Beispiel #1
0
    public static void SAVE()
    {
        //Option-------------------------------------------------------------------------------------
        data.Add(new Online_data()
        {
            tag = DATATAG.BGM_VOL, data = ((int)(AudioSystem.BGM * 10)).ToString()
        });
        data.Add(new Online_data()
        {
            tag = DATATAG.SE_VOL, data = ((int)(AudioSystem.SE * 10)).ToString()
        });
        data.Add(new Online_data()
        {
            tag = DATATAG.VOICE_VOL, data = ((int)(AudioSystem.VOICE * 10)).ToString()
        });
        data.Add(new Online_data()
        {
            tag = DATATAG.MASTER_VOL, data = ((int)(AudioSystem.MASTER * 10)).ToString()
        });
        data.Add(new Online_data()
        {
            tag = DATATAG.JoyStickSensivirity, data = ((int)(GamePad_JS.sensivirity * 10)).ToString()
        });
        data.Add(new Online_data()
        {
            tag = DATATAG.InvertX, data = GamePad_JS.InvertX ? "TRUE" : "FALSE"
        });
        data.Add(new Online_data()
        {
            tag = DATATAG.InvertY, data = GamePad_JS.InvertY ? "TRUE" : "FALSE"
        });
        data.Add(new Online_data()
        {
            tag = DATATAG.GraphicQuality, data = ConfigData.graphics.ToString()
        });
        data.Add(new Online_data()
        {
            tag = DATATAG.SelectGamePad, data = Key.select.ToString()
        });

        //Avator-------------------------------------------------------------------------------------

        //SAVE==============================================================================================
        Online_data.SaveList(NetData.Get__DATA_TXT, data);
    }
 public static void SAVE() => Online_data.SaveList(NetData.Get__LOG_TXT, data, false);