Beispiel #1
0
            public override bool Load(Stream input)
            {
                if (this._IsLoaded == true)
                {
                    return(true);
                }

                // Now that the engine supports both Zlib and Oodle, we need to know the type of block.
                // With M1: DE, we do this by adding a simple flag to the block which will be initialised
                // during the blocks construction.
                if (_UsesOodle)
                {
                    input.Seek(this._DataOffset + 96, SeekOrigin.Begin);
                    byte[] compressedData = input.ReadBytes((int)this._DataCompressedSize);
                    this._Data = Oodle.Decompress(compressedData, (int)this._DataCompressedSize, (int)this.Size);
                }
                else
                {
                    input.Seek(this._DataOffset, SeekOrigin.Begin);
                    this._Data = new byte[this.Size];
                    using (ZLibStream stream = new ZLibStream(input, CompressionMode.Decompress, true))
                    {
                        var length = stream.Read(this._Data, 0, this._Data.Length);
                        if (length != this._Data.Length)
                        {
                            throw new InvalidOperationException();
                        }
                    }
                }
                this._IsLoaded = true;
                return(true);
            }
Beispiel #2
0
        public void Kraken_Compress(int level)
        {
            var path     = Path.GetFullPath(Path.Combine("Resources", s_uncompressedFile));
            var inbuffer = File.ReadAllBytes(path);
            var compressedBufferSizeNeeded = Oodle.GetCompressedBufferSizeNeeded(inbuffer.Length);
            var outdir = Path.Combine(Environment.CurrentDirectory, "ooz");

            Directory.CreateDirectory(outdir);

            // oodle
            //IEnumerable<byte> outBuffer = new List<byte>();
            //var r = Oodle.Compress(inbuffer, ref outBuffer, true, (Oodle.CompressionLevel)level);
            //var outpath = Path.Combine(outdir, $"{level}_oodle.kark");
            //var final = outBuffer.ToArray();
            //File.WriteAllBytes(outpath, final);

#if _WINDOWS
            // kraken
            var outBuffer2 = new byte[compressedBufferSizeNeeded];
            //var outBuffer2 = new byte[inbuffer.Length + 65536];
            var r2       = KrakenNative.Compress(inbuffer, outBuffer2, (int)level);
            var outpath2 = Path.Combine(outdir, $"{(int)level}_kraken.kark");
            var final2   = outBuffer2.Take(r2).ToArray();
            File.WriteAllBytes(outpath2, final2);



            var compareFile  = Path.GetFullPath(Path.Combine("Resources", $"{level}_oodle.kark"));
            var compareBytes = File.ReadAllBytes(compareFile);
            Assert.IsTrue(Enumerable.SequenceEqual(final2, compareBytes.Skip(8)));
#endif
        }
Beispiel #3
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    public static Status CompressBuffer(byte[] rawBuf, out byte[] compBuf)
    {
        if (rawBuf.Length > 256)
        {
            //var compressedBufferSizeNeeded = GetCompressedBufferSizeNeeded(rawBuf.Length);
            //var compressedBuffer = new byte[compressedBufferSizeNeeded];
            IEnumerable <byte> compressedBuffer = new List <byte>();

            var compressedSize = Oodle.Compress(rawBuf, ref compressedBuffer, false, CompressionSettings.Get().CompressionLevel);

            var outArray = new byte[compressedSize + 8];

            Array.Copy(BitConverter.GetBytes(KARK), 0, outArray, 0, 4);
            Array.Copy(BitConverter.GetBytes(rawBuf.Length), 0, outArray, 4, 4);
            Array.Copy(compressedBuffer.ToArray(), 0, outArray, 8, compressedSize);

            if (rawBuf.Length > outArray.Length)
            {
                compBuf = outArray;
                return(Status.Compressed);
            }
        }

        compBuf = rawBuf;
        return(Status.Uncompressed);
    }
        private bool FlushOodleCompressedBlock(MemoryStream data, int blockLength)
        {
            byte[] compressed = Oodle.Compress(this._BlockBytes, blockLength, OodleFormat.Kraken, OodleCompressionLevel.Normal);
            Debug.Assert(compressed.Length != 0, "Compressed Block should not be empty");
            data.WriteBytes(compressed);

            // If it doesn't fit within the range of ratio, store as uncompressed.
            if (!IsWithinCompressionRatio(compressed.Length, blockLength))
            {
                return(false);
            }

            var compressedLength = (int)data.Length;

            if (data.Length < blockLength)
            {
                this._BaseStream.WriteValueS32(128 + compressedLength, this._Endian);
                this._BaseStream.WriteValueU8(1);
                CompressedBlockHeader compressedBlockHeader = new CompressedBlockHeader();
                compressedBlockHeader.SetOodlePreset();
                compressedBlockHeader.UncompressedSize = (uint)blockLength;
                compressedBlockHeader.CompressedSize   = (uint)compressedLength;
                compressedBlockHeader.ChunkSize        = 1;
                compressedBlockHeader.Unknown0C        = (uint)blockLength;
                compressedBlockHeader.Chunks[0]        = (ushort)compressedBlockHeader.CompressedSize;
                Console.WriteLine(compressedBlockHeader);
                compressedBlockHeader.Write(this._BaseStream, this._Endian);
                this._BaseStream.Write(new byte[96], 0, 96); // Empty padding.
                this._BaseStream.Write(data.GetBuffer(), 0, compressedLength);
                this._BlockOffset = 0;
                return(true);
            }

            return(false);
        }
Beispiel #5
0
 public OodleStream(byte[] input, long decompressedLength)
 {
     Oodle.LoadOodleDll();
     _baseStream = new MemoryStream(Decompress(input, decompressedLength), false)
     {
         Position = 0
     };
 }
Beispiel #6
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        public static void SetupClass(TestContext _)
        {
            var ass = AppDomain.CurrentDomain.BaseDirectory;

            if (!Oodle.Load())
            {
                Assert.Fail("Could not load oo2ext_7_win64.dll.");
            }
        }
Beispiel #7
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        public void DecompressThrows(string data, int decompressedSize)
        {
            using var stream = File.Open(data, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
            using var ms     = new MemoryStream();
            stream.CopyTo(ms);
            var compressedBuffer = ms.ToArray();

            Assert.Throws <DecoderException>(() => Oodle.DecompressReplayData(compressedBuffer, decompressedSize));
        }
Beispiel #8
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 public void Decompress(Oodle oodle, byte[] decompressedFile, uint offset)
 {
     foreach (Block block in Blocks)
     {
         uint expectedEnd = offset + block.DecompressedSize;
         block.Decompress(oodle, decompressedFile, offset);
         offset += block.DecompressedSize;
     }
 }
Beispiel #9
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        public int OodleTask(string path, string outpath, bool decompress, bool compress)
        {
            if (string.IsNullOrEmpty(path))
            {
                return(0);
            }

            if (string.IsNullOrEmpty(outpath))
            {
                outpath = Path.ChangeExtension(path, ".kark");
            }

            if (decompress)
            {
                var file = File.ReadAllBytes(path);
                using var ms = new MemoryStream(file);
                using var br = new BinaryReader(ms);

                var oodleCompression = br.ReadBytes(4);
                if (!(oodleCompression.SequenceEqual(new byte[] { 0x4b, 0x41, 0x52, 0x4b })))
                {
                    throw new NotImplementedException();
                }

                var size = br.ReadUInt32();

                var buffer = br.ReadBytes(file.Length - 8);

                var unpacked     = new byte[size];
                var unpackedSize = Oodle.Decompress(buffer, unpacked);

                using var msout = new MemoryStream();
                using var bw    = new BinaryWriter(msout);
                bw.Write(unpacked);

