private void message(object sender, MessageEventArgs e) { Interaction.QueueOnMainThread((p1, p2) => { if (OnMessaged != null) { OnMessaged.Emit(p1, (MessageEventArgs)p2); } }, sender, e); }
private void Client_ReceiveCompleted(object sender, SocketEventArgs e) { OnMessaged?.Invoke(sender, new ClientMessageEventArgs(e.Data)); }