Beispiel #1
0
    // Use this for initialization
    public IEnumerator _Start()
    {
        //Debug.Log((new System.Object[] { 113, 123, "asd" }).ArrayAsSml());
        //Debug.Log((new System.Object[] { 113, 123, "asd", Round2.GunkFlags.Danger }).ArrayAsSml().SmlToArray());
        //return;
        yield return(null);

        Oni.InstanceFileManager fm     = new Oni.InstanceFileManager();
        Oni.InstanceFile        level0 = fm.OpenFile((Application.isEditor ? @"D:\OniCleanInstall\" : @"..\..\") + @"GameDataFolder\level0_Final.dat");
        Oni.InstanceFile        level1 = fm.OpenFile((Application.isEditor ? @"D:\OniCleanInstall\" : @"..\..\") + @"GameDataFolder\level1_Final.dat");
        m_descriptors     = level1.GetNamedDescriptors();
        m_descriptorsLeft = m_descriptors.Count;

        foreach (Oni.InstanceDescriptor desc in m_descriptors)
        {
            if (m_installers.ContainsKey(desc.Template.Tag))
            {
                yield return(null);

                TryInvoke(() =>
                {
                    m_installers[desc.Template.Tag](desc);
                });
            }

            m_descriptorsLeft--;
        }

        Round2.__ONCC.GetByName("konoko_generic").TMP_InstallNewCharacter(level0);
    }
Beispiel #2
0
    void _Start()
    {
        Oni.InstanceFileManager fm = new Oni.InstanceFileManager();
        l_currentFile = l_0File = fm.OpenFile((Application.isEditor ? @"D:\OniCleanInstall\" : @"..\..\") + @"GameDataFolder\level0_Final.dat");
        System.DateTime l_dt = System.DateTime.Now;

        foreach (Oni.InstanceDescriptor ides in l_0File.Descriptors)
        {
            try
            {
                if (ides.IsPlaceholder)
                {
                    Debug.LogError("placeholder in 0 file " + ides.Template.Tag);
                    continue;
                }
                else
                {
                    switch (ides.Template.Tag)
                    {
                    case Oni.TemplateTag.DOOR:
                        Round2.Generated.Binary.DOOR.RegisterDoorClass(ides);
                        break;

                    case Oni.TemplateTag.BINA:
                        ConvertInstance <Round2.Generated.Binary.BINA>(ides);
                        break;

                    case Oni.TemplateTag.TXMP:
                        m_textures.Add(ides.Name, ConvertInstance <Round2.Generated.Binary.TXMP>(ides));
                        break;
                    }
                }

                ZeroRegistryPush(ides);
            }
            catch (System.Exception ee)
            {
                Debug.LogError("cant add " + ides.Name + " beause of " + ee.ToString());
            }
        }

        l_currentFile = fm.OpenFile((Application.isEditor ? @"D:\OniCleanInstall\" : @"..\..\") + @"GameDataFolder\level1_Final.dat");

        foreach (Oni.InstanceDescriptor ides in l_currentFile.Descriptors)
        {
            switch (ides.Template.Tag)
            {
            case Oni.TemplateTag.BINA:
                ConvertInstance <Round2.Generated.Binary.BINA>(ides);
                break;

            case Oni.TemplateTag.AKEV:
                Debug.Log(ides.Index);
                break;

            case Oni.TemplateTag.ONLV:
                Round2.Generated.Binary.ONLV l_lvl = ConvertInstance <Round2.Generated.Binary.ONLV>(ides);
                Debug.Log(l_lvl.m_AKEV_Link_48.Value.m_File_id_0);
                l_lvl.Build();

                foreach (Round2.Generated.Binary.AISA.Package pkg in l_lvl.m_AISA_Link_64.Value.m_pkg_20)
                {
                    Debug.LogWarning(pkg.m_ONCC_link_28.m_lnkId);
                    Debug.Log(l_currentFile.GetDescriptor(pkg.m_ONCC_link_28.m_lnkId).Template.Tag);
                    Debug.Log(pkg.m_ONCC_link_28.Value);
                    pkg.m_ONCC_link_28.Value.BuildONCC(pkg.m_ONCC_link_28.Descriptor);
                }
                break;
            }
        }

        Door.m_lateInitialize();
        Door.m_lateInitialize = () => { };
        //BINA_OBJC_DOOR.m_lateImpl();
        Debug.Log("initialization is over in " + (System.DateTime.Now - l_dt).Milliseconds + " ms");
    }