                File.WriteAllBytes($"{outpath}.bin", msout.ToArray());

                _loggerService.Success($"Finished decompressing: { outpath}.bin");
            }

            if (compress)
            {
                var inbuffer = File.ReadAllBytes(path);
                IEnumerable <byte> outBuffer = new List <byte>();

                var r = Oodle.Compress(inbuffer, ref outBuffer, true);

                File.WriteAllBytes(outpath, outBuffer.ToArray());

                _loggerService.Success($"Finished compressing: {outpath}");
            }



            return(1);
        }
Beispiel #10
0
        public void DecompressTest(string data, int decompressedSize)
        {
            using var stream = File.Open(data, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
            using var ms     = new MemoryStream();
            stream.CopyTo(ms);
            var compressedBuffer = ms.ToArray();
            var result           = Oodle.DecompressReplayData(compressedBuffer, decompressedSize);

            Assert.Equal(decompressedSize, result.Length);
        }
Beispiel #11
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        // Constructor #2
        public App()
        {
            Directory.SetCurrentDirectory(AppContext.BaseDirectory);

            Init();

            SetupExceptionHandling();

            // load oodle
            if (!Oodle.Load())
            {
                throw new FileNotFoundException($"oo2ext_7_win64.dll not found.");
            }
        }
Beispiel #12
0
        public void DecompressTest()
        {
            var data = @"CompressedChunk/compressed.dump";

            using var stream = File.Open(data, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
            using var ms     = new MemoryStream();
            stream.CopyTo(ms);
            var compressedBuffer = ms.ToArray();
            var decompressedSize = 441993;
            var compressedSize   = 210703;
            var result           = Oodle.DecompressReplayData(compressedBuffer, compressedSize, decompressedSize);

            Assert.Equal(decompressedSize, result.Length);
        }
Beispiel #13
0
    /// <summary>
    /// Decompresses and copies a segment of zsize bytes from a stream to another stream
    /// </summary>
    /// <param name="stream"></param>
    /// <param name="outStream"></param>
    /// <param name="zSize"></param>
    /// <param name="size"></param>
    /// <exception cref="Exception"></exception>
    /// <exception cref="DecompressionException"></exception>
    public static void DecompressAndCopySegment(this Stream stream, Stream outStream, uint zSize, uint size)
    {
        if (zSize == size)
        {
            stream.CopyToWithLength(outStream, (int)zSize);
        }
        else
        {
            var oodleCompression = stream.ReadStruct <uint>();
            if (oodleCompression == KARK)
            {
                var headerSize = stream.ReadStruct <uint>();
                if (headerSize != size)
                {
                    throw new DecompressionException($"Buffer size doesn't match size in info table. {headerSize} vs {size}");
                }

                //const int SPAN_LEN = 5333;//32768;
                var length = (int)zSize - 8;

                var inputBuffer  = new byte[length];
                var read         = stream.Read(inputBuffer);
                var outBuffer    = new byte[size];
                var unpackedSize = Oodle.Decompress(inputBuffer, outBuffer);

                //var inputBufferSpan = length <= SPAN_LEN
                //    ? stackalloc byte[length]
                //    : new byte[length];
                //var outputBufferSpan = size <= SPAN_LEN ? stackalloc byte[(int)size] : new byte[size];

                //stream.Read(inputBufferSpan);

                //var unpackedSize = Oodle.Decompress(inputBufferSpan, outputBufferSpan);
                if (unpackedSize != size)
                {
                    throw new DecompressionException(
                              $"Unpacked size {unpackedSize} doesn't match real size {size}.");
                }

                //outStream.Write(outputBufferSpan);
                outStream.Write(outBuffer);
            }
            else
            {
                stream.Seek(0, SeekOrigin.Begin);
                stream.CopyToWithLength(outStream, (int)zSize);
            }
        }
    }
        public ME3PackageDecompressed Decompress()
        {
            string lib                 = @"G:\SteamSecondary\steamapps\common\Mass Effect Legendary Edition\Game\ME3\Binaries\Win64\oo2core_8_win64.dll";
            uint   maxOffset           = Partitions.Max(i => i.DecompressOffset);
            long   decompressTotalSize = Partitions.First(i => i.DecompressOffset == maxOffset).Chunk.DecompressedSize;

            decompressTotalSize += maxOffset;
            byte[] decompressedFile = new byte[decompressTotalSize];
            using (Oodle oodle = new Oodle(lib)) {
                foreach (Partition partition in Partitions)
                {
                    partition.Decompress(oodle, decompressedFile);
                }
            }
            return(new ME3PackageDecompressed(FileHeader, decompressedFile));
        }
Beispiel #15
0
        public void Read(BinaryReader br)
        {
            var magic = br.ReadUInt32();

            if (magic != s_magic)
            {
                throw new InvalidParsingException("not a valid Archive");
            }

            var version = br.ReadUInt32();
            var size    = br.ReadInt32();
            var zsize   = br.ReadInt32();
            var count   = br.ReadInt32();

            var inbuffer = br.ReadBytes(zsize);

            if (size > zsize)
            {
                // buffer is compressed
                var outBuffer = new byte[size];
                var r         = Oodle.Decompress(inbuffer, outBuffer);
                using var ms     = new MemoryStream(outBuffer);
                using var tempbr = new BinaryReader(ms);
                for (var i = 0; i < count; i++)
                {
                    FileInfos.Add(tempbr.ReadCR2WString());
                }
            }
            else if (size < zsize)
            {
                // error
                // extract as .bin file
            }
            else
            {
                // no compression
                using var ms     = new MemoryStream(inbuffer);
                using var tempbr = new BinaryReader(ms);
                for (var i = 0; i < count; i++)
                {
                    FileInfos.Add(tempbr.ReadCR2WString());
                }
            }
        }
Beispiel #16
0
    public static void DecompressBuffer(byte[] compBuf, out byte[] rawBuf)
    {
        using var ms = new MemoryStream(compBuf);
        using var br = new BinaryReader(ms);

        var header = br.ReadUInt32();

        if (header == KARK)
        {
            var size = br.ReadUInt32();

            var compressedData = br.ReadBytes(compBuf.Length - 8);
            rawBuf = new byte[size];

            var r = Oodle.Decompress(compressedData, rawBuf);
        }
        else
        {
            throw new Exception();
        }
    }
Beispiel #17
0
        public void Kraken_Decompress(int level)
        {
            var testFile = Path.GetFullPath(Path.Combine("Resources", $"{level}_oodle.kark"));
            var outdir   = Path.Combine(Environment.CurrentDirectory, "ooz");

            Directory.CreateDirectory(outdir);

            using var fs = new FileStream(testFile, FileMode.Open, FileAccess.Read);
            using var br = new BinaryReader(fs);

            var oodleCompression = br.ReadBytes(4);

            if (!oodleCompression.SequenceEqual(new byte[] { 0x4b, 0x41, 0x52, 0x4b }))
            {
                throw new NotImplementedException();
            }
            var size   = br.ReadUInt32();
            var buffer = br.ReadBytes((int)fs.Length - 8);

