private async Task Send()
        {
            DialogResult result = DialogResult.Yes;

            if (RequestType == WebRequestType.Delete)
            {
                result = MessageBox.Show(GlobalStrings.AdvancedCreator_WarningDelete, GlobalStrings.Warning,
                                         MessageBoxButtons.YesNo, MessageBoxIcon.Warning);
            }

            if (result == DialogResult.Yes)
            {
                string json = await _bridge.SendRawCommandAsyncTask(Url, Text, RequestType);

                if (json == null)
                {
                    _bridge.ShowErrorMessages();
                }
                else
                {
                    if (RequestType == WebRequestType.Get)
                    {
                        Text = JsonConvert.SerializeObject(JsonConvert.DeserializeObject(json), Formatting.Indented);
                    }
                    else
                    {
                        MessageBox.Show(_bridge.LastCommandMessages.ToString(), GlobalStrings.Success, MessageBoxButtons.OK, MessageBoxIcon.Information);
                        OnObjectCreated?.Invoke(this, EventArgs.Empty);
                    }
                }
            }
        }
Beispiel #2
0
        public GameObject Create(string key, Vector3 position, Quaternion rotation)
        {
            if (m_poolDict.DoesNotContainKey(key))
            {
                return(null);
            }

            OnObjectCreated?.Invoke();

            GameObject _obj = m_poolDict[key].Get(position, rotation);

            UpdatePooledObjects(_obj, (IPooledObject _poolObj) => _poolObj.OnSpawned());

            return(_obj);
        }
Beispiel #3
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        private void _insertGameObject_Click(object sender, EventArgs e)
        {
            Point cursorPosition = PointToClient(Cursor.Position);

            OnObjectCreated?.Invoke(this, new GameObjectCreatedArgs(cursorPosition.ToVector2()));
        }
Beispiel #4
0
 private void InvokeObjectCreated()
 {
     OnObjectCreated?.Invoke(this, EventArgs.Empty);
 }
 private void _acvm_OnObjectCreated(object sender, EventArgs e)
 {
     OnObjectCreated?.Invoke(this, EventArgs.Empty);
 }
Beispiel #6
0
 /// <summary>
 ///		Constructs a new instance of ObjectPool
 /// </summary>
 /// <param name="objectGenerator">
 ///		Funtions for constructing new instance of T
 /// </param>
 /// <param name="shimGenerator">
 ///		Function that greater shinning object for the object of T
 /// </param>
 /// <param name="limit">
 ///		Sets the limit of how many objects will be in the pool.
 /// </param>
 public ObjectPool(Func <T> objectGenerator, Func <T, Tshim> shimGenerator, int limit = 500)
 {
     inner = new ObjectPool <T>(objectGenerator, limit);
     inner.OnObjectCreated += (sender, args) => OnObjectCreated?.Invoke(this, new CreatedObjectEventArgs <T, Tshim>(this));
     ShimGenerator          = shimGenerator ?? throw new ArgumentNullException(nameof(shimGenerator));
 }