public Oni.CollisionMaterial GetEquivalentOniMaterial() { Oni.CollisionMaterial material = new Oni.CollisionMaterial(); material.friction = friction; material.stickiness = stickiness; material.stickDistance = stickDistance; material.frictionCombine = frictionCombine; material.stickinessCombine = stickinessCombine; return material; }
public Oni.CollisionMaterial GetEquivalentOniMaterial() { Oni.CollisionMaterial material = new Oni.CollisionMaterial(); material.friction = friction; material.stickiness = stickiness; material.stickDistance = stickDistance; material.frictionCombine = frictionCombine; material.stickinessCombine = stickinessCombine; return(material); }