            // oodle
            var outBuffer1 = new byte[size];

            {
                var unpackedSize = Oodle.Decompress(buffer, outBuffer1);

                var outpath = Path.Combine(outdir, "oodle.txt");
                File.WriteAllBytes(outpath, outBuffer1);
            }
#if _WINDOWS
            // kraken
            var outBuffer2 = new byte[size];
            {
                KrakenLib.Load();
                long unpackedSize2 = KrakenLib.Decompress(buffer, outBuffer2);
                var  outpath2      = Path.Combine(outdir, "kraken.txt");
                File.WriteAllBytes(outpath2, outBuffer2);
            }
            Assert.IsTrue(Enumerable.SequenceEqual(outBuffer1, outBuffer2));
#endif
        }
Beispiel #18
0
        public void Write(BinaryWriter bw)
        {
            bw.Write(LxrsFooter.s_magic);
            bw.Write(LxrsFooter.s_version);

            using var ms     = new MemoryStream();
            using var tempBw = new BinaryWriter(ms);
            foreach (var s in FileInfos)
            {
                tempBw.WriteCR2WString(s);
            }

            var inbuffer = ms.ToByteArray();

            IEnumerable <byte> outBuffer = new List <byte>();
            var r = Oodle.Compress(inbuffer, ref outBuffer, false);

            bw.Write(inbuffer.Length);      //size
            bw.Write(outBuffer.Count());    //zsize
            bw.Write(FileInfos.Count());    //count
            bw.Write(outBuffer.ToArray());
        }
Beispiel #19
0
    /// <summary>
    /// Decompresses and copies a segment of zsize bytes from a stream to another stream
    /// </summary>
    /// <param name="stream"></param>
    /// <param name="outStream"></param>
    /// <param name="zSize"></param>
    /// <param name="size"></param>
    /// <exception cref="Exception"></exception>
    /// <exception cref="DecompressionException"></exception>
    public static async Task DecompressAndCopySegmentAsync(this Stream stream, Stream outStream, uint zSize, uint size)
    {
        if (zSize == size)
        {
            stream.CopyToWithLength(outStream, (int)zSize);
        }
        else
        {
            var oodleCompression = stream.ReadStruct <uint>();
            if (oodleCompression == KARK)
            {
                var headerSize = stream.ReadStruct <uint>();
                if (headerSize != size)
                {
                    throw new Exception($"Buffer size doesn't match size in info table. {headerSize} vs {size}");
                }

                var inputBuffer = new byte[(int)zSize - 8];

                var read         = stream.Read(inputBuffer);
                var outputBuffer = new byte[size];

                var unpackedSize = await Task.Run(() => Oodle.Decompress(inputBuffer, outputBuffer));

                if (unpackedSize != size)
                {
                    throw new DecompressionException(
                              $"Unpacked size {unpackedSize} doesn't match real size {size}.");
                }

                outStream.Write(outputBuffer);
            }
            else
            {
                stream.Seek(0, SeekOrigin.Begin);
                stream.CopyToWithLength(outStream, (int)zSize);
            }
        }
    }
Beispiel #20
0
        public static void Main(string[] args)
        {
            if (!Oodle.Load())
            {
                Console.Error.WriteLine("Failed to load any oodle libraries. Aborting");
                return;
            }

            var rootCommand = new RootCommand
            {
                new ArchiveCommand(),

                new UnbundleCommand(),
                new UncookCommand(),
                new ImportCommand(),
                new PackCommand(),
                new ExportCommand(),

                new DumpCommand(),
                new CR2WCommand(),

                new HashCommand(),
                new OodleCommand(),

                new TweakCommand(),

                new SettingsCommand(),
            };

            var parser = new CommandLineBuilder(rootCommand)
                         .UseDefaults()
                         .UseHost(GenericHost.CreateHostBuilder)
                         .Build();

            parser.Invoke(args);
        }
Beispiel #21
0
        /// <summary>
        /// Kraken-compresses a buffer and writes it to a stream.
        /// </summary>
        /// <param name="bw"></param>
        /// <param name="inbuffer"></param>
        /// <returns></returns>
        public static (uint, uint) CompressAndWrite(this BinaryWriter bw, byte[] inbuffer)
        {
            var size = (uint)inbuffer.Length;

            if (size < 256)
            {
                var crc = Crc32Algorithm.Compute(inbuffer);
                bw.Write(inbuffer);

                return(size, crc);
            }
            else
            {
                IEnumerable <byte> outBuffer = new List <byte>();
                var r = Oodle.Compress(inbuffer, ref outBuffer, true);

                var b = outBuffer.ToArray();

                var crc = Crc32Algorithm.Compute(b);
                bw.Write(b);

                return((uint)r, crc);
            }
        }
Beispiel #22
0
        public static byte[] ReadFile(byte[] rawData)
        {
            List <byte> combinedData = new List <byte>();

            using (Stream stream = new MemoryStream(rawData))
            {
                using (BinaryReader reader = new BinaryReader(stream))
                {
                    long[] identifierOffsets = Helpers.LocateRawDataIdentifier(reader);
                    long   x = identifierOffsets[1];

                    // skip to this Raw Data Block's offset
                    reader.BaseStream.Seek(x, SeekOrigin.Begin);

                    // Header Block
                    HeaderBlock header = new HeaderBlock
                    {
                        Identifier  = reader.ReadInt64(),
                        Version     = reader.ReadInt16(),
                        Compression = (Compression)Enum.ToObject(typeof(Compression), reader.ReadByte())
                    };

                    // skip 4 bytes
                    reader.BaseStream.Seek(4, SeekOrigin.Current);

                    // finish reading the Header Block
                    header.BlockCount = reader.ReadInt32();

                    // Block Indices
                    BlockIndex[] indices = new BlockIndex[header.BlockCount];
                    for (int i = 0; i < header.BlockCount; i++)
                    {
                        indices[i] = new BlockIndex
                        {
                            UncompressedSize = reader.ReadInt32(),
                            CompressedSize   = reader.ReadInt32()
                        };
                    }

                    // Data Chunks
                    DataChunk[] chunks = new DataChunk[header.BlockCount];
                    for (int i = 0; i < header.BlockCount; i++)
                    {
                        chunks[i] = new DataChunk
                        {
                            Checksum = reader.ReadInt32(),
                            Data     = reader.ReadBytes(indices[i].CompressedSize)
                        };

                        // if the compressedSize and uncompressedSize do not match, decompress data
                        // otherwise, the data was not ever compressed
                        byte[] decompressed = indices[i].CompressedSize == indices[i].UncompressedSize ?
                                              chunks[i].Data :
                                              Oodle.Decompress(chunks[i].Data, indices[i].CompressedSize, indices[i].UncompressedSize);

