rewards) &&
            Modifiers.DeepEqualsList(other.Modifiers) &&
            IsPlaylist == other.IsPlaylist &&
            Challenges.DeepEqualsList(other.Challenges) &&
            OptionalUnlockStrings.DeepEqualsList(other.OptionalUnlockStrings) &&
            PlaylistItems.DeepEqualsList(other.PlaylistItems) &&
            ActivityGraphList.DeepEqualsList(other.ActivityGraphList) &&
            (Matchmaking is not null ? Matchmaking.DeepEquals(other.Matchmaking) : other.Matchmaking is null) &&
            (GuidedGame is not null ? GuidedGame.DeepEquals(other.GuidedGame) : other.GuidedGame is null) &&
            DirectActivityModeHash == other.DirectActivityModeHash &&
            DirectActivityModeType == other.DirectActivityModeType &&
            Loadouts.DeepEqualsList(other.Loadouts) &&
            ActivityModeHashes.DeepEqualsListNaive(other.ActivityModeHashes) &&
            ActivityModeTypes.DeepEqualsListNaive(other.ActivityModeTypes) &&
            IsPvP == other.IsPvP &&
            InsertionPoints.DeepEqualsList(other.InsertionPoints) &&
            ActivityLocationMappings.DeepEqualsList(other.ActivityLocationMappings) &&
            Hash == other.Hash &&
            Index == other.Index &&
            Redacted == other.Redacted);
 }
Beispiel #2
0
 public bool DeepEquals(DestinyActivityDefinition other)
 {
     return(other != null &&
            ActivityGraphList.DeepEqualsReadOnlyCollections(other.ActivityGraphList) &&
            ActivityLevel == other.ActivityLevel &&
            ActivityLightLevel == other.ActivityLightLevel &&
            ActivityLocationMappings.DeepEqualsReadOnlyCollections(other.ActivityLocationMappings) &&
            ActivityModes.DeepEqualsReadOnlyCollections(other.ActivityModes) &&
            ActivityModeTypes.DeepEqualsReadOnlySimpleCollection(other.ActivityModeTypes) &&
            ActivityType.DeepEquals(other.ActivityType) &&
            Challenges.DeepEqualsReadOnlyCollections(other.Challenges) &&
            CompletionUnlockHash == other.CompletionUnlockHash &&
            Destination.DeepEquals(other.Destination) &&
            DirectActivityMode.DeepEquals(other.DirectActivityMode) &&
            DirectActivityModeType == other.DirectActivityModeType &&
            DisplayProperties.DeepEquals(other.DisplayProperties) &&
            (GuidedGame != null ? GuidedGame.DeepEquals(other.GuidedGame) : other.GuidedGame == null) &&
            InheritFromFreeRoam == other.InheritFromFreeRoam &&
            InsertionPoints.DeepEqualsReadOnlyCollections(other.InsertionPoints) &&
            IsPlaylist == other.IsPlaylist &&
            IsPvP == other.IsPvP &&
            (Matchmaking != null ? Matchmaking.DeepEquals(other.Matchmaking) : other.Matchmaking == null) &&
            Modifiers.DeepEqualsReadOnlyCollections(other.Modifiers) &&
            OptionalUnlockStrings.DeepEqualsReadOnlyCollections(other.OptionalUnlockStrings) &&
            OriginalDisplayProperties.DeepEquals(other.OriginalDisplayProperties) &&
            PgcrImage == other.PgcrImage &&
            Place.DeepEquals(other.Place) &&
            PlaylistItems.DeepEqualsReadOnlyCollections(other.PlaylistItems) &&
            ReleaseIcon == other.ReleaseIcon &&
            ReleaseTime == other.ReleaseTime &&
            Rewards.DeepEqualsReadOnlyCollections(other.Rewards) &&
            (SelectionScreenDisplayProperties != null ? SelectionScreenDisplayProperties.DeepEquals(other.SelectionScreenDisplayProperties) : other.SelectionScreenDisplayProperties == null) &&
            SuppressOtherRewards == other.SuppressOtherRewards &&
            Tier == other.Tier &&
            Loadouts.DeepEqualsReadOnlyCollections(other.Loadouts) &&
            Blacklisted == other.Blacklisted &&
            Hash == other.Hash &&
            Index == other.Index &&
