void ThoughtTwin_OpinionChanged(object sender, OpinionEventArgs e) { ThoughtFlip(); CurrentThought.Belief = CurrentThought.PriorBelief; if (e.Opinion != this.Opinion) { this.OpinionChanged(sender, e); } }
void ThoughtTwin_OpinionChanged(object sender, OpinionEventArgs e) { ThoughtFlip(); CurrentThought.Belief = CurrentThought.PriorBelief; if (e.Opinion != this.Opinion) { this.OpinionChanged(sender,e); } }
void AgentOpinionChanged(object sender, OpinionEventArgs e) { //Console.WriteLine("opinion " + e.Opinion); }