                        // add decompressed data to combinedData
                        combinedData.AddRange(decompressed);
                    }
                }
            }

            using (Stream stream = new MemoryStream(combinedData.ToArray()))
            {
                byte[] data = new byte[stream.Length];
                stream.Read(data, 0, data.Length);
                return(data);
            }
        }
Beispiel #23
0
        /// <summary>
        /// Reads a file extracted from the forge file and writes all its decompressed data chunks to a file
        /// </summary>
        /// <param name="fileName"></param>
        public static bool ReadFile(string fileName)
        {
            string        name         = Path.GetFileNameWithoutExtension(fileName);
            List <byte[]> combinedData = new List <byte[]>();

            using (Stream stream = new FileStream(fileName, FileMode.Open, FileAccess.Read, FileShare.Read))
            {
                using (BinaryReader reader = new BinaryReader(stream))
                {
                    long[] identifierOffsets = Helpers.LocateRawDataIdentifier(reader);
                    long   x = identifierOffsets[1];

                    // skip to this Raw Data Block's offset
                    reader.BaseStream.Seek(x, SeekOrigin.Begin);

                    // Header Block
                    HeaderBlock header = new HeaderBlock
                    {
                        Identifier  = reader.ReadInt64(),
                        Version     = reader.ReadInt16(),
                        Compression = (Compression)Enum.ToObject(typeof(Compression), reader.ReadByte())
                    };

                    // skip 4 bytes
                    reader.BaseStream.Seek(4, SeekOrigin.Current);

                    // finish reading the Header Block
                    header.BlockCount = reader.ReadInt32();

                    // Block Indices
                    BlockIndex[] indices = new BlockIndex[header.BlockCount];
                    for (int i = 0; i < header.BlockCount; i++)
                    {
                        indices[i] = new BlockIndex
                        {
                            UncompressedSize = reader.ReadInt32(),
                            CompressedSize   = reader.ReadInt32()
                        };
                    }

                    // Data Chunks
                    DataChunk[] chunks = new DataChunk[header.BlockCount];
                    for (int i = 0; i < header.BlockCount; i++)
                    {
                        chunks[i] = new DataChunk
                        {
                            Checksum = reader.ReadInt32(),
                            Data     = reader.ReadBytes(indices[i].CompressedSize)
                        };

                        // if the compressedSize and uncompressedSize do not match, decompress data
                        // otherwise, the data was not ever compressed
                        byte[] decompressed = indices[i].CompressedSize == indices[i].UncompressedSize ?
                                              chunks[i].Data :
                                              Oodle.Decompress(chunks[i].Data, indices[i].CompressedSize, indices[i].UncompressedSize);

                        // add decompressed data to combinedData
                        combinedData.Add(decompressed);
                    }
                }
            }

            // write all decompressed data chunks (stored in combinedData) to a combined file
            Helpers.WriteToTempFile($"{fileName}-combined", combinedData.ToArray());

            return(true);
        }
Beispiel #24
0
        public void CompareMemoryNormal()
        {
            List <string> originals = new();
            Dictionary <ulong, string> hashDictionary = new();

            hashDictionary.EnsureCapacity(500_000);

            var runtimeAssemblies = Directory.GetFiles(RuntimeEnvironment.GetRuntimeDirectory(), "*.dll");
            var paths             = new List <string>(runtimeAssemblies);
            var resolver          = new PathAssemblyResolver(paths);
            var mlc = new MetadataLoadContext(resolver);

            var before = GC.GetTotalMemory(true);

            Assembly assembly;

            using (mlc)
            {
                assembly         = mlc.LoadFromAssemblyPath("WolvenKit.Common.dll");
                using var stream = assembly.GetManifestResourceStream(s_used);

                // read KARK header
                var oodleCompression = stream.ReadStruct <uint>();
                if (oodleCompression != Oodle.KARK)
                {
                    throw new DecompressionException($"Incorrect hash file.");
                }

                var outputsize = stream.ReadStruct <uint>();

                // read the rest of the stream
                var outputbuffer = new byte[outputsize];
                var inbuffer     = stream.ToByteArray(true);
                Oodle.Decompress(inbuffer, outputbuffer);


                using (var ms = new MemoryStream(outputbuffer))
                    using (var sr = new StreamReader(ms))
                    {
                        string line;
                        while ((line = sr.ReadLine()) != null)
                        {
                            var hash = FNV1A64HashAlgorithm.HashString(line);

                            if (hashDictionary.ContainsKey(hash))
                            {
                                continue;
                            }
                            hashDictionary.Add(hash, line);
                        }
                    }
            }

            var    after = GC.GetTotalMemory(true);
            double diff  = after - before;

            Console.WriteLine($"Memory: {diff.ToString()}");

            // compare
            var failed = 0;

            foreach (var s in originals)
            {
                var hash = FNV1A64HashAlgorithm.HashString(s);

                var gottenString = hashDictionary[hash].ToString();
                if (!gottenString.Equals(s))
                {
                    failed++;
                }
            }
        }
Beispiel #25
0
        protected static void Setup(TestContext context)
        {
            #region cp77 game dir

            // Init
            Console.WriteLine("BaseTestClass.BaseTestInitialize()");
            s_config = new ConfigurationBuilder()
                       .AddJsonFile("appsettings.json")
                       .Build();
            s_writeToFile = bool.Parse(s_config.GetSection(s_writeToFileSetting).Value);

            // overrides hardcoded appsettings.json
            var cp77Dir = Environment.GetEnvironmentVariable("CP77_DIR", EnvironmentVariableTarget.User);
            if (!string.IsNullOrEmpty(cp77Dir) && new DirectoryInfo(cp77Dir).Exists)
            {
                s_gameDirectoryPath = cp77Dir;
            }
            else
            {
                s_gameDirectoryPath = s_config.GetSection(s_gameDirectorySetting).Value;
            }

            if (string.IsNullOrEmpty(s_gameDirectoryPath))
            {
                throw new ConfigurationErrorsException($"'{s_gameDirectorySetting}' is not configured");
            }

            var gameDirectory = new DirectoryInfo(s_gameDirectoryPath);
            if (!gameDirectory.Exists)
            {
                throw new ConfigurationErrorsException($"'{s_gameDirectorySetting}' is not a valid directory");
            }

            #endregion

            #region oodle

            var gameBinDir = new DirectoryInfo(Path.Combine(gameDirectory.FullName, "bin", "x64"));
            var oodleInfo  = new FileInfo(Path.Combine(gameBinDir.FullName, "oo2ext_7_win64.dll"));
            if (!oodleInfo.Exists)
            {
                Assert.Fail("Could not find oo2ext_7_win64.dll.");
            }
            var ass = AppDomain.CurrentDomain.BaseDirectory;
            var appOodleFileName = Path.Combine(ass, "oo2ext_7_win64.dll");
            if (!File.Exists(appOodleFileName))
            {
                oodleInfo.CopyTo(appOodleFileName);
            }
            if (!Oodle.Load())
            {
                Assert.Fail("Could not load oo2ext_7_win64.dll.");
            }

            #endregion

            //protobuf
            RuntimeTypeModel.Default[typeof(IGameArchive)].AddSubType(20, typeof(Archive));

            // IoC
            ServiceLocator.Default.RegisterInstance <ILoggerService>(new CatelLoggerService(false));
            ServiceLocator.Default.RegisterType <IHashService, HashService>();
            ServiceLocator.Default.RegisterType <IProgressService <double>, ProgressService <double> >();
            ServiceLocator.Default.RegisterType <Red4ParserService>();
            ServiceLocator.Default.RegisterType <MeshTools>();           //RIG, Cp77FileService
            ServiceLocator.Default.RegisterType <IArchiveManager, ArchiveManager>();
            ServiceLocator.Default.RegisterType <IModTools, ModTools>(); //Cp77FileService, ILoggerService, IProgress, IHashService, Mesh, Target

