Beispiel #1
0
 public void OnLogout(BaseEvent evt)
 {
     if (onLogout != null)
     {
         onLogout(evt);
         onLogout = null;
     }
 }
Beispiel #2
0
        public void OnLogin(BaseEvent evt)
        {
            if (onLogin != null)
            {
                onLogin(evt);
                onLogin = null;
            }

            UnityEngine.Debug.Log("LOGIN SUCCESSFUL!!!!!!!!!!!!!!!!");
            UnityEngine.Debug.Log((string)evt.Params["message"]);
        }
Beispiel #3
0
        public void Connect(
            string host    = "game01.mundodositio.globo.com",
            int port       = 9933,
            string zone    = "Matheus",
            bool debugMode = true,
            OnSmartfoxResponse onSFSConnection = null)
        {
            Sfs2X.Util.ConfigData config = new Sfs2X.Util.ConfigData();
            config.Debug = debugMode;
            config.Host  = host;
            config.Port  = port;
            config.Zone  = zone;

            if (onSFSConnection != null)
            {
                onConnection += onSFSConnection;
            }

            Connect(config);
        }