Beispiel #1
0
 internal void RaiseOnVolumeChanged(string sender = null, KodiRpc.Application.OnVolumeChanged_data data = null)
 {
     if (OnVolumeChanged != null)
     {
         OnVolumeChanged.BeginInvoke(sender, data, null, null);
     }
 }
Beispiel #2
0
 internal void RaiseOnVolumeChanged(string sender = null, OnVolumeChanged_data data = null)
 {
     if (OnVolumeChanged != null)
     {
         OnVolumeChanged.BeginInvoke(sender, data, null, null);
     }
 }
Beispiel #3
0
    public void ChangeVolume(string input)
    {
        OnVolumeChanged?.Invoke();
        switch (input)
        {
        case "low":
        {
            AudioListener.volume = 0;
            PlayerPrefs.SetFloat("volume", 0);
        }
        break;

        case "mid":
        {
            AudioListener.volume = 0.5f;
            PlayerPrefs.SetFloat("volume", 0.5f);
        }
        break;

        case "high":
        {
            AudioListener.volume = 1;
            PlayerPrefs.SetFloat("volume", 1);
        }
        break;
        }


        MoveVolumeIndicator();
    }
 public AudioControlPanel()
 {
     InitializeComponent();
     MusicProgress.OnProgressChanged += x => OnProgressChanged?.Invoke(x);
     VolumeBar.OnValueChanged        += x =>
     {
         if (x >= 25 && x < 75)
         {
             VolumeAdj.Content = FindResource("Volume_025");
         }
         else if (x >= 75)
         {
             VolumeAdj.Content = FindResource("Volume_075");
         }
         else if (x >= 1)
         {
             VolumeAdj.Content = FindResource("Volume_0");
         }
         else
         {
             VolumeAdj.Content = FindResource("Volume_off");
         }
         OnVolumeChanged?.Invoke(x);
     };
 }
Beispiel #5
0
 private void SlVolume_OnValueChanged(object sender, ValueChangedEventArgs e)
 {
     if (e.NewValue != e.OldValue)
     {
         OnVolumeChanged?.Invoke((int)e.NewValue);
     }
     m_Percent      = e.NewValue;
     slVolume.Value = m_Percent;
     _OnDataUpdated();
 }
Beispiel #6
0
 private void slVolume_ValueChanged(object sender, RoutedPropertyChangedEventArgs <double> e)
 {
     if (e.NewValue != e.OldValue)
     {
         OnVolumeChanged?.Invoke((int)e.NewValue);
     }
     m_Percent      = e.NewValue;
     slVolume.Value = m_Percent;
     _OnDataUpdated();
 }
Beispiel #7
0
        private void m_VolumeSlider_OnValueChanged(object Sender, RoutedPropertyChangedEventArgs <double> E)
        {
            if (!IsPlayerInitialized)
            {
                return;
            }

            Player.MediaPlayer.SetVolume(( float )E.NewValue);

            OnVolumeChanged?.Invoke(this, E);
        }
Beispiel #8
0
        private void VolumeSlider_ValueChanged(object sender, RoutedPropertyChangedEventArgs <double> e)
        {
            if (VolumeControl_Button?.Content is null)
            {
                return;
            }

            var newImage = e.NewValue == 0 ? Properties.Resources.Sound_muted : Properties.Resources.audio_icon_edited;

            ((Image)VolumeControl_Button.Content).SetSource(newImage);

            OnVolumeChanged?.Invoke(this, e.NewValue);
        }
Beispiel #9
0
    private void VolumeSet(AudioType aType, float _value, bool _relative)
    {
//Modify the volume of the requested type
        float newValue = Volume[(int)aType];

        if (_relative)
        {
            newValue += _value;
        }
        else
        {
            newValue = _value;
        }
        Volume[(int)aType] = Mathf.Clamp(newValue, 0f, 1f);
        if (OnVolumeChanged != null)
        {
            OnVolumeChanged.Invoke();
        }
    }
Beispiel #10
0
    public void Save()
    {
        globalWidth      = width;
        globalHeight     = height;
        globalFullscreen = Fullscreen;
        ChangeResolution(globalWidth, globalHeight, globalFullscreen);
        PlayerPrefs.SetInt("Fullscreen", Fullscreen ? 1 : 0);
        PlayerPrefs.SetInt("Width", globalWidth);
        PlayerPrefs.SetInt("Height", globalHeight);
        PlayerPrefs.SetFloat("Volume", audioSrc.volume);
        currentVolume          = audioSrc.volume;
        mainAudioSource.volume = audioSrc.volume;
        PlayerPrefs.Save();

        if (OnVolumeChanged != null)
        {
            OnVolumeChanged.Invoke(null, EventArgs.Empty);
        }
    }
Beispiel #11
0
 public void UpdateVolume(float value)
 {
     Volume = value;
     OnVolumeChanged.Invoke();
 }
        private void OnVolumeTweenUpdate(float volume)
        {
            _volume = volume;

            OnVolumeChanged?.Invoke(_volume);
        }
 int IAudioEndpointVolumeCallback.OnNotify(IntPtr pNotify)
 {
     OnVolumeChanged?.Invoke(this, new EndpointVolumeChangedEventArgs(pNotify));
     return(0);
 }
 internal static void InstallEvents()
 {
     PlaybackStatusHasChanged_t.Install(x => OnPlaybackChanged?.Invoke());
     VolumeHasChanged_t.Install(x => OnVolumeChanged?.Invoke(x.NewVolume));
 }
 internal static void InstallEvents()
 {
     Dispatch.Install <PlaybackStatusHasChanged_t>(x => OnPlaybackChanged?.Invoke());
     Dispatch.Install <VolumeHasChanged_t>(x => OnVolumeChanged?.Invoke(x.NewVolume));
 }
Beispiel #16
0
    public static void SetVolume(VolumeSource v, float f)
    {
        _volumes[(int)v] = f;

        OnVolumeChanged?.Invoke(v, f);
    }
 private void SetVolumeInternal(VolumeInfo info)
 {
     Volume = info;
     OnVolumeChanged?.Invoke(Volume);
 }
 public void VolumeChanged(double value)
 {
     OnVolumeChanged?.Invoke(value);
 }
Beispiel #19
0
 private void IsMutedChanged(object sender, bool e)
 {
     OnVolumeChanged?.Invoke(_player.CurrentVolumeLevel, e);
     _appWebServer.OnVolumeChanged?.Invoke(_player.CurrentVolumeLevel, e);
 }
Beispiel #20
0
 private void VolumeLevelChanged(object sender, double e)
 {
     OnVolumeChanged?.Invoke(e, _player.IsMuted);
     _appWebServer.OnVolumeChanged?.Invoke(e, _player.IsMuted);
 }
Beispiel #21
0
 protected void SetSFXVolume(float volume) => OnVolumeChanged?.Invoke(volume);