            Locator.CurrentMutable.RegisterConstant(new HashService(), typeof(IHashService));


            var hashService = ServiceLocator.Default.ResolveType <IHashService>();
            s_bm = ServiceLocator.Default.ResolveType <IArchiveManager>();

            var archivedir = new DirectoryInfo(Path.Combine(gameDirectory.FullName, "archive", "pc", "content"));
            s_bm.LoadFromFolder(archivedir);
            s_groupedFiles = s_bm.GetGroupedFiles();

            var keyes     = s_groupedFiles.Keys.ToList();
            var keystring = string.Join(',', keyes);
            //Console.WriteLine(keystring);
        }
Beispiel #26
0
    public static int Compress(byte[] inputBuffer, ref IEnumerable <byte> outputBuffer, bool useRedHeader,
                               CompressionLevel level = CompressionLevel.Normal, Compressor compressor = Compressor.Kraken)
    {
        if (inputBuffer == null)
        {
            throw new ArgumentNullException(nameof(inputBuffer));
        }
        var inputCount = inputBuffer.Length;

        if (inputCount <= 0 || inputCount > inputBuffer.Length)
        {
            throw new ArgumentOutOfRangeException(nameof(inputCount));
        }
        if (outputBuffer == null)
        {
            throw new ArgumentNullException(nameof(outputBuffer));
        }

        var result = 0;
        var compressedBufferSizeNeeded = Oodle.GetCompressedBufferSizeNeeded(inputCount);
        var compressedBuffer           = new byte[compressedBufferSizeNeeded];

        if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
        {
            result = CompressionSettings.Get().UseOodle
                ? OodleLib.OodleLZ_Compress(inputBuffer, compressedBuffer, compressor, level)
                : KrakenNative.Compress(inputBuffer, compressedBuffer, (int)level);
        }
        else if (RuntimeInformation.IsOSPlatform(OSPlatform.OSX))
        {
            result = KrakenNative.Compress(inputBuffer, compressedBuffer, (int)level);
        }
        else if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux))
        {
            result = OozNative.Kraken_Compress(inputBuffer, compressedBuffer, (int)level);
        }
        else
        {
            throw new NotImplementedException();
        }


        if (result == 0 || inputCount <= (result + 8))
        {
            outputBuffer = inputBuffer;
            return(outputBuffer.Count());
        }

        if (useRedHeader)
        {
            // write KARK header
            var writelist = new List <byte>()
            {
                0x4B, 0x41, 0x52, 0x4B          //KARK, TODO: make this dependent on the compression algo
            };
            // write size
            writelist.AddRange(BitConverter.GetBytes(inputCount));
            // write compressed data
            writelist.AddRange(compressedBuffer.Take(result));

            outputBuffer = writelist;
        }
        else
        {
            outputBuffer = compressedBuffer.Take(result);
        }

        return(outputBuffer.Count());
    }
Beispiel #27
0
        private void bunifuFlatButton3_Click(object sender, EventArgs e)
        {
            if (!_pressed)
            {
                if (Vars.Early && !Vars.IsEarly())
                {
                    new Alert("This item is early access only for the time being!", 7);
                }
                else
                {
                    _pressed           = true;
                    richTextBox2.Text  = "";
                    richTextBox2.Text += $@"[LOG]: Starting...{Environment.NewLine}";

                    if (Utilities.Disposed)
                    {
                        Utilities.InitProvider(Vars.Aes());
                    }

                    var jsonArray = JArray.Parse(Vars.Endpoint($"{Vars.BASEENDPOINT}/api/v1/ProjectPlatoV2/items?itemName={Vars.Item}"))[0];
                    if (Directory.Exists(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) +
                                         $"//TAMELYBACKUP//{Vars.Item}"))
                    {
                        richTextBox2.Text += @"ERROR: ITEM ALREADY CONVERTED!" + Environment.NewLine;
                    }
                    else
                    {
                        if ((ItemType)int.Parse(jsonArray["type"].ToString()) != ItemType.CharacterPart) //Swapper handles swapping in two ways, mesh and cp
                        {
                            foreach (var assets in jsonArray["assets"])                                  //All FModel paths have their own swaps
                            {
                                var parentasset = assets["parentAsset"]?.ToString();
                                Utilities.ExportCompressed(parentasset + ".uasset",
                                                           Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData));

                                string        searchtype = null;
                                List <string> Searches   = assets["searches"].Select(swap => swap["value"].ToString()).ToList();
                                List <string> Replaces   = assets["replaces"].Select(swap => swap["value"].ToString()).ToList();

                                var i = 0;
                                foreach (var swap in Searches)
                                {
                                    searchtype = swap.Contains("hex=") ? "hex" : "string";

                                    switch (searchtype)
                                    {
                                    case "string":
                                        Utilities.Convert(swap, Replaces[i],
                                                          Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) +
                                                          "/" +
                                                          assets["parentAsset"] + ".uasset", 0);
                                        break;

                                    case "hex":
                                        Utilities.ConvertHex(swap.Replace("hex=", ""), Replaces[i].Replace("hex=", ""),
                                                             Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) +
                                                             "/" +
                                                             assets["parentAsset"] + ".uasset", 0);
                                        break;

                                    default:
                                        Utilities.Convert(swap, Replaces[i],
                                                          Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) +
                                                          "/" +
                                                          assets["parentAsset"] + ".uasset", 0);
                                        break;
                                    }

                                    i++;
                                }

                                try
                                {
                                    File.Move(
                                        Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/" +
                                        assets["parentAsset"] + ".uasset",
                                        Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) +
                                        "/Temp/" +
                                        Path.GetFileName(assets["parentAsset"] + ".uasset"));
                                }
                                catch
                                {
                                    Directory.CreateDirectory(
                                        Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) +
                                        "/Temp/");
                                    File.Copy(
                                        Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/" +
                                        assets["parentAsset"] + ".uasset",
                                        Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) +
                                        "/Temp/" +
                                        Path.GetFileName(assets["parentAsset"] + ".uasset"));
                                }
                            }

                            Directory.CreateDirectory(
                                Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) +
                                $"//TAMELYBACKUP//{Vars.Item}");
                            foreach (var file in Directory.EnumerateFiles(
                                         Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) +
                                         "//CompressedOutput"))
                            {
                                File.Move(file,
                                          Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) +
                                          $"//TAMELYBACKUP//{Vars.Item}//{Path.GetFileName(file)}");
                            }

                            Directory.Delete(
                                Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/FortniteGame",
                                true);

                            foreach (var file in Directory.GetFiles(
                                         Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/Temp/"))
                            {
                                Oodle.Compress(file, file + ".compressed");
                            }

                            foreach (var assets in jsonArray["assets"])
                            {
                                foreach (var file in Directory.EnumerateFiles(
                                             Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) +
                                             $"//TAMELYBACKUP//{Vars.Item}//"))
                                {
                                    if (file.Contains(Path.GetFileName(assets["parentAsset"]?.ToString())))
                                    {
                                        var data = File.ReadAllBytes(
                                            Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) +
                                            "/Temp/" + Path.GetFileName(assets["parentAsset"]?.ToString()) +
                                            ".uasset.compressed");

                                        var newfile = Path.GetFileName(file);

