Beispiel #1
0
        // Constructor
        public BoardController(int size)
        {
            mOpenExitStack = new OpenExitStack(size);

            mSize = size;

            // setup bounds
            mBBox = new BBox(mSize);

            // for tracking occupied spaces
            InitializeGameGrid();
        }
Beispiel #2
0
        // Constructor
        public BoardController(int size)
        {
            mOpenExitStack = new OpenExitStack(size);

            mSize = size;

            // setup bounds
            mBBox = new BBox(mSize);

            // for tracking occupied spaces
            InitializeGameGrid();
        }