            Redacted == other.Redacted);
 }
        public bool Equals(DestinyActivityDefinition input)
        {
            if (input == null)
            {
                return(false);
            }

            return
                ((
                     DisplayProperties == input.DisplayProperties ||
                     (DisplayProperties != null && DisplayProperties.Equals(input.DisplayProperties))
                     ) &&
                 (
                     OriginalDisplayProperties == input.OriginalDisplayProperties ||
                     (OriginalDisplayProperties != null && OriginalDisplayProperties.Equals(input.OriginalDisplayProperties))
                 ) &&
                 (
                     SelectionScreenDisplayProperties == input.SelectionScreenDisplayProperties ||
                     (SelectionScreenDisplayProperties != null && SelectionScreenDisplayProperties.Equals(input.SelectionScreenDisplayProperties))
                 ) &&
                 (
                     ReleaseIcon == input.ReleaseIcon ||
                     (ReleaseIcon != null && ReleaseIcon.Equals(input.ReleaseIcon))
                 ) &&
                 (
                     ReleaseTime == input.ReleaseTime ||
                     (ReleaseTime.Equals(input.ReleaseTime))
                 ) &&
                 (
                     ActivityLightLevel == input.ActivityLightLevel ||
                     (ActivityLightLevel.Equals(input.ActivityLightLevel))
                 ) &&
                 (
                     DestinationHash == input.DestinationHash ||
                     (DestinationHash.Equals(input.DestinationHash))
                 ) &&
                 (
                     PlaceHash == input.PlaceHash ||
                     (PlaceHash.Equals(input.PlaceHash))
                 ) &&
                 (
                     ActivityTypeHash == input.ActivityTypeHash ||
                     (ActivityTypeHash.Equals(input.ActivityTypeHash))
                 ) &&
                 (
                     Tier == input.Tier ||
                     (Tier.Equals(input.Tier))
                 ) &&
                 (
                     PgcrImage == input.PgcrImage ||
                     (PgcrImage != null && PgcrImage.Equals(input.PgcrImage))
                 ) &&
                 (
                     Rewards == input.Rewards ||
                     (Rewards != null && Rewards.SequenceEqual(input.Rewards))
                 ) &&
                 (
                     Modifiers == input.Modifiers ||
                     (Modifiers != null && Modifiers.SequenceEqual(input.Modifiers))
                 ) &&
                 (
                     IsPlaylist == input.IsPlaylist ||
                     (IsPlaylist != null && IsPlaylist.Equals(input.IsPlaylist))
                 ) &&
                 (
                     Challenges == input.Challenges ||
                     (Challenges != null && Challenges.SequenceEqual(input.Challenges))
                 ) &&
                 (
                     OptionalUnlockStrings == input.OptionalUnlockStrings ||
                     (OptionalUnlockStrings != null && OptionalUnlockStrings.SequenceEqual(input.OptionalUnlockStrings))
                 ) &&
                 (
                     PlaylistItems == input.PlaylistItems ||
                     (PlaylistItems != null && PlaylistItems.SequenceEqual(input.PlaylistItems))
                 ) &&
                 (
                     ActivityGraphList == input.ActivityGraphList ||
                     (ActivityGraphList != null && ActivityGraphList.SequenceEqual(input.ActivityGraphList))
                 ) &&
                 (
                     Matchmaking == input.Matchmaking ||
                     (Matchmaking != null && Matchmaking.Equals(input.Matchmaking))