                                        var asset = newfile.Split(".uasset").First() + ".uasset";
                                        newfile = newfile.Replace(asset + " ", "");

                                        var offset  = long.Parse(newfile.Split(" in ").First());
                                        var pakfile = newfile.Split(" in ").Last();
                                        pakfile = pakfile.Replace("10_", "100_");

                                        Utilities.OutdatedResearcher(Vars.PakPath + "//" + pakfile, offset, data);

                                        richTextBox2.Text += $@"[LOG]: Added Asset to Fortnite in {pakfile}" + Environment.NewLine;
                                    }
                                }
                            }

                            Directory.Delete(
                                Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/Temp/", true);

                            new Alert("Successfully Completed!", 3, pictureBox2.ImageLocation);
                        }
                        else
                        {
                            Utilities.ExportCompressed(Vars.Defaultgame,
                                                       Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData));

                            Utilities.ExportCompressed(Vars.Femaleasset,
                                                       Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData));

                            Utilities.ExportCompressed(Vars.Maleasset,
                                                       Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData));

                            Utilities.ConvertHex(
                                Vars.Femalesearch,
                                Vars.Femalereplace,
                                Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/" +
                                Vars.Femaleasset, 0);

                            Utilities.ConvertHex(
                                Vars.Malesearch,
                                Vars.Malereplace,
                                Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/" +
                                Vars.Maleasset, 0);

                            Utilities.Convert(
                                Vars.Bodysearchsingle,
                                "",
                                Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/" +
                                Vars.Defaultgame, 0);

                            Utilities.Convert(
                                Vars.Headsearchsingle,
                                "",
                                Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/" +
                                Vars.Defaultgame, 0);

                            Utilities.ConvertHex(Vars.LengthSearch,
                                                 Vars.LengthReplace,
                                                 Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/" +
                                                 Vars.Defaultgame, 0);

                            Utilities.Convert(
                                Vars.Bodysearch,
                                jsonArray["bodyCp"]?.ToString(),
                                Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/" +
                                Vars.Defaultgame, 0);
                            richTextBox2.Text += "[LOG]: Swapped Body Character Part" + Environment.NewLine;

                            Utilities.Convert(
                                Vars.Headsearch,
                                jsonArray["headCp"]?.ToString(),
                                Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/" +
                                Vars.Defaultgame, 0);
                            richTextBox2.Text += "[LOG]: Swapped Head Character Part" + Environment.NewLine;

                            try
                            {
                                File.Move(
                                    Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/" +
                                    Vars.Defaultgame,
                                    Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/Temp/" +
                                    Path.GetFileName(Vars.Defaultgame));

                                File.Move(
                                    Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/" +
                                    Vars.Femaleasset,
                                    Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/Temp/" +
                                    Path.GetFileName(Vars.Femaleasset));

                                File.Move(
                                    Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/" +
                                    Vars.Maleasset,
                                    Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/Temp/" +
                                    Path.GetFileName(Vars.Maleasset));
                            }
                            catch
                            {
                                Directory.CreateDirectory(
                                    Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/Temp/");
                                File.Move(
                                    Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/" +
                                    Vars.Defaultgame,
                                    Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/Temp/" +
                                    Path.GetFileName(Vars.Defaultgame));

                                File.Move(
                                    Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/" +
                                    Vars.Femaleasset,
                                    Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/Temp/" +
                                    Path.GetFileName(Vars.Femaleasset));

                                File.Move(
                                    Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/" +
                                    Vars.Maleasset,
                                    Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/Temp/" +
                                    Path.GetFileName(Vars.Maleasset));
                            }

                            Directory.CreateDirectory(
                                Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) +
                                $"//TAMELYBACKUP//{Vars.Item}");
                            foreach (var file in Directory.EnumerateFiles(
                                         Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) +
                                         "//CompressedOutput"))
                            {
                                File.Move(file,
                                          Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) +
                                          $"//TAMELYBACKUP//{Vars.Item}//{Path.GetFileName(file)}");
                            }

                            Directory.Delete(
                                Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/FortniteGame",
                                true);

                            foreach (var file in Directory.GetFiles(
                                         Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/Temp/"))
                            {
                                Oodle.Compress(file, file + ".compressed");
                            }


                            foreach (var file in Directory.EnumerateFiles(
                                         Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) +
                                         $"//TAMELYBACKUP//{Vars.Item}//"))
                            {
                                if (file.Contains(Path.GetFileName(Vars.Defaultgame) ?? string.Empty))
                                {
                                    var data = File.ReadAllBytes(
                                        Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) +
                                        "/Temp/DefaultGameDataCosmetics.uasset.compressed");

                                    var newfile = Path.GetFileName(file);

                                    var asset = newfile.Split(".uasset").First() + ".uasset";
                                    newfile = newfile.Replace(asset + " ", "");

                                    var offset  = long.Parse(newfile.Split(" in ").First());
                                    var pakfile = newfile.Split(" in ").Last();
                                    pakfile = pakfile.Replace("10_", "100_");

                                    Utilities.OutdatedResearcher(Vars.PakPath + "//" + pakfile, offset, data);
                                    richTextBox2.Text += @"[LOG]: Added Asset to Fortnite in {pakfile}" + Environment.NewLine;
                                }

                                if (file.Contains(Path.GetFileName(Vars.Maleasset) ?? string.Empty))
                                {
                                    var data = File.ReadAllBytes(
                                        Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) +
                                        "/Temp/CP_Athena_Body_M_RebirthSoldier.uasset.compressed");

                                    var newfile = Path.GetFileName(file);

                                    var asset = newfile.Split(".uasset").First() + ".uasset";
                                    newfile = newfile.Replace(asset + " ", "");

                                    var offset  = long.Parse(newfile.Split(" in ").First());
                                    var pakfile = newfile.Split(" in ").Last();
                                    pakfile = pakfile.Replace("10_", "100_");

                                    Utilities.OutdatedResearcher(Vars.PakPath + "//" + pakfile, offset, data);
                                    richTextBox2.Text += @"[LOG]: Made Male Invalid" + Environment.NewLine;
                                }

                                if (file.Contains(Path.GetFileName(Vars.Femaleasset) ?? string.Empty))
                                {
                                    var data = File.ReadAllBytes(
                                        Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) +
                                        "/Temp/CP_Body_Commando_F_RebirthDefaultA.uasset.compressed");

                                    var newfile = Path.GetFileName(file);

                                    var asset = newfile.Split(".uasset").First() + ".uasset";
                                    newfile = newfile.Replace(asset + " ", "");

                                    var offset  = long.Parse(newfile.Split(" in ").First());
                                    var pakfile = newfile.Split(" in ").Last();
                                    pakfile = pakfile.Replace("10_", "100_");

                                    Utilities.OutdatedResearcher(Vars.PakPath + "//" + pakfile, offset, data);
                                    richTextBox2.Text += @"[LOG]: Made Female Invalid" + Environment.NewLine;
                                }
                            }

                            Directory.Delete(
                                Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/Temp/",
                                true);

                            new Alert("Successfully Completed!", 3, pictureBox2.ImageLocation);
                        }
                    }
                }
            }

