// Use this for initialization void Start() { _mainView = this.GetComponent <UIPanel>().ui; _onecard = (OneCard)_mainView.GetChild("n0"); _onecard.onClick.Add(__clickCard); }
public void GiveCard(Gamer gamer, List <OneCard> cardDeck) { OneCard someCard = CardDeckService.GetSomeCard(cardDeck); gamer.PlayersCard.Add(someCard); var historyHelperService = new HistoryHelperService(); historyHelperService.AddGameHistory(StaticCardHistoryList.History, gamer, someCard); int cardPoints = DictionaryOfCardPoints.CardPointDict[someCard.CardNumber]; gamer.Points += cardPoints; }
public void AddGameHistory(List <CardHistory> historyList, Gamer gamer, OneCard oneCard) { var newRecord = new CardHistory(gamer.Name, gamer.Points, oneCard); historyList.Add(newRecord); }
void __clickCard(EventContext context) { OneCard card = (OneCard)context.sender; card.Turn(); }