                 ) &&
                 (
                     GuidedGame == input.GuidedGame ||
                     (GuidedGame != null && GuidedGame.Equals(input.GuidedGame))
                 ) &&
                 (
                     DirectActivityModeHash == input.DirectActivityModeHash ||
                     (DirectActivityModeHash.Equals(input.DirectActivityModeHash))
                 ) &&
                 (
                     DirectActivityModeType == input.DirectActivityModeType ||
                     (DirectActivityModeType.Equals(input.DirectActivityModeType))
                 ) &&
                 (
                     Loadouts == input.Loadouts ||
                     (Loadouts != null && Loadouts.SequenceEqual(input.Loadouts))
                 ) &&
                 (
                     ActivityModeHashes == input.ActivityModeHashes ||
                     (ActivityModeHashes != null && ActivityModeHashes.SequenceEqual(input.ActivityModeHashes))
                 ) &&
                 (
                     ActivityModeTypes == input.ActivityModeTypes ||
                     (ActivityModeTypes != null && ActivityModeTypes.SequenceEqual(input.ActivityModeTypes))
                 ) &&
                 (
                     IsPvP == input.IsPvP ||
                     (IsPvP != null && IsPvP.Equals(input.IsPvP))
                 ) &&
                 (
                     InsertionPoints == input.InsertionPoints ||
                     (InsertionPoints != null && InsertionPoints.SequenceEqual(input.InsertionPoints))
                 ) &&
                 (
                     ActivityLocationMappings == input.ActivityLocationMappings ||
                     (ActivityLocationMappings != null && ActivityLocationMappings.SequenceEqual(input.ActivityLocationMappings))
                 ) &&
                 (
                     Hash == input.Hash ||
                     (Hash.Equals(input.Hash))
                 ) &&
                 (
                     Index == input.Index ||
                     (Index.Equals(input.Index))
                 ) &&
                 (
                     Redacted == input.Redacted ||
                     (Redacted != null && Redacted.Equals(input.Redacted))
                 ));
        }
Beispiel #4
0
 public void Update(DestinyActivityDefinition?other)
 {
     if (other is null)
     {
         return;
     }
     if (!DisplayProperties.DeepEquals(other.DisplayProperties))
     {
         DisplayProperties.Update(other.DisplayProperties);
         OnPropertyChanged(nameof(DisplayProperties));
     }
     if (!OriginalDisplayProperties.DeepEquals(other.OriginalDisplayProperties))
     {
         OriginalDisplayProperties.Update(other.OriginalDisplayProperties);
         OnPropertyChanged(nameof(OriginalDisplayProperties));
     }
     if (!SelectionScreenDisplayProperties.DeepEquals(other.SelectionScreenDisplayProperties))
     {
         SelectionScreenDisplayProperties.Update(other.SelectionScreenDisplayProperties);
         OnPropertyChanged(nameof(SelectionScreenDisplayProperties));
     }
     if (ReleaseIcon != other.ReleaseIcon)
     {
         ReleaseIcon = other.ReleaseIcon;
         OnPropertyChanged(nameof(ReleaseIcon));
     }
     if (ReleaseTime != other.ReleaseTime)
     {
         ReleaseTime = other.ReleaseTime;
         OnPropertyChanged(nameof(ReleaseTime));
     }
     if (ActivityLightLevel != other.ActivityLightLevel)
     {
         ActivityLightLevel = other.ActivityLightLevel;
         OnPropertyChanged(nameof(ActivityLightLevel));
     }
     if (DestinationHash != other.DestinationHash)
     {
         DestinationHash = other.DestinationHash;
         OnPropertyChanged(nameof(DestinationHash));
     }
     if (PlaceHash != other.PlaceHash)
     {
         PlaceHash = other.PlaceHash;