            _pressed = false;
        }
Beispiel #28
0
        private void bunifuFlatButton3_Click(object sender, EventArgs e)
        {
            if (!_pressed)
            {
                if (Vars.Early && !Vars.IsEarly())
                {
                    new Alert("This item is early access only for the time being!", 7);
                }
                else
                {
                    _pressed           = true;
                    richTextBox2.Text  = "";
                    richTextBox2.Text += $@"[LOG]: Starting...{Environment.NewLine}";

                    if (Utilities.Disposed)
                    {
                        Utilities.InitProvider(Vars.Aes());
                    }

                    if (Directory.Exists(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) +
                                         $"//TAMELYBACKUP//{Vars.Item}"))
                    {
                        richTextBox2.Text += @"ERROR: ITEM ALREADY CONVERTED!" + Environment.NewLine;
                    }
                    else
                    {
                        foreach (var f1le in Directory.EnumerateFiles(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "//PlatoPlugins"))
                        {
                            JObject cosmetics = JObject.Parse(File.ReadAllText(f1le));
                            if (cosmetics["name"]?.ToString() == Vars.Item)     //Checks if it's the right cosmetic
                            {
                                if (cosmetics["type"]?.ToString() == "mesh")    //Swapper handles swapping in two ways, mesh and cp
                                {
                                    foreach (var assets in cosmetics["assets"]) //All FModel paths have their own swaps
                                    {
                                        var parentasset = assets["parentasset"]?.ToString();
                                        Utilities.ExportCompressed(parentasset + ".uasset",
                                                                   Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData));

                                        string searchtype = null;
                                        foreach (var swap in assets["swaps"])
                                        {
                                            try
                                            {
                                                searchtype = swap["searchtype"]?.ToString();
                                            }
                                            catch { }

                                            switch (searchtype)
                                            {
                                            case "string":
                                                Utilities.Convert(swap["search"]?.ToString(), swap["replace"]?.ToString(),
                                                                  Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/" +
                                                                  assets["parentasset"] + ".uasset", 0);
                                                richTextBox2.Text += $@"[LOG]: Swapped {swap["type"]}" + Environment.NewLine;
                                                break;

                                            case "hex":
                                                Utilities.ConvertHex(swap["search"]?.ToString(), swap["replace"]?.ToString(),
                                                                     Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/" +
                                                                     assets["parentasset"] + ".uasset", 0);
                                                richTextBox2.Text += $@"[LOG]: Swapped {swap["type"]}" + Environment.NewLine;
                                                break;

                                            default:
                                                if (swap["search"].Contains("hex="))
                                                {
                                                    Utilities.ConvertHex(swap["search"]?.ToString().Replace("hex=", ""), swap["replace"]?.ToString().Replace("hex=", ""),
                                                                         Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/" +
                                                                         assets["parentasset"] + ".uasset", 0);
                                                }
                                                else
                                                {
                                                    Utilities.Convert(swap["search"]?.ToString(), swap["replace"]?.ToString(),
                                                                      Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/" +
                                                                      assets["parentasset"] + ".uasset", 0);
                                                }
                                                break;
                                            }
                                        }

                                        try
                                        {
                                            File.Move(
                                                Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/" +
                                                assets["parentasset"] + ".uasset",
                                                Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) +
                                                "/Temp/" +
                                                Path.GetFileName(assets["parentasset"] + ".uasset"));
                                        }
                                        catch
                                        {
                                            Directory.CreateDirectory(
                                                Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) +
                                                "/Temp/");
                                            File.Copy(
                                                Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/" +
                                                assets["parentasset"] + ".uasset",
                                                Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) +
                                                "/Temp/" +
                                                Path.GetFileName(assets["parentasset"] + ".uasset"));
                                        }
                                    }

                                    Directory.CreateDirectory(
                                        Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) +
                                        $"//TAMELYBACKUP//{cosmetics["name"]}");
                                    foreach (var file in Directory.EnumerateFiles(
                                                 Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) +
                                                 "//CompressedOutput"))
                                    {
                                        File.Move(file,
                                                  Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) +
                                                  $"//TAMELYBACKUP//{cosmetics["name"]}//{Path.GetFileName(file)}");
                                    }

                                    Directory.Delete(
                                        Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/FortniteGame",
                                        true);

                                    foreach (var file in Directory.GetFiles(
                                                 Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/Temp/"))
                                    {
                                        Oodle.Compress(file, file + ".compressed");
                                    }

                                    foreach (var assets in cosmetics["assets"])
                                    {
                                        foreach (var file in Directory.EnumerateFiles(
                                                     Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) +
                                                     $"//TAMELYBACKUP//{cosmetics["name"]}//"))
                                        {
                                            if (file.Contains(Path.GetFileName(assets["parentasset"]?.ToString())))
                                            {
                                                var data = File.ReadAllBytes(
                                                    Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) +
                                                    "/Temp/" + Path.GetFileName(assets["parentasset"]?.ToString()) +
                                                    ".uasset.compressed");

                                                var newfile = Path.GetFileName(file);

                                                var asset = newfile.Split(".uasset").First() + ".uasset";
                                                newfile = newfile.Replace(asset + " ", "");

                                                var offset  = long.Parse(newfile.Split(" in ").First());
                                                var pakfile = newfile.Split(" in ").Last();
                                                pakfile = pakfile.Replace("10_", "100_");

                                                Utilities.OutdatedResearcher(Vars.PakPath + "//" + pakfile, offset, data);

                                                richTextBox2.Text += @"[LOG]: Added Asset to Fortnite" + Environment.NewLine;
                                            }
                                        }
                                    }

                                    Directory.Delete(
                                        Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/Temp/", true);

                                    new Alert("Successfully Completed!", 3, pictureBox2.ImageLocation);
                                }
                                else
                                {
                                    Utilities.ExportCompressed(Vars.Defaultgame,
                                                               Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData));

                                    Utilities.ExportCompressed(Vars.Femaleasset,
                                                               Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData));

                                    Utilities.ExportCompressed(Vars.Maleasset,
                                                               Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData));

                                    Utilities.ConvertHex(
                                        Vars.Femalesearch,
                                        Vars.Femalereplace,
                                        Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/" +
                                        Vars.Femaleasset, 0);

                                    Utilities.ConvertHex(
                                        Vars.Malesearch,
                                        Vars.Malereplace,
                                        Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/" +
                                        Vars.Maleasset, 0);

                                    Utilities.Convert(
                                        Vars.Bodysearchsingle,
                                        "",
                                        Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/" +
                                        Vars.Defaultgame, 0);

                                    Utilities.Convert(
                                        Vars.Headsearchsingle,
                                        "",
                                        Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/" +
                                        Vars.Defaultgame, 0);

                                    Utilities.ConvertHex(Vars.LengthSearch,
                                                         Vars.LengthReplace,
                                                         Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/" +
                                                         Vars.Defaultgame, 0);

                                    Utilities.Convert(
                                        Vars.Bodysearch,
                                        cosmetics["bodycp"]?.ToString(),
                                        Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/" +
                                        Vars.Defaultgame, 0);
                                    richTextBox2.Text += "[LOG]: Swapped Body Character Part" + Environment.NewLine;

                                    Utilities.Convert(
                                        Vars.Headsearch,
                                        cosmetics["headcp"]?.ToString(),
                                        Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/" +
                                        Vars.Defaultgame, 0);
                                    richTextBox2.Text += "[LOG]: Swapped Head Character Part" + Environment.NewLine;

                                    try
                                    {
                                        File.Move(
                                            Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/" +
                                            Vars.Defaultgame,
                                            Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/Temp/" +
                                            Path.GetFileName(Vars.Defaultgame));

