internal static void SetGame(this OpenPlayer player, Game game)
 {
     player.GetGameAttribute().JoinGame(game);
 }
Beispiel #2
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 internal void LeaveGame(OpenPlayer player)
 {
     player.GetGameAttribute().Team?.Leave(player);
 }
 internal static void SetTeam(this OpenPlayer player, Team team)
 {
     player.GetGameAttribute().Team = team;
 }