         OnPropertyChanged(nameof(PlaceHash));
     }
     if (ActivityTypeHash != other.ActivityTypeHash)
     {
         ActivityTypeHash = other.ActivityTypeHash;
         OnPropertyChanged(nameof(ActivityTypeHash));
     }
     if (Tier != other.Tier)
     {
         Tier = other.Tier;
         OnPropertyChanged(nameof(Tier));
     }
     if (PgcrImage != other.PgcrImage)
     {
         PgcrImage = other.PgcrImage;
         OnPropertyChanged(nameof(PgcrImage));
     }
     if (!Rewards.DeepEqualsList(other.Rewards))
     {
         Rewards = other.Rewards;
         OnPropertyChanged(nameof(Rewards));
     }
     if (!Modifiers.DeepEqualsList(other.Modifiers))
     {
         Modifiers = other.Modifiers;
         OnPropertyChanged(nameof(Modifiers));
     }
     if (IsPlaylist != other.IsPlaylist)
     {
         IsPlaylist = other.IsPlaylist;
         OnPropertyChanged(nameof(IsPlaylist));
     }
     if (!Challenges.DeepEqualsList(other.Challenges))
     {
         Challenges = other.Challenges;
         OnPropertyChanged(nameof(Challenges));
     }
     if (!OptionalUnlockStrings.DeepEqualsList(other.OptionalUnlockStrings))
     {
         OptionalUnlockStrings = other.OptionalUnlockStrings;
         OnPropertyChanged(nameof(OptionalUnlockStrings));
     }
     if (!PlaylistItems.DeepEqualsList(other.PlaylistItems))
     {
         PlaylistItems = other.PlaylistItems;
         OnPropertyChanged(nameof(PlaylistItems));
     }
     if (!ActivityGraphList.DeepEqualsList(other.ActivityGraphList))
     {
         ActivityGraphList = other.ActivityGraphList;
         OnPropertyChanged(nameof(ActivityGraphList));
     }
     if (!Matchmaking.DeepEquals(other.Matchmaking))
     {
         Matchmaking.Update(other.Matchmaking);
         OnPropertyChanged(nameof(Matchmaking));
     }
     if (!GuidedGame.DeepEquals(other.GuidedGame))
     {
         GuidedGame.Update(other.GuidedGame);
         OnPropertyChanged(nameof(GuidedGame));
     }
     if (DirectActivityModeHash != other.DirectActivityModeHash)
     {
         DirectActivityModeHash = other.DirectActivityModeHash;
         OnPropertyChanged(nameof(DirectActivityModeHash));
     }
     if (DirectActivityModeType != other.DirectActivityModeType)
     {
         DirectActivityModeType = other.DirectActivityModeType;
         OnPropertyChanged(nameof(DirectActivityModeType));
     }
     if (!Loadouts.DeepEqualsList(other.Loadouts))
     {
         Loadouts = other.Loadouts;
         OnPropertyChanged(nameof(Loadouts));
     }
     if (!ActivityModeHashes.DeepEqualsListNaive(other.ActivityModeHashes))
     {
         ActivityModeHashes = other.ActivityModeHashes;
         OnPropertyChanged(nameof(ActivityModeHashes));
     }
     if (!ActivityModeTypes.DeepEqualsListNaive(other.ActivityModeTypes))
     {
         ActivityModeTypes = other.ActivityModeTypes;
         OnPropertyChanged(nameof(ActivityModeTypes));
     }
     if (IsPvP != other.IsPvP)
     {
         IsPvP = other.IsPvP;
         OnPropertyChanged(nameof(IsPvP));
     }
     if (!InsertionPoints.DeepEqualsList(other.InsertionPoints))
     {
         InsertionPoints = other.InsertionPoints;
         OnPropertyChanged(nameof(InsertionPoints));
     }
     if (!ActivityLocationMappings.DeepEqualsList(other.ActivityLocationMappings))
     {
         ActivityLocationMappings = other.ActivityLocationMappings;
         OnPropertyChanged(nameof(ActivityLocationMappings));
     }
     if (Hash != other.Hash)
     {
         Hash = other.Hash;
         OnPropertyChanged(nameof(Hash));
     }
     if (Index != other.Index)
     {
         Index = other.Index;
         OnPropertyChanged(nameof(Index));
     }
     if (Redacted != other.Redacted)
     {
         Redacted = other.Redacted;
         OnPropertyChanged(nameof(Redacted));
     }
 }