                                        File.Move(
                                            Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/" +
                                            Vars.Femaleasset,
                                            Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/Temp/" +
                                            Path.GetFileName(Vars.Femaleasset));

                                        File.Move(
                                            Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/" +
                                            Vars.Maleasset,
                                            Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/Temp/" +
                                            Path.GetFileName(Vars.Maleasset));
                                    }
                                    catch
                                    {
                                        Directory.CreateDirectory(
                                            Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/Temp/");
                                        File.Move(
                                            Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/" +
                                            Vars.Defaultgame,
                                            Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/Temp/" +
                                            Path.GetFileName(Vars.Defaultgame));

                                        File.Move(
                                            Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/" +
                                            Vars.Femaleasset,
                                            Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/Temp/" +
                                            Path.GetFileName(Vars.Femaleasset));

                                        File.Move(
                                            Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/" +
                                            Vars.Maleasset,
                                            Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/Temp/" +
                                            Path.GetFileName(Vars.Maleasset));
                                    }

                                    Directory.CreateDirectory(
                                        Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) +
                                        $"//TAMELYBACKUP//{cosmetics["name"]}");
                                    foreach (var file in Directory.EnumerateFiles(
                                                 Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) +
                                                 "//CompressedOutput"))
                                    {
                                        File.Move(file,
                                                  Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) +
                                                  $"//TAMELYBACKUP//{cosmetics["name"]}//{Path.GetFileName(file)}");
                                    }

                                    Directory.Delete(
                                        Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/FortniteGame",
                                        true);

                                    foreach (var file in Directory.GetFiles(
                                                 Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/Temp/"))
                                    {
                                        Oodle.Compress(file, file + ".compressed");
                                    }


                                    foreach (var file in Directory.EnumerateFiles(
                                                 Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) +
                                                 $"//TAMELYBACKUP//{cosmetics["name"]}//"))
                                    {
                                        if (file.Contains(Path.GetFileName(Vars.Defaultgame) ?? string.Empty))
                                        {
                                            var data = File.ReadAllBytes(
                                                Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) +
                                                "/Temp/DefaultGameDataCosmetics.uasset.compressed");

                                            var newfile = Path.GetFileName(file);

                                            var asset = newfile.Split(".uasset").First() + ".uasset";
                                            newfile = newfile.Replace(asset + " ", "");

                                            var offset  = long.Parse(newfile.Split(" in ").First());
                                            var pakfile = newfile.Split(" in ").Last();
                                            pakfile = pakfile.Replace("10_", "100_");

                                            Utilities.OutdatedResearcher(Vars.PakPath + "//" + pakfile, offset, data);
                                            richTextBox2.Text += @"[LOG]: Added Asset to Fortnite" + Environment.NewLine;
                                        }

                                        if (file.Contains(Path.GetFileName(Vars.Maleasset) ?? string.Empty))
                                        {
                                            var data = File.ReadAllBytes(
                                                Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) +
                                                "/Temp/CP_Athena_Body_M_RebirthSoldier.uasset.compressed");

                                            var newfile = Path.GetFileName(file);

                                            var asset = newfile.Split(".uasset").First() + ".uasset";
                                            newfile = newfile.Replace(asset + " ", "");

                                            var offset  = long.Parse(newfile.Split(" in ").First());
                                            var pakfile = newfile.Split(" in ").Last();
                                            pakfile = pakfile.Replace("10_", "100_");

                                            Utilities.OutdatedResearcher(Vars.PakPath + "//" + pakfile, offset, data);
                                            richTextBox2.Text += @"[LOG]: Made Male Invalid" + Environment.NewLine;
                                        }

                                        if (file.Contains(Path.GetFileName(Vars.Femaleasset) ?? string.Empty))
                                        {
                                            var data = File.ReadAllBytes(
                                                Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) +
                                                "/Temp/CP_Body_Commando_F_RebirthDefaultA.uasset.compressed");

                                            var newfile = Path.GetFileName(file);

                                            var asset = newfile.Split(".uasset").First() + ".uasset";
                                            newfile = newfile.Replace(asset + " ", "");

                                            var offset  = long.Parse(newfile.Split(" in ").First());
                                            var pakfile = newfile.Split(" in ").Last();
                                            pakfile = pakfile.Replace("10_", "100_");

                                            Utilities.OutdatedResearcher(Vars.PakPath + "//" + pakfile, offset, data);
                                            richTextBox2.Text += @"[LOG]: Made Female Invalid" + Environment.NewLine;
                                        }
                                    }

                                    Directory.Delete(
                                        Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/Temp/",
                                        true);

                                    new Alert("Successfully Completed!", 3, pictureBox2.ImageLocation);
                                }
                            }
                        }
                    }
                }
            }

            _pressed = false;
        }
Beispiel #29
0
 public void Decompress(Oodle oodle, byte[] decompressedFile)
 {
     Chunk.Decompress(oodle, decompressedFile, DecompressOffset);
 }
        public static TypeMappings Parse(FArchive Ar)
        {
            var magic = Ar.Read <ushort>();

            if (magic != FileMagic)
            {
                throw new ParserException(".usmap file has an invalid magic constant");
            }

            var version = Ar.Read <Version>();

            if (version < 0 || version > Version.LATEST)
            {
                throw new ParserException($".usmap has an invalid version {(byte) version}");
            }

            var compression = Ar.Read <ECompressionMethod>();

            var compSize   = Ar.Read <uint>();
            var decompSize = Ar.Read <uint>();

            var data = new byte[decompSize];

            switch (compression)
            {
            case ECompressionMethod.None:
                if (compSize != decompSize)
                {
                    throw new ParserException("No compression: Compression size must be equal to decompression size");
                }
                Ar.Read(data, 0, (int)compSize);
                break;

            case ECompressionMethod.Oodle:
                Oodle.Decompress(Ar.ReadBytes((int)compSize), 0, (int)compSize, data, 0, (int)decompSize);
                break;

            case ECompressionMethod.Brotli:
                throw new NotImplementedException();

            default:
                throw new ParserException($"Invalid compression method {compression}");
            }

            Ar = new FByteArchive(Ar.Name, data);
            var nameSize = Ar.Read <uint>();
            var nameLut  = new List <String>((int)nameSize);

            for (int i = 0; i < nameSize; i++)
            {
                var nameLength = Ar.Read <byte>();
                nameLut.Add(ReadStringUnsafe(Ar, nameLength));
            }

            var enumCount = Ar.Read <uint>();
            var enums     = new Dictionary <string, Dictionary <int, string> >((int)enumCount);

            for (int i = 0; i < enumCount; i++)
            {
                var enumName = Ar.ReadName(nameLut) !;

                var enumNamesSize = Ar.Read <byte>();
                var enumNames     = new Dictionary <int, string>(enumNamesSize);
                for (int j = 0; j < enumNamesSize; j++)
                {
                    var value = Ar.ReadName(nameLut) !;
                    enumNames[j] = value;
                }

                enums.Add(enumName, enumNames);
            }

            var structCount = Ar.Read <uint>();
            var structs     = new Dictionary <string, Struct>();

            var mappings = new TypeMappings(structs, enums);

            for (int i = 0; i < structCount; i++)
            {
                var s = ParseStruct(mappings, Ar, nameLut);
                structs[s.Name] = s;
            }

            return(mappings);
        }